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IDProjectCategoryLast Update
0002567AI War 1 / ClassicSuggestion - Balance TweaksJan 19, 2011 9:56 pm
ReporterPrezombie Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version4.072 
Summary0002567: Astro train Tachy beam is still tiny.
DescriptionThe Astro train attack range is nicely upped now, it only makes sense to make the tachyon beam range similarly improved.
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Chris_McElligottPark

Jan 19, 2011 9:56 pm

administrator   ~0009291

I see where you're coming from, and I was tempted -- normally I'd agree, I think. But in this case, the reason for the tachyon beams on the astro trains is to muck with scouts. So increasing it further would just REALLY make scouting unaccountably tough in a manner that astro trains aren't meant to.

Issue History

Date Modified Username Field Change
Jan 19, 2011 8:43 pm Prezombie New Issue
Jan 19, 2011 9:56 pm Chris_McElligottPark Note Added: 0009291
Jan 19, 2011 9:56 pm Chris_McElligottPark Status new => closed
Jan 19, 2011 9:56 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 19, 2011 9:56 pm Chris_McElligottPark Resolution open => won't fix