View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000961 | AI War 1 / Classic | GUI | Oct 29, 2010 9:45 pm | Dec 22, 2010 10:33 pm | |
Reporter | Lancefighter | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.021 | ||||
Summary | 0000961: modules below ships again | ||||
Description | as of 4.021, ive some hybrids with modules that are below the ship sprite, still. posting image | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
has duplicate | 0001316 | resolved | keith.lamothe | Invisible Spire Modules |
related to | 0002002 | closed | keith.lamothe | Riot Control ships lose modules after being in transport |
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Keith, has this one been fixed? I seem to recall reading something about it. |
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I put in a fix ages ago that suppresses the self-render of all modules and has modular ships call render on all their modules after calling it on themselves. This did nothing for the apparent z-ordering problem on either SlimDX or Unity, however :) |
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And this should be fixed now, also, with your other change today? |
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Yep :) |
Date Modified | Username | Field | Change |
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Oct 29, 2010 9:45 pm | Lancefighter | New Issue | |
Oct 29, 2010 9:45 pm | Lancefighter | File Added: Screenshot_2010_10_29_21_43_09.png | |
Nov 16, 2010 1:52 pm | Lancefighter | Relationship added | has duplicate 0001316 |
Dec 11, 2010 3:57 pm | Lancefighter | Relationship added | related to 0002002 |
Dec 20, 2010 5:53 pm | Chris_McElligottPark | Note Added: 0006486 | |
Dec 20, 2010 5:53 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Dec 20, 2010 5:53 pm | Chris_McElligottPark | Status | new => feedback |
Dec 20, 2010 5:59 pm | keith.lamothe | Note Added: 0006492 | |
Dec 22, 2010 10:31 pm | Chris_McElligottPark | Note Added: 0006808 | |
Dec 22, 2010 10:33 pm | keith.lamothe | Note Added: 0006809 | |
Dec 22, 2010 10:33 pm | keith.lamothe | Status | feedback => resolved |
Dec 22, 2010 10:33 pm | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |