View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006726 | Valley 1 | Suggestion - UI Ideas | Mar 19, 2012 9:30 pm | Mar 20, 2012 1:44 pm | |
Reporter | Terraziel | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.911 | ||||
Summary | 0006726: Change location of Urban Predator map blip | ||||
Description | At the moment the map blip for the urban predator seems to point to the very bottom of the enemy, this is unhelpful for both locating and avoiding it. The reason i noticed this is because I'm in boss gang fight where according to the blip the enemy is far away at the bottom of a deep pit, but it in reality it is visible on screen. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
|
Thanks! * The icon for enemies on the minimap (and players, etc) is now drawn from the center of mass of the entity rather than at their base. For really large monsters, that works a lot better. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 19, 2012 9:30 pm | Terraziel | New Issue | |
Mar 20, 2012 10:18 am | tigersfan | Internal Weight | => Feature Suggestion |
Mar 20, 2012 10:18 am | tigersfan | Status | new => considering |
Mar 20, 2012 1:44 pm | Chris_McElligottPark | Note Added: 0021089 | |
Mar 20, 2012 1:44 pm | Chris_McElligottPark | Status | considering => resolved |
Mar 20, 2012 1:44 pm | Chris_McElligottPark | Fixed in Version | => 0.911 |
Mar 20, 2012 1:44 pm | Chris_McElligottPark | Resolution | open => fixed |
Mar 20, 2012 1:44 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |