View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009642 | AI War 1 / Classic | Suggestion - New Unit Ideas - Bonus Ships | Sep 26, 2012 2:37 am | Sep 26, 2012 4:41 pm | |
Reporter | ArcDM | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0009642: Neinzul Mimic | ||||
Description | This ship clones itself to duplicate the fleet ship or starship that its targeting (regardless of being out of range). It will use all stats (health, range, hull type, bonuses, exc.) of the targeted ship. Being Neinzul it still retains its self attritioning (based on max health, a flat percentage or vastly scaled up with more health). A few seconds to use a few bomber starships that only fights a bomber starship (it will change back if you select a different ship), thats not too much, right? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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cute idea bigger concern. copy astro train shoot 40 shots then switch to say artillary golem to do 40* 10m damage without the cooldown while bullets are in flight. then back again? |
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I had in mind that the shots already in flight would stay unchanging. |
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Copying a golem would be massively silly regardless. It should be limited to fleet ships (and even then, why would you copy anything but Blade Spawners and Spire Stealth Battleships?) |
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Updated |
Date Modified | Username | Field | Change |
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Sep 26, 2012 2:37 am | ArcDM | New Issue | |
Sep 26, 2012 5:10 am | motai | Note Added: 0028498 | |
Sep 26, 2012 11:37 am | ArcDM | Note Added: 0028501 | |
Sep 26, 2012 3:36 pm | KingRaptor | Note Added: 0028506 | |
Sep 26, 2012 4:41 pm | ArcDM | Note Added: 0028507 | |
Sep 26, 2012 4:41 pm | ArcDM | Description Updated |