Viewing Issues 23501 - 23550 / 27794

  IDCategorySummaryStatusReporterUpdated 
 00052641
[Valley 1]  Bug - AVWW Multiplayer
Pausing in multiplayer
resolved (keith.lamothe)
UnderfotJan 4, 2012
 00053181
[Valley 1]  Bug - AVWW Multiplayer
Error when changing chunk
resolved (keith.lamothe)
IxiohmJan 4, 2012
 00053552
[Valley 1]  Bug - Other
Multiplayer - message when first entering a room.
resolved (keith.lamothe)
UnderfotJan 4, 2012
 00053641
[Valley 1]  Bug - AVWW Multiplayer
Entered mission cunk and an error appeared on the screen
resolved (keith.lamothe)
HyfrydleJan 4, 2012
 00053574
[Valley 1]  Bug - AVWW Multiplayer
Error In Multiplayer
resolved (keith.lamothe)
HyfrydleJan 4, 2012
 00053832
[Valley 1]  Crash/Exception
Error reported by game.
resolved (keith.lamothe)
earthdrakeJan 4, 2012
 00053741
[Valley 1]  Bug - AVWW Multiplayer
Pausing game on multiplayer
resolved (keith.lamothe)
Walter SullivanJan 4, 2012
 00053581
[Valley 1]  Bug - AVWW Multiplayer
Sunrise and Nightfall are totally messed up in MP
resolved (keith.lamothe)
tigersfanJan 4, 2012
 00053611
[Valley 1]  Bug - AVWW Multiplayer
Storm Dash/Rush issues in MP.
resolved (keith.lamothe)
tigersfanJan 4, 2012
 00053957
[Valley 1]  Bug - Gameplay
Snow/Heat-suits don't equipCanisaurJan 4, 2012
 00053941
[Valley 1]  Gameplay Idea
Connecting buildings
considering
BluddyJan 3, 2012
 0005390 
[AI War 1 / Classic]  Bug - Gameplay
[AI Wars Bug] Unable to scan for third shard at subspace signal location
assigned (keith.lamothe)
Eternaly_LostJan 2, 2012
 00053852
[Valley 1]  GUI
No mission text on some missions
closed
HyfrydleJan 2, 2012
 0005384 
[Valley 1]  Suggestion - UI Ideas
Idea for finding spells to use on targets
considering
HyfrydleJan 2, 2012
 00053791
[AI War 1 / Classic]  Suggestion - Game Mechanics - Endgame Mechanics
Defender mode does not have an AI Core planet
considering
CyborgJan 2, 2012
 0005378 Error for Engineer Mk III ( Tooltip lists 0 Armor)
assigned (keith.lamothe)
Azure PrimeJan 2, 2012
 00053771
[Valley 1]  Bug - Gameplay
Unable to jump when on platform
closed
GrimerXJan 2, 2012
 00052761
[Valley 1]  Bug - Gameplay
Problem with wood platforms
closed
DizzardJan 2, 2012
 000531710
[Valley 1]  Bug - Room Issues
Corrupted rooms?
closed
TollJan 2, 2012
 00051892
[AI War 1 / Classic]  Bug - Gameplay
foldouts contructed on start of station
assigned (keith.lamothe)
motaiJan 1, 2012
 00052684
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Projectile Time disruptor
considering
soMe_RandoMDec 27, 2011
 00053682Misplaced "%"
new
syndicatedragonDec 27, 2011
 0000934 Stats screen has a % in "number of ships built"
minor fix for later (keith.lamothe)
Draco18sDec 27, 2011
 000378820
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Spirecraft shield bearers should live for a number of seconds as opposed to relying on HP
new
realcoolguyDec 23, 2011
 00045714
[Valley 1]  Gameplay Idea
Spell: BoomerangDizzardDec 23, 2011
 00047504
[Valley 1]  Gameplay Idea
Allow for spells to hit the same enemy mutiple timesArmanantDec 23, 2011
 00053412
[AI War 1 / Classic]  Suggestion - New Features
Smart Placement for turrets
considering
filippe999Dec 23, 2011
 00053721
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Select ships by class level
considering
raeynnDec 23, 2011
 00053713
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
Re-director FRD patrols not effective on end planets
assigned (keith.lamothe)
raeynnDec 23, 2011
 00053632
[Valley 1]  Suggestion - Enemy Ideas
Enemy Ready For Coding: IcePiratePatrolShip
resolved (keith.lamothe)
Chris_McElligottParkDec 22, 2011
 00053767
[AI War 1 / Classic]  Crash/Exception
Game crashes when launched from Steam, but runs successfully when AIWar.exe is run directly
closed
metavitalDec 22, 2011
 0005373 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Maximum zoom level
considering
raeynnDec 21, 2011
 00053754
[Valley 1]  Bug - AVWW Multiplayer
Immortal Monsters
closed (keith.lamothe)
Walter SullivanDec 21, 2011
 00053383
[Valley 1]  Bug - Monster Behavior
Giant Ameoba gets stuck on crates and stops attackingCoppermantisDec 20, 2011
 0005315 
[Valley 1]  Suggestion - Balancing Issues
Add an Ilari Stone at the spellgem crafting station in the introTollDec 20, 2011
 00049524
[Valley 1]  Bug - Gameplay
Overlord level weirdness
closed (tigersfan)
allisonDec 19, 2011
 00053512
[Valley 1]  Suggestion - UI Ideas
Warps allowed in mission areas that are cleared
considering
HyfrydleDec 19, 2011
 0005359 
[Valley 1]  Bug - Gameplay
Spells kill bear trapstigersfanDec 19, 2011
 00052961
[Valley 1]  Balance Issue
Maze Rooms are a little too difficult nowCoppermantisDec 19, 2011
 00053501
[Valley 1]  Balance Issue
Ice Burst costs too much mana nowAklyonDec 19, 2011
 00053481
[Valley 1]  Suggestion - Room Ideas/Complaints
Ride the Lightning found in tutorial but not unlocked.BaleygDec 19, 2011
 0005349 
[Valley 1]  GUI
Typo
resolved (tigersfan)
mrhanmanDec 19, 2011
 00052971
[Valley 1]  GUI
Hovering over Health still displays tip about healing items and auto-use of them.
resolved (tigersfan)
AklyonDec 19, 2011
 00052691
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Nuclear starship
considering
soMe_RandoMDec 19, 2011
 0005354 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Spire Mine Layer
considering
ArcDMDec 19, 2011
 0005345 Show All Ranges does not show ranges of Minor Faction units
assigned (keith.lamothe)
NiccusDec 19, 2011
 00053531
[Valley 1]  Bug - AVWW Multiplayer
Server doesn't show anything is wrong, even if the world is unloadable
assigned (keith.lamothe)
TollDec 19, 2011
 0003754 
[AI War 1 / Classic]  Suggestion - New Features
Counter Cluster Bonus - Another Anti-Blobbing Idea
new
ArcDMDec 18, 2011
 00051421
[Valley 1]  Suggestion - UI Ideas
Keybinding to force aim at mouse
considering
TechSY730Dec 18, 2011
 00053473
[Valley 1]  Crash/Exception
Game crashed after update and loading of current world stateZenithDec 17, 2011