View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003061 | Valley 1 | Programming Todo | Mar 17, 2011 3:47 pm | Jan 25, 2012 2:48 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Summary | 0003061: New Enemy: Creeping Darkness | ||||
Description | Both invisible and harmless in the full light, in the dimness and the darkness this particle-based black cloudy enemy moves steadily (but very slowly) toward the player, even through walls and does high damage to them. They should literally collide with a bounding circle around light sources, but not with anything else. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 17, 2011 3:47 pm | Chris_McElligottPark | New Issue | |
Mar 17, 2011 3:47 pm | Chris_McElligottPark | Status | new => assigned |
Mar 17, 2011 3:47 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 25, 2012 2:48 pm | tigersfan | Internal Weight | => Feature Suggestion |