View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006741 | Valley 1 | Bug - Room Issues | Mar 20, 2012 11:32 am | Mar 20, 2012 11:38 am | |
Reporter | drjones013 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.909 | ||||
Fixed in Version | 0.910 | ||||
Summary | 0006741: Unable to generate rooms in .909 | ||||
Description | 3/8/2012 6:22:50 PM Generated New Regions x247 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.<SubclassInit>b__b(System.String FolderName, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at InputBindings.CheckKeys() at Game.CheckInput() at MainCameraLogic.Update() 3/12/2012 8:18:44 PM Generated New Regions x326 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.<SubclassInit>b__b(System.String FolderName, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 3/14/2012 11:34:59 AM Generated New Regions x347 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.<SubclassInit>b__b(System.String FolderName, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at InputBindings.CheckKeys() at Game.CheckInput() at MainCameraLogic.Update() 3/19/2012 9:46:17 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[DungeonNode].RemoveAt (Int32 index) [0x00000] in <filename unknown>:0 at DungeonMetadata.CleanupAfterCreationOrDeserialization () [0x00000] in <filename unknown>:0 at GameEntityTypeStaticObjectSubData.CreateInteriorDungeon (Int64 ContainingGameEntityID, GameEntityType ContainingEntityType, .Region ParentRegion, .DungeonNode ParentDungeonNode) [0x00000] in <filename unknown>:0 at GameEntity.GetLinkedDungeonNodeBehindDoorSim (Int32 EntranceIndexBeingStoodAt, Boolean AllowDebugLogging, System.Int32& EntranceIndexToFind, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 UsingEntity:0000008 type:Marie TargetEntity:0000087 type:Pyramid QueuedAbilityUse.Ability.TypeData.Type:EnterLinkedChunkThroughDoor QueuedAbilityUse.ExecutionContextChunkID:2 QueuedAbilityUse.ExecutionContextRegionID:16 QueuedAbilityUse.TargetGemSocketIndexOrEntranceIndex:0 QueuedAbilityUse.UsingEntityID:8 UsingEntity.TypeData.Type:Marie at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.Update() 3/19/2012 9:46:30 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[DungeonNode].RemoveAt (Int32 index) [0x00000] in <filename unknown>:0 at DungeonMetadata.CleanupAfterCreationOrDeserialization () [0x00000] in <filename unknown>:0 at GameEntityTypeStaticObjectSubData.CreateInteriorDungeon (Int64 ContainingGameEntityID, GameEntityType ContainingEntityType, .Region ParentRegion, .DungeonNode ParentDungeonNode) [0x00000] in <filename unknown>:0 at GameEntity.GetLinkedDungeonNodeBehindDoorSim (Int32 EntranceIndexBeingStoodAt, Boolean AllowDebugLogging, System.Int32& EntranceIndexToFind, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 UsingEntity:0000008 type:Marie TargetEntity:0000087 type:Pyramid QueuedAbilityUse.Ability.TypeData.Type:EnterLinkedChunkThroughDoor QueuedAbilityUse.ExecutionContextChunkID:2 QueuedAbilityUse.ExecutionContextRegionID:16 QueuedAbilityUse.TargetGemSocketIndexOrEntranceIndex:0 QueuedAbilityUse.UsingEntityID:8 UsingEntity.TypeData.Type:Marie at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.Update() | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
related to | 0006740 | resolved | Chris_McElligottPark | Exception on entering desert building |
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ArcenDebugLog.txt (6,368 bytes)
3/8/2012 6:22:50 PM Generated New Regions x247 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.<SubclassInit>b__b(System.String FolderName, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at InputBindings.CheckKeys() at Game.CheckInput() at MainCameraLogic.Update() 3/12/2012 8:18:44 PM Generated New Regions x326 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.<SubclassInit>b__b(System.String FolderName, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 3/14/2012 11:34:59 AM Generated New Regions x347 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.<SubclassInit>b__b(System.String FolderName, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at InputBindings.CheckKeys() at Game.CheckInput() at MainCameraLogic.Update() 3/19/2012 9:46:17 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[DungeonNode].RemoveAt (Int32 index) [0x00000] in <filename unknown>:0 at DungeonMetadata.CleanupAfterCreationOrDeserialization () [0x00000] in <filename unknown>:0 at GameEntityTypeStaticObjectSubData.CreateInteriorDungeon (Int64 ContainingGameEntityID, GameEntityType ContainingEntityType, .Region ParentRegion, .DungeonNode ParentDungeonNode) [0x00000] in <filename unknown>:0 at GameEntity.GetLinkedDungeonNodeBehindDoorSim (Int32 EntranceIndexBeingStoodAt, Boolean AllowDebugLogging, System.Int32& EntranceIndexToFind, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 UsingEntity:#8 type:Marie TargetEntity:#87 type:Pyramid QueuedAbilityUse.Ability.TypeData.Type:EnterLinkedChunkThroughDoor QueuedAbilityUse.ExecutionContextChunkID:2 QueuedAbilityUse.ExecutionContextRegionID:16 QueuedAbilityUse.TargetGemSocketIndexOrEntranceIndex:0 QueuedAbilityUse.UsingEntityID:8 UsingEntity.TypeData.Type:Marie at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.Update() 3/19/2012 9:46:30 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[DungeonNode].RemoveAt (Int32 index) [0x00000] in <filename unknown>:0 at DungeonMetadata.CleanupAfterCreationOrDeserialization () [0x00000] in <filename unknown>:0 at GameEntityTypeStaticObjectSubData.CreateInteriorDungeon (Int64 ContainingGameEntityID, GameEntityType ContainingEntityType, .Region ParentRegion, .DungeonNode ParentDungeonNode) [0x00000] in <filename unknown>:0 at GameEntity.GetLinkedDungeonNodeBehindDoorSim (Int32 EntranceIndexBeingStoodAt, Boolean AllowDebugLogging, System.Int32& EntranceIndexToFind, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 UsingEntity:#8 type:Marie TargetEntity:#87 type:Pyramid QueuedAbilityUse.Ability.TypeData.Type:EnterLinkedChunkThroughDoor QueuedAbilityUse.ExecutionContextChunkID:2 QueuedAbilityUse.ExecutionContextRegionID:16 QueuedAbilityUse.TargetGemSocketIndexOrEntranceIndex:0 QueuedAbilityUse.UsingEntityID:8 UsingEntity.TypeData.Type:Marie at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.Update() |
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Thanks! * Fixed a bug in the prior version that was causing exceptions when generating rooms in some buildings. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 20, 2012 11:32 am | drjones013 | New Issue | |
Mar 20, 2012 11:32 am | drjones013 | File Added: ArcenDebugLog.txt | |
Mar 20, 2012 11:36 am | tigersfan | Internal Weight | => Major Problem |
Mar 20, 2012 11:36 am | tigersfan | Assigned To | => Chris_McElligottPark |
Mar 20, 2012 11:36 am | tigersfan | Status | new => assigned |
Mar 20, 2012 11:37 am | Chris_McElligottPark | Relationship added | related to 0006740 |
Mar 20, 2012 11:38 am | Chris_McElligottPark | Note Added: 0021085 | |
Mar 20, 2012 11:38 am | Chris_McElligottPark | Status | assigned => resolved |
Mar 20, 2012 11:38 am | Chris_McElligottPark | Fixed in Version | => 0.910 |
Mar 20, 2012 11:38 am | Chris_McElligottPark | Resolution | open => fixed |