Viewing Issues 23851 - 23900 / 27793

  IDCategorySummaryStatusReporterUpdated 
 00048818
[Valley 1]  Audio Work
Settlement Tunes/Sound
resolved (PVega8)
DizzardOct 22, 2011
 0004958 
[Valley 1]  Suggestion
Chunk mini map - custom set of modes in hotkey loop
considering
zebramattOct 22, 2011
 0004957 
[Valley 1]  Suggestion
Message log - changing settings should display the log
considering
zebramattOct 22, 2011
 00049481
[Valley 1]  Gameplay Idea
Make ride the lightning variable heightArmanantOct 21, 2011
 00049142
[Valley 1]  Gameplay Idea
Storm Rush TweaksmrhanmanOct 21, 2011
 00047194
[Valley 1]  Gameplay Idea
Storm Dash - Preserve momentum while jumpingPenumbraOct 21, 2011
 00049476
[Valley 1]  Suggestion
The game gets tedious to quicklyjinksyOct 21, 2011
 000428411
[Valley 1]  Graphical Bug
When you kill a lieutenant in the overlords room, it's not marked as dead in the world map
resolved (keith.lamothe)
TollOct 21, 2011
 00043521
[Valley 1]  Graphical Bug
Targeting line affected by darkness.jerithOct 21, 2011
 00049349
[Valley 1]  GUI
Left click in Inventory casts LMB bound spell
closed (keith.lamothe)
wyvern83Oct 20, 2011
 00049303
[Valley 1]  Suggestion
"Load Last World" button on manin menu prefixleb0fhOct 20, 2011
 00049223
[Valley 1]  Suggestion
Option to test maps
considering
AeronicOct 20, 2011
 00049321
[Valley 1]  GUI
Map starts huge when going outside from buildingArmanantOct 20, 2011
 00049361
[Valley 1]  Gameplay Issue
Skelebot boss attack animationnat_401Oct 20, 2011
 00048974
[Valley 1]  Gameplay Idea
Underground Settlements (Granite/Iron/Quarts Mines, Artefacts, Fossils, Mole People)
considering
DizzardOct 20, 2011
 00049411
[AI War 1 / Classic]  Bug - Other
Steam Achievement Query - 300k Energy Balanceleb0fhOct 20, 2011
 00044073
[Valley 1]  Gameplay Idea
Increase drop amount for graniteAragonLAOct 20, 2011
 00046971
[Valley 1]  Suggestion
Suggestion: Bird Egg Crafting material
strongly considering
c4sc4Oct 20, 2011
 00032562
[Valley 1]  Artwork
Underground cities.Chris_McElligottParkOct 20, 2011
 00034535
[Valley 1]  Programming Todo
Digging caves.
considering (Chris_McElligottPark)
Chris_McElligottParkOct 20, 2011
 00047262
[Valley 1]  Gameplay Issue
Storm Dash (double press) annoying in delicate situationsDizzardOct 20, 2011
 00049282
[Valley 1]  Bug - Gameplay
Getting cold damage while deep in lava cavesAeronicOct 20, 2011
 0004927 
[Valley 1]  Gameplay Idea
Light/Minimap suggestion
considering
AlexxKayOct 20, 2011
 000484511
[Valley 1]  Gameplay Idea
Have teleport move you in the direction you're facing, not toward the cursormartyn_van_burenOct 20, 2011
 00049293
[Valley 1]  Bug - Gameplay
Skele-bosses can't aim fireball downwyvern83Oct 19, 2011
 00045331
[Valley 1]  Suggestion
Make it possible to physically escape from trap roomszebramattOct 19, 2011
 000445112
[Valley 1]  Gameplay Idea
Can warp out of trap rooms... not much of a trap.SherlockOct 19, 2011
 00047601
[Valley 1]  Bug - Other
Acid water pool missing a sideBossmanOct 19, 2011
 00049114
[Valley 1]  Bug - Other
Level 29 Liutenant in level 10 regionPenumbraOct 19, 2011
 00044491
[Valley 1]  GUI
More OSX mouse problemsSherlockOct 19, 2011
 00040768
[Valley 1]  Bug - Other
Stuck in an underground cave?TollOct 19, 2011
 00044744
[Valley 1]  Graphical Bug
Warp to first surface area when you're already in that area = black screenBobTheJanitorOct 19, 2011
 00048241
[Valley 1]  Bug - Other
Buggy Warp PotionDizzardOct 19, 2011
 00040741
[Valley 1]  Bug - Other
Death + late Warp = Ghost appears warp destinationkerzainOct 19, 2011
 00042554
[Valley 1]  Gameplay Issue
entering a boss room from below is one-wayarceeOct 19, 2011
 00048361
[Valley 1]  Bug - Gameplay
Energy pulse shots still can't fire if you're facing a wall and using tab targettingmartyn_van_burenOct 19, 2011
 00044136
[Valley 1]  Gameplay Idea
When entering a chunk with a wind shelter, always starts at the wind shelterGrimerXOct 19, 2011
 00042509
[Valley 1]  Gameplay Idea
Allow exit to map from either end of surface areasBobTheJanitorOct 19, 2011
 00042821
[Valley 1]  Bug - Other
The Deep is already fully explored in the strategic map?TollOct 19, 2011
 00043705
[Valley 1]  GUI
First viewing of the strategy map does strange things with "unscouted" fog.jerithOct 19, 2011
 00044321
[Valley 1]  Balance Issue
Teleport spell does not gain tier benefits.BaleygOct 19, 2011
 00048981
[Valley 1]  Bug - Gameplay
Dragons breath uses civ level rather than dragon level.jerithOct 19, 2011
 00042946
[Valley 1]  Bug - Other
Some crates cannot be damaged by ranged spellsTollOct 19, 2011
 00047523
[Valley 1]  Graphical Bug
Forest Rage animation issuestblrOct 19, 2011
 00045951
[Valley 1]  Gameplay Idea
Guardian Stones To Heal Burn Effectsleb0fhOct 19, 2011
 00043854
[Valley 1]  Balance Issue
High-tier Ride the Lightning is still a flight spellBaleygOct 19, 2011
 00048566
[Valley 1]  Gameplay Idea
Experience bonus based on full explorationgoosemanOct 19, 2011
 00049241
[Valley 1]  Bug - Gameplay
Fall Damage Inconsitancyleb0fhOct 19, 2011
 00043141
[Valley 1]  GUI
Switches does not show up on the minimapSporkOct 19, 2011
 00044799
[Valley 1]  Bug - Other
Teleport on surface chunk transitionBaleygOct 19, 2011