View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005755 | AI War 1 / Classic | Bug - Gameplay | Feb 10, 2012 5:18 pm | Oct 17, 2012 3:18 pm | |
Reporter | Spikey00 | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.024 | ||||
Summary | 0005755: Can construct more than the ship cap of Spirecraft with multi-construct mines | ||||
Description | It is possible to exceed the maximum ship cap of Spirecraft through mines that construct multiple of that type by building them simultaneously. i.e. build 10 shield bearers, end up with 20 shield bearers in total, same with rams et al. Additionally, it is possible to exploit this further with the MK1 shield bearers by constructing 10 shield bearers from pysites, and ten reptites for a total of 30 bearers. However, I tried this with the ebonite/xampite rams (creates 4, and two) and it did not work because it shared the same mine structure cap. I don't know if this applies to other Spirecraft. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
duplicate of | 0003509 | new | spire mining allowing too many builds for multiple unit docks | |
related to | 0009133 | assigned | keith.lamothe | Exploit to exceed Spirecraft caps |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 10, 2012 5:18 pm | Spikey00 | New Issue | |
Feb 13, 2012 6:41 am | tigersfan | Internal Weight | => Fix Before Major Release |
Feb 13, 2012 6:41 am | tigersfan | Assigned To | => keith.lamothe |
Feb 13, 2012 6:41 am | tigersfan | Status | new => assigned |
Oct 16, 2012 2:22 pm | Chris_McElligottPark | Relationship added | related to 0009133 |
Oct 17, 2012 3:18 pm | motai | Relationship added | duplicate of 0003509 |