Viewing Issues 27001 - 27050 / 29436

  IDCategorySummaryStatusReporterUpdated 
 0002613 
[AI War 1 / Classic]  Balance Issue
Sniper vs Sentinel Frigate
new
KDR_11kJan 23, 2011
 0002611 
[AI War 1 / Classic]  Bug - Other
uncloaked SC Penetrator
new
BurnstreetJan 23, 2011
 00025972
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Spire Ship names are all abbreviations, hard to grasp at a glance
new
BobTheJanitorJan 23, 2011
 00026102
[AI War 1 / Classic]  Bug - Other
Losing Home Stations (plural) resets ship cap.
new
Draco18sJan 23, 2011
 00026092SC Penetrator Timer Missing
new
Draco18sJan 23, 2011
 00008558
[AI War 1 / Classic]  Graphical Bug
FF Bearer FFs Graphically StackDraco18sJan 22, 2011
 000249154
[AI War 1 / Classic]  Bug - Other
Special Forces ships not patrolling (and spontainous freeing of ships on load)TechSY730Jan 22, 2011
 0002605 Planet Display lists cloaked units?
new
Draco18sJan 22, 2011
 0002604 Support Corps listed as getting MRS
new
Draco18sJan 22, 2011
 0002600 
[AI War 1 / Classic]  Bug - Other
Speed Boosters Reclaim Immune?
new
Draco18sJan 22, 2011
 00025951
[AI War 1 / Classic]  Bug - Other
Ships pass by move targetssyzygyJan 22, 2011
 00025764
[AI War 1 / Classic]  Crash/Exception
OSX Updater program doesn't like space characters in the file pathYmihereJan 22, 2011
 0002593 
[AI War 1 / Classic]  Bug - Other
Auto Scouting and dead end systems
new
Draco CretelJan 22, 2011
 000258011
[AI War 1 / Classic]  Bug - Other
Supply on planet with no command station, nor any adjacentValeranJan 21, 2011
 00025891
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Capturables shouldn't be generated in the Wormhole GP clusters.PrezombieJan 21, 2011
 00025864
[AI War 1 / Classic]  Bug - Other
Zenith Traders allow placement of items, without requiring supply
new
rustayneJan 21, 2011
 00025472
[AI War 1 / Classic]  Bug - Other
Able to buy from Zenith Trader on distant AI planet
new
c4sc4Jan 21, 2011
 00025851
[AI War 1 / Classic]  Suggestion - New Features
Tunneler
considering (Chris_McElligottPark)
lyravegaJan 20, 2011
 00025842
[AI War 1 / Classic]  Balance Issue
Mark IV World adjacent to player home baseMercatioJan 20, 2011
 00000015
[AI War 1 / Classic]  Crash/Exception
3.700 -- Scrap Requires Mouse (Kalzarius)
resolved (keith.lamothe)
Chris_McElligottParkJan 20, 2011
 00025822
[AI War 1 / Classic]  Bug - Other
LotS backup from other galaxies causes a brownout
resolved (keith.lamothe)
hulluJan 20, 2011
 0002581 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Armor damage not scaling with ship cap (or doesn't display)
new
SuzeraJan 20, 2011
 00025784
[AI War 1 / Classic]  Bug - Other
AI Eye doesn't dieMandoJan 20, 2011
 00024137
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
Increase contrast for colors of wormholes with AWSVornicusJan 20, 2011
 0002574 
[AI War 1 / Classic]  Bug - Other
Planet specific is not auto building on ally planets
new
TssbackusJan 20, 2011
 00025611
[AI War 1 / Classic]  Suggestion - Interface Ideas - Notifications, Warnings, and Alerts
Alert when force fields on player planets are attacked.
considering (Chris_McElligottPark)
PrezombieJan 19, 2011
 0002571 
[AI War 1 / Classic]  Bug - Other
AI can't kill a force field generator
new
c4sc4Jan 19, 2011
 00025671
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Astro train Tachy beam is still tiny.PrezombieJan 19, 2011
 00025331
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
Improve the main font's "I" and "i"
considering (Chris_McElligottPark)
PrezombieJan 19, 2011
 000246230
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Beam Frigates are RIDICULOUSLY overpowered
resolved (keith.lamothe)
SunshineJan 19, 2011
 00025634
[AI War 1 / Classic]  Suggestion - Game Mechanics
Change Transport attrition to allow retreat.PrezombieJan 19, 2011
 0002564 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Alternate Transport ship: Space ferries
considering (Chris_McElligottPark)
PrezombieJan 19, 2011
 00025397
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Cloaked attritioners potentially game-breakingJMAndersonJan 19, 2011
 00025601
[AI War 1 / Classic]  Bug - Other
Ship #s intel for fogged planets updates.PrezombieJan 19, 2011
 000255523
[AI War 1 / Classic]  Balance Issue
Mk4 bomber starship
assigned (keith.lamothe)
Red SpotJan 19, 2011
 0002559 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Armor doesn't scale with game speed
new
SuzeraJan 19, 2011
 00025581
[AI War 1 / Classic]  Suggestion
Add "Version of campaign generated" to stats.PrezombieJan 19, 2011
 00025576
[AI War 1 / Classic]  Bug - Other
Laser Turret Remains on a planet I've never touched (or scouted)
acknowledged
SunshineJan 19, 2011
 00025494
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Black Hole Machines should get Command Grade 0 and Scout 0 multiplier
closed (keith.lamothe)
SunshineJan 19, 2011
 00025562
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
AI bomber starships stick around in system under attack, even when there's no player ships it can hit.
closed (keith.lamothe)
PrezombieJan 19, 2011
 00025521
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Spire Exo-Galactic Wormhole Stage of FS
resolved (keith.lamothe)
leb0fhJan 19, 2011
 00025512
[AI War 1 / Classic]  Suggestion - New Features
Neinzul as a full player faction.
considering (keith.lamothe)
PrezombieJan 19, 2011
 00025501
[AI War 1 / Classic]  Graphical Bug
Build queues occasionally have duplicate buttons.
closed (keith.lamothe)
PrezombieJan 19, 2011
 00025531Avenger hardpoints refer to being built by spire Galactic capitol
minor fix for later (keith.lamothe)
leb0fhJan 19, 2011
 000254511
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Change Reclamation: Master Thief?Draco18sJan 19, 2011
 00025482
[AI War 1 / Classic]  Bug - Other
Engineers set with max assist quality do not repairSunshineJan 19, 2011
 000230610Alt-Tabbing ProblemsDraco CretelJan 19, 2011
 00025388
[AI War 1 / Classic]  Bug - Other
Ship caps are being applied twice to AI waves.
resolved (keith.lamothe)
BluePhoenixJan 18, 2011
 00025441
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Not clear in description how Neinzul rocketry corps behave in certain situations.
acknowledged (keith.lamothe)
PrezombieJan 18, 2011
 00019897
[AI War 1 / Classic]  Bug - Other
Partially disappearing CPAVinraithJan 18, 2011