View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009611 | AI War 1 / Classic | Crash/Exception | Sep 18, 2012 5:40 pm | Sep 18, 2012 9:53 pm | |
Reporter | Eternaly_Lost | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.083 | ||||
Summary | 0009611: Crash on Exit | ||||
Description | When the game exits, I get a windows error that says the following. --------------------------- Error --------------------------- There has been an error. Error running D:\Steam\steamapps\common\ai war fleet command/AIWar.exe : child killed: segmentation violation The application will exit now. --------------------------- OK --------------------------- Well I was already exiting the program, such a error is annoying. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Well, at least the program was kind enough to hold off seg-faulting until you are done anyways. ;) |
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Very odd, I don't think the mono code CAN segfault unless there's an engine bug (in Unity or the version of mono, which is not all that old). So perhaps it's the like-5-lines-long c++ plugin I had to toss in there to detect "does the game window have focus?" That seems kinda unlikely, though, it's basically just a pinvoke call and returning a value based on that. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 18, 2012 5:40 pm | Eternaly_Lost | New Issue | |
Sep 18, 2012 7:52 pm | TechSY730 | Note Added: 0028447 | |
Sep 18, 2012 9:53 pm | keith.lamothe | Note Added: 0028449 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |