| 0006716 | 4 | | Viral shredders reproduce penalty too high | considering | TechSY730 | Mar 29, 2012 |
| 0006922 | 1 | | Unhandled Error | | BobTheJanitor | Mar 29, 2012 |
| 0006920 | 3 | | Fatal Error Upon Loading World | | c4sc4 | Mar 28, 2012 |
| 0006921 | 1 | | Multiplayer - unhandled errors galore | | Ripperjk | Mar 28, 2012 |
| 0006919 | 5 | | Error when on "meteor defense" mission. Cannot properly exit game. | | Professor Paul1290 | Mar 28, 2012 |
| 0006319 | 2 | | Issues with rescue survivor mission | | Bluddy | Mar 28, 2012 |
| 0006881 | 5 | | No Rescue Mission inside Rescue room | | Penumbra | Mar 28, 2012 |
| 0006785 | 1 | | "Underground Rescue Mission" room in lava flats has no mission entrance. | | khadgar | Mar 28, 2012 |
| 0006917 | 1 | | Server window makes references to Tidalis when failing to connect to central server | | Toll | Mar 28, 2012 |
| 0006918 | 1 | | Upon loading a new chunk in Ocean Shallows, game crashed. | | freykin | Mar 28, 2012 |
| 0006503 | 5 | | Possible bug in mission generation | closed | Smiling Spectre | Mar 28, 2012 |
| 0006912 | 1 | | Installer little too non-interactive | | Smiling Spectre | Mar 28, 2012 |
| 0006867 | 5 | | I can't land, I think I'm supposed to fall further but there's ground in the way. | | Enrymion | Mar 28, 2012 |
| 0006790 | 1 | | Unreachable rooms | | Nypyren | Mar 28, 2012 |
| 0006799 | 1 | | Can't progress in Shallows cave | | AlexxKay | Mar 28, 2012 |
| 0006808 | 2 | | Lesser teleport doesn't work anymore | | Nypyren | Mar 28, 2012 |
| 0006124 | 5 | [Valley 1] Suggestion - Balancing Issues | Health orb revision - Health orb function problems - Health orb exploit on Battlefields - and performance related too | | eRe4s3r | Mar 28, 2012 |
| 0006076 | 9 | [Valley 1] Suggestion - Balancing Issues | Should health globes disappear? | | Bluddy | Mar 28, 2012 |
| 0004269 | | | Potential Exploit -- Launch Rock + long distance boss health visibility | | GrimerX | Mar 28, 2012 |
| 0004056 | 3 | | Cannot teleport into 'higher' dungeon from lower dungeon | | GrimerX | Mar 28, 2012 |
| 0006309 | 1 | | Teleport in boss tower not seeded | | Smiling Spectre | Mar 28, 2012 |
| 0006842 | 3 | | Chunk transitions bring back previous chunk | | Oralordos | Mar 28, 2012 |
| 0006888 | 2 | | Player stuck in placed crates | | nickmame | Mar 28, 2012 |
| 0006886 | 5 | | Collisions teleport player through walls | | nickmame | Mar 28, 2012 |
| 0006531 | 3 | | Blue consciousness shards too rare | | jerith | Mar 28, 2012 |
| 0005962 | 1 | | Add information on where to find different consciousness shards | | Ixiohm | Mar 28, 2012 |
| 0006664 | 1 | | Consciousness Shards missing location reference | | Toll | Mar 28, 2012 |
| 0006907 | 1 | | Make gate more visible | | Toll | Mar 28, 2012 |
| 0006906 | | | Character marker shown even if map is off | | Toll | Mar 28, 2012 |
| 0006868 | 2 | | Make Ship Design Hacker like survey ship instead of like a repair platform. | considering | rickynumber24 | Mar 28, 2012 |
| 0006895 | 2 | | Improvements to door appearance | considering | KDR_11k | Mar 28, 2012 |
| 0006258 | 3 | | Swinging lights look very weird. | | Terraziel | Mar 27, 2012 |
| 0006532 | 1 | | Ice Pirates graphics a little too sharp? | | Bluddy | Mar 27, 2012 |
| 0006902 | 1 | | Improving the look of storms | | Bluddy | Mar 27, 2012 |
| 0006900 | | | Double final Subspace signel | | Eternaly_Lost | Mar 27, 2012 |
| 0006896 | | | Flooded Cave in Thawing Plains Stealth Assassination Mission | closed | Terraziel | Mar 27, 2012 |
| 0005997 | | | Stash door icon | considering | KDR_11k | Mar 27, 2012 |
| 0006873 | 3 | | Beam weapons vs large stacks of units causes massive performance loss and stuttering. | | Lemon | Mar 27, 2012 |
| 0006887 | | | Deep cave rescue mission spawns NPC underwater | | nickmame | Mar 27, 2012 |
| 0006874 | 5 | | No wind display on land | | Hyfrydle | Mar 27, 2012 |
| 0006702 | 1 | | Scale death poof to enemy size | | KDR_11k | Mar 27, 2012 |
| 0006879 | | | Ball lightning and energy pulse are hard to cast in 1-tile wide areas | | BobTheJanitor | Mar 27, 2012 |
| 0006796 | 1 | | Pausing Superterminal Hacking Still Possible | | Niccus | Mar 27, 2012 |
| 0006795 | 3 | | Carrier-Based Unit Redeployment Might Not Actually Scrap Zombie Units | | Niccus | Mar 27, 2012 |
| 0006882 | 6 | [Valley 1] Suggestion - Room Ideas/Complaints | Not all "windows" should have glass indoors | | Penumbra | Mar 27, 2012 |
| 0006884 | 2 | | Player spawned crates taking longer time to reach full size | | MaxwellDemonic | Mar 26, 2012 |
| 0006878 | 1 | | Spash back won't cast in 1 tile wide ladder areas | | BobTheJanitor | Mar 26, 2012 |
| 0006872 | 2 | | Layering issue between tooltips and text entry fields. | | khadgar | Mar 26, 2012 |
| 0006875 | 1 | | Long single words do not wrap on the message log. | | khadgar | Mar 26, 2012 |
| 0006834 | 2 | | Suddenly laggy room | | Toll | Mar 26, 2012 |