View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002484 | AI War 1 / Classic | Suggestion - Game Mechanics | Jan 16, 2011 8:14 pm | Jan 16, 2011 9:34 pm | |
Reporter | Sigma7 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.068 | ||||
Fixed in Version | 4.069 | ||||
Summary | 0002484: Engineer bungee cord | ||||
Description | This change: "Engineers will now try to repair while they themselves are moving (though starting a new move order will interrupt repairs temporarily), and will no longer ignore moving ships when searching for targets to repair." The result is that Engineers now have a bungee cord, as shown in bug-bungee.sav - the engineers in group 5 bounce between a spaceship constructor and the wormhole they were ordered to move through. To reproduce, have some auto-FRD ships assist with a construction queue. While they're helping, order a move to a different system (e.g. you want to help them in another location.) | ||||
Tags | No tags attached. | ||||
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Ok, we'll just have to revert out the first part of it, the one where engineers would look for auto-assist targets while the engineers were moving. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 16, 2011 8:14 pm | Sigma7 | New Issue | |
Jan 16, 2011 8:14 pm | Sigma7 | File Added: bug-bungee.sav | |
Jan 16, 2011 8:20 pm | keith.lamothe | Note Added: 0008783 | |
Jan 16, 2011 8:21 pm | keith.lamothe | Assigned To | => keith.lamothe |
Jan 16, 2011 8:21 pm | keith.lamothe | Status | new => acknowledged |
Jan 16, 2011 9:34 pm | Chris_McElligottPark | Status | acknowledged => resolved |
Jan 16, 2011 9:34 pm | Chris_McElligottPark | Fixed in Version | => 4.069 |
Jan 16, 2011 9:34 pm | Chris_McElligottPark | Resolution | open => fixed |