View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006346 | Valley 1 | Bug - Monster Behavior | Mar 2, 2012 6:46 pm | Mar 2, 2012 7:03 pm | |
Reporter | Moo | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.900 (Beta Series 3) | ||||
Summary | 0006346: Battleground missions + popup message | ||||
Description | Was just doing a battleground mission in a new world. I destroyed the enemy base with a few enemies still alive. One of the "you're safe while reading this" popups appeared - I forgot which one - and the enemies decided to charge straight past me as if I stopped existing. They then ran back as soon as I closed the popup. It would seem more sensible to me if they still paid attention to where you were whilst the popup was displayed, rather than ignoring you entirely. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Any time that you are in the "invincibility lightning," enemies ignore you completely. This is important for several reasons: 1. In multiplayer, it keeps enemies from targeting an invincible player to the exclusion of players that are actually targetable. There are obviously other ways to solve this, but this is effective. 2. In solo or multiplayer, it keeps you from being mobbed by enemies before you move. If a skelebot walks by and "sees" you, he'll just stand right on top of you until you become un-invincible. Thus if you spend any time considering your surroundings (or reading the message, in this case), you'll exit to being absolutely mobbed by monsters, to the point that you might be one-hit killed by them all striking you at once in extreme cases. :) |
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Ah, fair enough. Just looks slightly odd in that one situation - I can see that overall it's better this way! |
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No worries! Cheers. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 2, 2012 6:46 pm | Moo | New Issue | |
Mar 2, 2012 6:49 pm | Chris_McElligottPark | Internal Weight | => New |
Mar 2, 2012 6:49 pm | Chris_McElligottPark | Note Added: 0020204 | |
Mar 2, 2012 6:49 pm | Chris_McElligottPark | Status | new => closed |
Mar 2, 2012 6:49 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Mar 2, 2012 6:49 pm | Chris_McElligottPark | Resolution | open => won't fix |
Mar 2, 2012 6:56 pm | Moo | Note Added: 0020206 | |
Mar 2, 2012 7:03 pm | Chris_McElligottPark | Note Added: 0020208 |