Viewing Issues 23401 - 23450 / 27794

  IDCategorySummaryStatusReporterUpdated 
 00032862
[Valley 1]  Programming Todo
Spell: Earth Rend.Chris_McElligottParkJan 25, 2012
 0003284 
[Valley 1]  Artwork
New Region Type: Modern Red DesertChris_McElligottParkJan 25, 2012
 0003281 
[Valley 1]  Programming Todo
Enemy: Magic Abyss.Chris_McElligottParkJan 25, 2012
 0003280 
[Valley 1]  Programming Todo
Quicksand patches.Chris_McElligottParkJan 25, 2012
 0003279 
[Valley 1]  Artwork
Particle-based waterfalls, lava falls, sand falling, etc.Chris_McElligottParkJan 25, 2012
 00032712
[Valley 1]  Gameplay Idea
Mutterings to self.
assigned (keith.lamothe)
Chris_McElligottParkJan 25, 2012
 00036502
[Valley 1]  Programming Todo
Build in the self-healing of links to sub-chunks prior to beta.Chris_McElligottParkJan 25, 2012
 00054614
[Valley 1]  GUI
Recursive monster unlocksIxiohmJan 25, 2012
 0003649 
[Valley 1]  Programming Todo
Reimplement Evil Outposts based on dungeon nodes with actual interesting interiors.Chris_McElligottParkJan 25, 2012
 00054596
[Valley 1]  Balance Issue
Missing Ride The Lightning when skipping tutorial causes starting issuesBluddyJan 25, 2012
 00034282
[Valley 1]  Programming Todo
Add "Backup world" button on main menu.Chris_McElligottParkJan 25, 2012
 00031338
[Valley 1]  Suggestion
Funeral ceremonies.
feature for later
Chris_McElligottParkJan 25, 2012
 0003066 
[Valley 1]  Bug - Other
Collision bounds are not reset when they are altered via the F7 menu.
minor fix for later (Chris_McElligottPark)
Chris_McElligottParkJan 25, 2012
 0003061 
[Valley 1]  Programming Todo
New Enemy: Creeping DarknessChris_McElligottParkJan 25, 2012
 0002841 
[Valley 1]  Graphical Bug
The lateral movement, etc, in SetMovement for particles doesn't work right.
minor fix for later (Chris_McElligottPark)
Chris_McElligottParkJan 25, 2012
 0003020 
[Valley 1]  Programming Todo
New Spell: Energy Shield
assigned (keith.lamothe)
Chris_McElligottParkJan 25, 2012
 0002881 
[Valley 1]  Programming Todo
New Spell: Lightning Bolt
assigned (keith.lamothe)
keith.lamotheJan 25, 2012
 0002880 
[Valley 1]  Programming Todo
New Spell: Fire Shield
assigned (keith.lamothe)
keith.lamotheJan 25, 2012
 00037668Chat issues in multiplayer
new
MayjoriJan 25, 2012
 0002879 
[Valley 1]  Programming Todo
New Spell: Rock Barrier
assigned (keith.lamothe)
keith.lamotheJan 25, 2012
 00044521
[AI War 1 / Classic]  Bug - Other
Anti-Starship Arachnid tooltip
closed
HearteaterJan 25, 2012
 0002594 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Anti-Starship Arachnid's description is way off
new
hulluJan 25, 2012
 0002838 
[Valley 1]  Gameplay Idea
Networking: Server Interface: The ability to manage player logins in-game on each world, via the server.
confirmed (keith.lamothe)
Chris_McElligottParkJan 25, 2012
 00039371
[Valley 1]  Graphical Bug
Settlement/Strategy NPC window border colors not sufficiently different
closed (keith.lamothe)
AdmiralJan 25, 2012
 00038991
[Valley 1]  Suggestion
Add a drop down list of settlements to switch between them
closed
c4sc4Jan 25, 2012
 0003901 
[Valley 1]  Programming Todo
Improve the wording in spell description to actually say the amount for the tier, not the formula.Chris_McElligottParkJan 25, 2012
 00038888
[Valley 1]  Gameplay Idea
Higher tiered spells relatively underpowered?tigersfanJan 25, 2012
 0003859 
[Valley 1]  Programming Todo
World map tooltip - enter regiontigersfanJan 25, 2012
 00038711
[Valley 1]  Programming Todo
minibosses to be chunk/region level gatedtigersfanJan 25, 2012
 0003702 
[Valley 1]  Programming Todo
Get boss rooms actually seeding inside certain kinds of buildings.Chris_McElligottParkJan 25, 2012
 00036571
[Valley 1]  Programming Todo
Scan spell, and randomized boss attributes.Chris_McElligottParkJan 25, 2012
 00036322
[Valley 1]  Programming Todo
Improve performance of non-GUI-related text, most specifically bordered text.Chris_McElligottParkJan 25, 2012
 00054502
[Valley 1]  Gameplay Idea
Decrease sensitivity of double-tap spells
resolved (keith.lamothe)
GrimerXJan 25, 2012
 0005408 
[Valley 1]  Audio Work
Sound effect: Plant Stabbing You.
resolved (PVega8)
Chris_McElligottParkJan 25, 2012
 00054412
[Valley 1]  Suggestion - UI Ideas
Make region/dungeon maps more discoverable
resolved (keith.lamothe)
GrimerXJan 25, 2012
 00054471
[Valley 1]  Suggestion - UI Ideas
Add descriptions of character attributes when choosing a character
resolved (keith.lamothe)
GrimerXJan 25, 2012
 00054421
[Valley 1]  Suggestion - UI Ideas
Rename 'dungeon' map to 'chunk' mapGrimerXJan 25, 2012
 00054571
[Valley 1]  Suggestion - UI Ideas
Clarify what "T2 mission" is
resolved (keith.lamothe)
GrimerXJan 25, 2012
 00054561
[Valley 1]  Suggestion - UI Ideas
Suggest opdating region map/region text from "3 Tier 2 Orb" to "3x Tier 2 Orb"
resolved (keith.lamothe)
GrimerXJan 25, 2012
 00054483
[Valley 1]  Gameplay Idea
Allow players to 'point buy' their characterGrimerXJan 25, 2012
 00054531
[Valley 1]  Gameplay Idea
Consider unifying 'spells' and 'inventory' concepts, or making them more distinctGrimerXJan 25, 2012
 00054601
[Valley 1]  Suggestion - Balancing Issues
Huge disparity between some monsters
considering
BluddyJan 25, 2012
 00054581
[Valley 1]  Bug - Gameplay
Completed "Kill all monsters in T2 desert" by killing a few monsters in a hutArmanantJan 25, 2012
 0005454 
[Valley 1]  Graphical Bug
Remove 'screen of sky' between character selection and intro missionGrimerXJan 25, 2012
 00053522
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Neinzul Yo-yo
considering
ArcDMJan 23, 2012
 00054351
[AI War 1 / Classic]  Suggestion - Wiki Updates
"Handicap Multiplier" Entry Out of Date
resolved
NiccusJan 23, 2012
 0005440 
[AI War 1 / Classic]  Bug - Gameplay
AI ships not being activated until shot
assigned (keith.lamothe)
BurnstreetJan 23, 2012
 0005438 
[AI War 1 / Classic]  Bug - Other
Text begins typing backwards in lobby, caused by the map seed input box
closed
Spikey00Jan 23, 2012
 0005436 
[AI War 1 / Classic]  Bug - Other
Wrong Starting Resources
assigned (keith.lamothe)
NiccusJan 23, 2012
 0005434 
[AI War 1 / Classic]  Bug - Gameplay
Negative Player Handicap Annihilates Resource Production
assigned (keith.lamothe)
NiccusJan 23, 2012