| 0007784 | 6 | | Small Urban Mech have no drops in buildings | | Ipkins | Jun 5, 2012 |
| 0008422 | 4 | | Some monsters glitch at edge of surface chunk | | jruderman | Jun 5, 2012 |
| 0008425 | | | Paralyzed Neinzuls should loose health over time | considering | benetnash | Jun 5, 2012 |
| 0008377 | 2 | | small urban mechs with no drops | closed | SerinityFyre | Jun 5, 2012 |
| 0008419 | | | "Contemporary Warehouse Watchtower" does not fit in window | | jruderman | Jun 5, 2012 |
| 0008416 | 5 | [Valley 1] Suggestion - Balancing Issues | Give Industrial Revolution characters the ability to disarm traps | considering | SerinityFyre | Jun 5, 2012 |
| 0008380 | 2 | [Valley 1] Suggestion - Room Ideas/Complaints | A few rooms | | lavacamorada | Jun 4, 2012 |
| 0008390 | 3 | | Will-o-wisps are too strong | | LayZboy | Jun 4, 2012 |
| 0007455 | 3 | [Valley 1] Suggestion - Balancing Issues | Am I the only one that feels Melee needs some rebalancing? | considering | RetroNutcase | Jun 4, 2012 |
| 0008396 | 1 | | Allow swapping Upgrade Enchants in mission staging rooms | | jruderman | Jun 4, 2012 |
| 0008381 | 4 | | boss stuck in mission | | SerinityFyre | Jun 4, 2012 |
| 0008401 | 3 | | Invisible wood crate | | Buccee | Jun 4, 2012 |
| 0008395 | 1 | | Only allow unequipping Upgrade Enchants when/where they can be equipped | | jruderman | Jun 4, 2012 |
| 0008407 | 1 | | Draconite Overlord stuck in curved corner of room | | jruderman | Jun 4, 2012 |
| 0008406 | 1 | | X-shaped boss room might not be big enough for a boss | resolved | jruderman | Jun 4, 2012 |
| 0008397 | 3 | | One of the new mission staging rooms is excessively large | resolved | jruderman | Jun 4, 2012 |
| 0008372 | 4 | | Make spell crafting more clear | | Tux | Jun 4, 2012 |
| 0008387 | 1 | | Mission room with no mission entrance | | lavacamorada | Jun 4, 2012 |
| 0008369 | 4 | | Missing secret mission | | topper | Jun 4, 2012 |
| 0008412 | 2 | | Stuck in Wall | | LayZboy | Jun 4, 2012 |
| 0007978 | 3 | | Spawn issue in windshelter mission | | Acetyl | Jun 4, 2012 |
| 0008398 | 1 | | Boss Gang mission had only one boss (a set of 5 red fairies) | | jruderman | Jun 4, 2012 |
| 0008402 | 1 | | Adventurer should not have a skill level | | jruderman | Jun 4, 2012 |
| 0006549 | 3 | | Gold boomerang not piercing properly | | BobTheJanitor | Jun 4, 2012 |
| 0008415 | 8 | | Provide rally flares in rescue mission staging rooms | | jruderman | Jun 4, 2012 |
| 0008215 | 2 | | More Anachronisms than regular monsters? | | AlexxKay | Jun 4, 2012 |
| 0008385 | 1 | | Freefall mission: Flamethrower knockback effect may be overpowered | | jruderman | Jun 4, 2012 |
| 0008413 | | | Make a "Yes" keybind for "do you want to do this?" type prompts | considering | TechSY730 | Jun 4, 2012 |
| 0008399 | 1 | | Red Fairies have no elemental resistances | | jruderman | Jun 4, 2012 |
| 0008403 | 1 | | Clockwork Probe does not attack unless it is very close | | jruderman | Jun 4, 2012 |
| 0008409 | | | Insta-kills made by ion cannons do not count for "ships killed" stat in the per unit stat tables | | TechSY730 | Jun 4, 2012 |
| 0008400 | 1 | | Miasma Bat fails at attacking Battleground base | | jruderman | Jun 4, 2012 |
| 0008376 | 1 | | Target Counter for Umbra Vortex and Boss Gang | | Yiab | Jun 4, 2012 |
| 0008404 | 2 | | Deciduous Forest chunk has an area that is difficult to leave without Teleport or Miniature | closed | jruderman | Jun 4, 2012 |
| 0008093 | 4 | | Cannot jump if being pulled down a slope. | | GauHelldragon | Jun 4, 2012 |
| 0008410 | 1 | | Freefall: Opening the stash while still falling = instant death on landing | | jruderman | Jun 4, 2012 |
| 0008392 | | | Stealth: Near misses should alert monsters | considering | jruderman | Jun 4, 2012 |
| 0008391 | 2 | | Will-o-wisps are too strong | closed | LayZboy | Jun 4, 2012 |
| 0008389 | 5 | [Valley 1] Suggestion - Balancing Issues | Bonus for freeing all available land from storms | considering | Ghost Matter | Jun 4, 2012 |
| 0008388 | 1 | | Typo in description of warp gates | resolved | lavacamorada | Jun 4, 2012 |
| 0008386 | | | Tyrannasour spawned where there isn't room for it move | | jruderman | Jun 4, 2012 |
| 0008414 | 4 | | Defend Supply Depot from Meteors seem unreasonable with keyboard only controls | | TechSY730 | Jun 4, 2012 |
| 0008383 | | | Custom enchant vendor | considering | TracerFox | Jun 4, 2012 |
| 0008378 | | | Typo | resolved | ncthornock | Jun 4, 2012 |
| 0008375 | | | Sounds for consciousness shards as monster drop and as supply differs from each other. | | Izumi5 | Jun 4, 2012 |
| 0008371 | 1 | | Some sliding spells get stuck in walls | | lavacamorada | Jun 4, 2012 |
| 0008370 | 2 | | Multiplayer PvP - Continental divide | considering | ZCaliber | Jun 4, 2012 |
| 0008368 | | | Bull minibosses | | LayZboy | Jun 4, 2012 |
| 0008366 | 7 | [Valley 1] Suggestion - Balancing Issues | Add "Resistance Scaling" as a difficulty modifier? | considering | RetroNutcase | Jun 4, 2012 |
| 0008365 | | | Spiked Boots | considering | Kio | Jun 4, 2012 |