View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009313 | AI War 1 / Classic | Bug - Gameplay | Aug 19, 2012 10:25 pm | Aug 23, 2012 11:12 am | |
Reporter | MaxAstro | Assigned To | keith.lamothe | ||
Status | closed | Resolution | no change required | ||
Product Version | 5.066 | ||||
Summary | 0009313: AI Eyes Count Modules Towards # of Ships | ||||
Description | Just what it says in the title. Went into a planet with a full cap of riot starships 1-3 and a champion and was very surprised when the planet suddenly reported 40+ ships over the limit... :) | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Yea, modules are ships, they're just stuck to another ship's hull :) Kind of the middle ground between "starship = fighter" and the oft-requested "AI Eye should consider firepower, not quantity". |
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In that case perhaps it could be made more obvious that this is intended behavior? A small addition to the Eye's description that it counts modules would at least save someone else from making my mistake. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 19, 2012 10:25 pm | MaxAstro | New Issue | |
Aug 21, 2012 8:19 am | tigersfan | Internal Weight | => Fix Before Major Release |
Aug 21, 2012 8:19 am | tigersfan | Assigned To | => keith.lamothe |
Aug 21, 2012 8:19 am | tigersfan | Status | new => assigned |
Aug 23, 2012 10:19 am | keith.lamothe | Note Added: 0027913 | |
Aug 23, 2012 10:19 am | keith.lamothe | Status | assigned => closed |
Aug 23, 2012 10:19 am | keith.lamothe | Resolution | open => no change required |
Aug 23, 2012 11:12 am | MaxAstro | Note Added: 0027916 |