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IDProjectCategoryLast Update
0001985AI War 1 / ClassicSuggestion - New Unit Ideas - Economic and Utility UnitsDec 22, 2010 8:37 pm
ReporterWingflier Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Product Version4.048 
Summary0001985: New Unit Suggestion: Non-Combatant Rally Post
DescriptionAdding an option in CTRLS was the first step towards intelligently shaping non-military unit behavior when it comes to Rally Posts (especially so that they don't get stuck in infinite patrol loops :P).

However, I still think one more thing needs to be done before the problem is completely resolved - Non-Combatant Rally Posts.

I personally find myself moving Engineers around the galaxy a lot, and nothing is more frustrating than watching them move to a new planet, only to sit on the wormhole, timid and defenseless, until a stray AI force comes and wipes them out. This behavior is not only limited to Engineers however, but can also be attributed to Mobile Repair Stations, Science Labs, Colony Ships, Mobile Builders, etc.

If the player had the option to put a "Non-Combatant Rally Post" under a shield on dangerous planets, their non-military units would be much safer before and after performing their tasks, and would be a lot less of a hassle in the long run.
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Issue History

Date Modified Username Field Change
Dec 10, 2010 10:00 pm Wingflier New Issue
Dec 22, 2010 8:37 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 22, 2010 8:37 pm Chris_McElligottPark Status new => considering