Viewing Issues 25301 - 25350 / 29454

  IDCategorySummaryStatusReporterUpdated 
 00052241
[AI War 1 / Classic]  Bug - Gameplay
spire blade spawn unable to hit/kill missle gurd post
assigned (keith.lamothe)
motaiNov 30, 2011
 00052261
[Valley 1]  Suggestion
Introduce the glyph in the intro mission
considering
HearteaterNov 29, 2011
 00052192"Negative Energy" Reference from Scout and Scout Starship Descriptions
assigned (keith.lamothe)
NiccusNov 29, 2011
 00047004
[Valley 1]  Gameplay Idea
Make windstorms have more of an effect in the adventure modeArmanantNov 28, 2011
 00052071
[Valley 1]  Bug - Gameplay
Dwarf Skelebots (other enemies?) don't disappear when in indoor water.tigersfanNov 28, 2011
 00052125
[Valley 1]  Bug - Gameplay
Health and mana pickups causing damage.BaleygNov 28, 2011
 00051164
[Valley 1]  Bug - Gameplay
Leveling up takes off suitDizzardNov 28, 2011
 00052181
[AI War 1 / Classic]  Bug - Gameplay
mining golem targeting
assigned (keith.lamothe)
motaiNov 28, 2011
 00052082
[Valley 1]  Bug - Gameplay
Receiving 0 warp potionsTNSeNov 28, 2011
 00051612
[Valley 1]  Bug - Other
Enemies spawning in windowsTollNov 28, 2011
 0005217 
[Valley 1]  Gameplay Idea
Rogue Civilizations/Settlements
considering
DizzardNov 28, 2011
 00052001
[Valley 1]  Suggestion - Room Ideas/Complaints
Issues with Ventilation shaftsTNSeNov 28, 2011
 00052151
[Valley 1]  Gameplay Idea
Making characters less expendable
considering
UnderfotNov 28, 2011
 00052056
[Valley 1]  GUI
Dungeon map flickering when moving mouseAeronicNov 28, 2011
 00040724
[Valley 1]  Gameplay Idea
Mob visibility suggestion
considering (Chris_McElligottPark)
wigglestickNov 26, 2011
 00052104
[Valley 1]  Gameplay Idea
Add neutral skelebot snipers as recruitable npcs (alongside regular skelebots)
considering (Chris_McElligottPark)
DizzardNov 23, 2011
 000516714
[Valley 1]  Bug - Gameplay
Empty stash - again?Smiling SpectreNov 23, 2011
 00052112
[Valley 1]  Gameplay Issue
Why take off a suit to put on another suit?
closed
DizzardNov 23, 2011
 00050703
[Valley 1]  Graphical Bug
Resources are invisible on travel map
closed
Smiling SpectreNov 22, 2011
 00051335
[Valley 1]  Gameplay Idea
Tutorial like mini stories
considering
IxiohmNov 22, 2011
 00052032
[Valley 1]  Bug - Gameplay
Platforms + walls = No jumpy jumpy
closed
TNSeNov 22, 2011
 00052041
[Valley 1]  Crash/Exception
Exception Thrown When Parsing CoffeeTable.xml
resolved
duerigNov 21, 2011
 00051884
[Valley 1]  Suggestion - Room Ideas/Complaints
Manually Harvesting Gems Becomes Tedious Quickly
considering
Grailer_DiomedeNov 21, 2011
 00049672
[Valley 1]  Bug - Other
Wood platforms and jumping issues
closed
FallingStarNov 21, 2011
 00049511
[Valley 1]  Bug - Gameplay
Bug with wood platforms deployed in a small areaRekkaNov 21, 2011
 00050343
[Valley 1]  Bug - Gameplay
Medium platforms deployed touching a wall behave badly
closed
JMAndersonNov 21, 2011
 00052011
[Valley 1]  Graphical Bug
The background cloudsTNSeNov 20, 2011
 00045493
[Valley 1]  Bug - Other
Plum tree hitbox is very shortBobTheJanitorNov 17, 2011
 00051871
[Website/Wiki/Bug Tracker]  Graphical Bug
Website DIV footer_lower blocks part of guideHearteaterNov 17, 2011
 00037592
[AI War 1 / Classic]  Bug - Other
Spire blade spawners react to subspace signals as if there are enemies
new
MayjoriNov 16, 2011
 00051347
[Valley 1]  Gameplay Idea
Resistances Shown UnintuitivelySNAFUNov 16, 2011
 00051742
[Valley 1]  Gameplay Issue
Blocky magma
resolved (tigersfan)
Smiling SpectreNov 16, 2011
 00051451
[AI War 1 / Classic]  Suggestion - Tip Of The Day Ideas
Ion cannons are capturable!
new
martyn_van_burenNov 16, 2011
 0005184 
[Valley 1]  Suggestion - UI Ideas
When I play, I end up looking more at minimap than the game.
considering
TNSeNov 15, 2011
 00051823Typo in spire message log
assigned (keith.lamothe)
danamlundNov 15, 2011
 0005175 
[Valley 1]  Bug - Gameplay
Random monsters spawning in non-player accessible areas
closed
JMAndersonNov 15, 2011
 00046641
[Valley 1]  Gameplay Idea
New spell - Loot tracer
considering
UnderfotNov 14, 2011
 00051764
[Valley 1]  Bug - Gameplay
Boss Rooms Contain nothingCoppermantisNov 14, 2011
 00051272
[Valley 1]  GUI
Splash back typoUnderfotNov 13, 2011
 00048762
[Valley 1]  Gameplay Issue
Allow ice cross/flame ring/etc to penetrate cratesKDR_11kNov 13, 2011
 0005172 
[Valley 1]  Bug - Other
Typo in xml
resolved (tigersfan)
Smiling SpectreNov 12, 2011
 00051682
[Valley 1]  Bug - Gameplay
Chunk error in intro building
resolved (tigersfan)
AeronicNov 12, 2011
 0005166 
[Valley 1]  Suggestion - Spell Ideas
Air magic: Twister
considering
IxiohmNov 11, 2011
 00051651
[Valley 1]  Suggestion - Spell Ideas
Water Magic: Acid Steam Blast
considering
wyvern83Nov 11, 2011
 0005159 Misspelling - Mobile Builder "cruicial"
assigned (keith.lamothe)
doctorfrogNov 10, 2011
 0005158 Guard (Sniper I-V), and Guard (Spider I-V) misspelling "oblitrates"
considering
doctorfrogNov 10, 2011
 0005157 Guard (EMP I) "non-EMP-immune" -> "EMP-vulnerable"
assigned (keith.lamothe)
doctorfrogNov 10, 2011
 0005156 Dyson Sphere -- misspelling "beneign"
assigned (keith.lamothe)
doctorfrogNov 10, 2011
 00051551Capitalization -- Dyson Gatling description
assigned (keith.lamothe)
doctorfrogNov 10, 2011
 0005154 Misspelling - Blade Spawner description "continously"
assigned (keith.lamothe)
doctorfrogNov 10, 2011