View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009289 | AI War 1 / Classic | Suggestion - Unit Abilities And Behaviors | Aug 18, 2012 1:42 pm | Aug 20, 2012 11:33 am | |
Reporter | Lokarin | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 5.057 | ||||
Summary | 0009289: Flagships/Munitions Boosters could favor ships in their own control group | ||||
Description | So, we group move a big giant fleet ball of death... sometimes higher priority ships aren't being boosted as needed. The idea is that if I stick ships in a control group the Flagships would favor ships in their own control group first before boosting others within range. The effect of this would be that, during a group move, the flagships could boost any specific type of ship by grouping them together. If a ship is among multiple control groups... I guess for the sake of speed it should just check for "shared group" and not bother with prioritizing tiered control groups (So it would have no effect on a fleet that is all added to a single control group). | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||