View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0003854 | Valley 1 | Programming Todo | Sep 20, 2011 5:15 pm | Jan 25, 2012 6:29 pm | |
Reporter | tigersfan | Assigned To | Chris_McElligottPark | ||
Status | strongly considering | Resolution | open | ||
Summary | 0003854: make enemies that are chasing a target that is out of range attack other targets that they pass | ||||
Description | why chase when you can hit someone nearby? | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Could probably be considered an issue or a feature, but since it's mostly about multiplayer which isn't really up and running yet, I left it as a feature. |
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This is a good point. It also affects battles when there are NPCs present, but those are pretty rare. |
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This now works with melee, but I honestly can't remember if it works with ranged spells if the target is out of range. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 20, 2011 5:15 pm | tigersfan | New Issue | |
Sep 20, 2011 5:15 pm | tigersfan | Status | new => assigned |
Sep 20, 2011 5:15 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 21, 2011 2:46 pm | tigersfan | Internal Weight | => Feature Suggestion |
Sep 21, 2011 2:46 pm | tigersfan | Status | assigned => strongly considering |
Sep 21, 2011 2:47 pm | tigersfan | Note Added: 0013302 | |
Sep 21, 2011 2:48 pm | Chris_McElligottPark | Note Added: 0013304 | |
Jan 25, 2012 6:29 pm | Chris_McElligottPark | Note Added: 0018124 |