Viewing Issues 23701 - 23750 / 29461

  IDCategorySummaryStatusReporterUpdated 
 00063617
[AI War 1 / Classic]  Bug - Gameplay
Riot starships firing
closed (keith.lamothe)
moriartyMar 8, 2012
 00065092
[Valley 1]  Gameplay Issue
Still granting duplicate enchantsGrimerXMar 8, 2012
 00058238
[Valley 1]  GUI
Storm dash text indicates 2x damage, 0000003:0000003.02 in realityGrimerXMar 8, 2012
 00065211
[Valley 1]  Bug - Room Issues
Entrance to building spawning in acid water
closed
BobTheJanitorMar 8, 2012
 0006520 
[Valley 1]  Graphical Bug
Resources spawning on top of background objects
closed
PenumbraMar 8, 2012
 00065181
[AI War 1 / Classic]  Bug - Gameplay
Spire subspace signal spawning on wrong planet (city level-up)
assigned (keith.lamothe)
HTL2001Mar 8, 2012
 0006517 
[Tidalis]  Bug - Other
Twitter Integration Broken?kingisaaclinksrMar 8, 2012
 0006516 
[AI War 1 / Classic]  Crash/Exception
Game crash due to too many heap sections
assigned (keith.lamothe)
Eternaly_LostMar 8, 2012
 00065151Hacked ARS mark ship choices with 'insufficient knowledge' indicator
assigned (keith.lamothe)
HTL2001Mar 8, 2012
 00065142
[Valley 1]  Bug - Room Issues
Desert House room loading issue
closed
MaxwellDemonicMar 8, 2012
 00065121
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
QWER Zoom levels are inconsistant
closed
VolatarMar 8, 2012
 0006508 
[Valley 1]  Suggestion - Spell Ideas
Launch Beehive
considering
KDR_11kMar 8, 2012
 00065061
[Valley 1]  Crash/Exception
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing
resolved
GrimerXMar 8, 2012
 0006505 
[Valley 1]  Note To Test
polish: When exiting chunk, sun 'jumps' up a few pixelsGrimerXMar 8, 2012
 00060826
[Valley 1]  Bug - Room Issues
Resources spawning on top of each othermrhanmanMar 7, 2012
 00064381
[Valley 1]  Bug - Gameplay
Energy pulse impacts on wall if standing on a staircase and aiming upwardsBobTheJanitorMar 7, 2012
 0004702 Zoom key W inconsistentHearteaterMar 7, 2012
 00064902
[Valley 1]  Bug - Gameplay
Stealth Assasination In Cave - No boss in boss roomMinotaarMar 7, 2012
 00057841
[Valley 1]  Graphical Bug
Sudden day/night changes when transitioning to new area
considering
BobTheJanitorMar 7, 2012
 00058041
[Valley 1]  Graphical Bug
Sun/Moon fastforwarding when re-entering region
considering
TollMar 7, 2012
 0006498 
[Valley 1]  GUI
Harmless scrolling bugSmiling SpectreMar 7, 2012
 00064951
[Valley 1]  Bug - Other
Unresponsive while backing up world
closed
jerithMar 7, 2012
 00061852
[Valley 1]  Bug - Room Issues
One-way vent againSmiling SpectreMar 7, 2012
 00064932
[Valley 1]  Gameplay Issue
Unusual Enemy Concentrations.TerrazielMar 7, 2012
 00064856
[Valley 1]  GUI
Region names with underscore instead of apostropheBobTheJanitorMar 7, 2012
 00064803
[Valley 1]  Bug - Gameplay
Rescued NPC died as soon as I got back to home settlement.BobTheJanitorMar 7, 2012
 00064407
[Valley 1]  Bug - Gameplay
Won 6 missions but not 3 and 4
closed (tigersfan)
IxiohmMar 7, 2012
 0006494 
[Valley 1]  Bug - Room Issues
warp point in sealed cave
closed
tbogueMar 7, 2012
 0006491 
[Valley 1]  Bug - Gameplay
Utahraptor vanished on jumping into overhang.TerrazielMar 7, 2012
 0006487 
[Valley 1]  Suggestion - UI Ideas
Stockpile Should Auto-Sort
considering
MaxAstroMar 7, 2012
 00064731
[Valley 1]  Bug - Room Issues
Normal room with only ventsUnderfotMar 7, 2012
 0006476 
[Valley 1]  Suggestion - UI Ideas
Add an indicator of Civ Progress increase in mission descriptions
considering
BobTheJanitorMar 7, 2012
 00064723
[Valley 1]  Balance Issue
Fireball unlock path is not smoothBobTheJanitorMar 7, 2012
 00064751
[Valley 1]  Bug - Gameplay
Charred Amber being offered as a tier 1 mission rewardBobTheJanitorMar 7, 2012
 00064642
[Valley 1]  Bug - Gameplay
Tiers not correctly limiting Arcane Ingredients in secret missions.TerrazielMar 7, 2012
 0006470 
[Valley 1]  Audio Issue
A noise for the player taking damage
considering
BobTheJanitorMar 7, 2012
 00064894
[Valley 1]  Bug - Room Issues
Error message when trying to enter pyramids, spits player back out to surface chunk
resolved (tigersfan)
freykinMar 7, 2012
 00064921
[Valley 1]  Suggestion - Room Ideas/Complaints
Deserts seem to have turned into campsites.
resolved (tigersfan)
TerrazielMar 7, 2012
 00064861
[Valley 1]  Bug - Gameplay
Battleground in windstorm blowing your way is very easy to loseBobTheJanitorMar 7, 2012
 00064622
[Valley 1]  Gameplay Idea
What if enchantments will have % as chance of aquiring?Smiling SpectreMar 6, 2012
 00064561
[Valley 1]  GUI
Slightly misleading unlockables statusSmiling SpectreMar 6, 2012
 00064581
[Valley 1]  GUI
Sorting of unlockablesSmiling SpectreMar 6, 2012
 00064311
[Valley 1]  Suggestion - Mission Ideas
Boss Battle in the void.TerrazielMar 6, 2012
 00062559
[AI War 1 / Classic]  Gameplay Issue
Exogalactic Spire Fleet still not winning on it own in a timely manner.
assigned (keith.lamothe)
Eternaly_LostMar 6, 2012
 00064421
[AI War 1 / Classic]  Balance Issue
SC attritioner feedback and fortresses/forcefields
assigned (keith.lamothe)
HTL2001Mar 6, 2012
 00064671
[Valley 1]  GUI
Cooldown information displayed on spell tooltips could be more clearly displayedkhadgarMar 6, 2012
 0006362 
[Valley 1]  Suggestion - UI Ideas
Make Cooldown order consistent
considering
TerrazielMar 6, 2012
 00064652
[Valley 1]  GUI
Elusion Scroll tooltip typo
resolved (tigersfan)
khadgarMar 6, 2012
 00061717
[Valley 1]  Suggestion - Room Ideas/Complaints
Impossible passageSmiling SpectreMar 6, 2012
 0006463 
[Valley 1]  Bug - Monster Behavior
Flying enemies skirt the ceiling.TerrazielMar 6, 2012