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IDProjectCategoryLast Update
0005453Valley 1Gameplay IdeaJan 25, 2012 9:43 am
ReporterGrimerX Assigned ToChris_McElligottPark  
Severityminor 
Status closedResolutionwon't fix 
Product Version0.562 
Summary0005453: Consider unifying 'spells' and 'inventory' concepts, or making them more distinct
DescriptionRight now there are spell-spells (attack/defence), 'inventory' like spells (wood platform, potion), and inventory (vitality stone)

Suggest either unifying everything into spells (you are close to it already), or separating it out like WoW into spells, inventory and action bar which is where you trigger them from.

(Looking at my notes-- not 100% all that I was thinking but I think there are references to spells and inventory separately, but really they all act like the same thing)
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

Jan 25, 2012 9:43 am

administrator   ~0018080

It's already unified, actually. There's "things you can use" and "things you can craft with," and those are the only two categories.

In terms of spellgems, there's only one way to get them aside from the intro mission (which is just for tutorial purposes): equipping them.

There are then limited-use spell scrolls that you can find in the wild, but never craft, and also limited-use and unlimited-use items that you can find in the wild but never craft. All of these go into the same interface and all work the same way, limited-use ones notwithstanding.

Issue History

Date Modified Username Field Change
Jan 25, 2012 2:23 am GrimerX New Issue
Jan 25, 2012 8:42 am tigersfan Internal Weight => Feature Suggestion
Jan 25, 2012 8:42 am tigersfan Status new => considering
Jan 25, 2012 9:43 am Chris_McElligottPark Note Added: 0018080
Jan 25, 2012 9:43 am Chris_McElligottPark Status considering => closed
Jan 25, 2012 9:43 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 25, 2012 9:43 am Chris_McElligottPark Resolution open => won't fix
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea