View Issue Details

IDProjectCategoryLast Update
0009772AI War 1 / ClassicBug - OtherOct 22, 2012 12:06 pm
ReporterCinth Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version5.097 
Fixed in Version6.001 
Summary0009772: Unhandled Eror
DescriptionNew game and it puked on me


I did have a scrapwave sent out in a different game. There was another game started between this game and that one.
UE persisted across saves and into a game save that was fine.
Restarting the game cleared it up.
TagsNo tags attached.
Internal WeightNew

Activities

Cinth

Oct 19, 2012 1:38 am

manager  

ArcenDebugLog.txt (42,152 bytes)   
10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:38 PM
UnhandledErrors:    10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:39 PM
UnhandledErrors:    10/18/2012 10:27:39 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:39 PM
UnhandledErrors:    10/18/2012 10:27:39 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:39 PM
UnhandledErrors:    10/18/2012 10:27:39 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:39 PM
UnhandledErrors:    10/18/2012 10:27:39 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:45 PM
UnhandledErrors:    10/18/2012 10:27:45 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:45 PM
UnhandledErrors:    10/18/2012 10:27:45 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:46 PM
UnhandledErrors:    10/18/2012 10:27:46 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:46 PM
UnhandledErrors:    10/18/2012 10:27:46 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:46 PM
UnhandledErrors:    10/18/2012 10:27:46 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

10/18/2012 10:27:46 PM
UnhandledErrors:    10/18/2012 10:27:46 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at MainCameraLogic.FixedUpdate()

ArcenDebugLog.txt (42,152 bytes)   

Cinth

Oct 19, 2012 1:39 am

manager  

UnhandledErrors.txt (27,060 bytes)   
10/18/2012 10:27:38 PM (5.097) Mem: 287,453,184 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 287,793,152 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 288,219,136 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 288,694,272 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 288,960,512 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 289,210,368 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 289,476,608 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 289,738,752 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 290,009,088 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 290,635,776 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 291,147,776 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:38 PM (5.097) Mem: 291,414,016 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:38 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:39 PM (5.097) Mem: 291,688,448 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:39 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:39 PM (5.097) Mem: 291,979,264 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:39 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:39 PM (5.097) Mem: 292,413,440 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:39 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:39 PM (5.097) Mem: 292,929,536 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:39 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:45 PM (5.097) Mem: 299,167,744 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:45 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:45 PM (5.097) Mem: 299,642,880 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:45 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:46 PM (5.097) Mem: 299,913,216 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:46 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:46 PM (5.097) Mem: 300,257,280 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:46 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:46 PM (5.097) Mem: 300,941,312 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:46 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/18/2012 10:27:46 PM (5.097) Mem: 301,379,584 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/18/2012 10:27:46 PM (5.097)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Player.CheckForAIScrapWave () [0x00000] in <filename unknown>:0 
  at Player.DoResourceEvent () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


UnhandledErrors.txt (27,060 bytes)   

Cinth

Oct 19, 2012 1:40 am

manager  

juststarted.sav (201,195 bytes)

keith.lamothe

Oct 19, 2012 7:52 am

administrator   ~0028726

Thanks for the report, looking at the code it makes sense that this was happening and would have during the entire 5.0-6.0 run, and also makes sense that you are the first person to _ever_ (to my knowledge) get a scrap wave during that time ;)

Cinth

Oct 19, 2012 12:42 pm

manager   ~0028729

Last edited: Oct 19, 2012 12:45 pm

I'd put the save up for the game that had the scrap wave but it would probably melt a CPU.

Also.. it is the first one I've ever actually seen happen. Not saying it was the first.

keith.lamothe

Oct 22, 2012 12:06 pm

administrator   ~0028758

For 6.001:

* Fixed several potential unhandled-errors and desync situations that could happen with the scrap-wave mechanic.
** Thankfully scrapwaves basically never happen due to other AI-population-compression mechanics, so this wasn't actually a big deal. Good to have fixed anyway.

Thanks :)

Issue History

Date Modified Username Field Change
Oct 19, 2012 1:38 am Cinth New Issue
Oct 19, 2012 1:38 am Cinth File Added: ArcenDebugLog.txt
Oct 19, 2012 1:39 am Cinth File Added: UnhandledErrors.txt
Oct 19, 2012 1:40 am Cinth File Added: juststarted.sav
Oct 19, 2012 1:49 am Cinth Description Updated
Oct 19, 2012 7:52 am keith.lamothe Note Added: 0028726
Oct 19, 2012 7:52 am keith.lamothe Assigned To => keith.lamothe
Oct 19, 2012 7:52 am keith.lamothe Status new => assigned
Oct 19, 2012 12:42 pm Cinth Note Added: 0028729
Oct 19, 2012 12:44 pm Cinth Note Edited: 0028729
Oct 19, 2012 12:45 pm Cinth Note Edited: 0028729
Oct 22, 2012 12:06 pm keith.lamothe Internal Weight => New
Oct 22, 2012 12:06 pm keith.lamothe Note Added: 0028758
Oct 22, 2012 12:06 pm keith.lamothe Status assigned => resolved
Oct 22, 2012 12:06 pm keith.lamothe Fixed in Version => 6.001
Oct 22, 2012 12:06 pm keith.lamothe Resolution open => fixed