Viewing Issues 23251 - 23300 / 29463

  IDCategorySummaryStatusReporterUpdated 
 00067483
[Valley 1]  Bug - AVWW Multiplayer
Invincible moving Skelebot
resolved (keith.lamothe)
HyfrydleApr 4, 2012
 00068401
[Valley 1]  Graphical Bug
Water level not levelTollApr 4, 2012
 00068548
[Valley 1]  Suggestion - UI Ideas
Mission directions/descriptionsBobTheJanitorApr 4, 2012
 00068411
[Valley 1]  Graphical Bug
Invulnerability sparks misaligned when miniaturedTollApr 4, 2012
 00068711
[Valley 1]  GUI
Pressing certain keyboard keys on the main menu results in unexpected behavior.khadgarApr 4, 2012
 00067742
[Valley 1]  Bug - Gameplay
Snowsuits still heavy after patchBobTheJanitorApr 4, 2012
 00069631
[Valley 1]  Bug - AVWW Multiplayer
Defend supply mission stops spawning meteorsnickmameApr 4, 2012
 00069762
[Valley 1]  Bug - Other
Warp Gate spawned off screen in outdoor secret mission areaPenumbraApr 4, 2012
 00069711
[Valley 1]  Bug - Gameplay
Launch Ice Block an Earth Spell?c4sc4Apr 4, 2012
 000673514
[Valley 1]  Bug - Gameplay
Lieutenant missingBobTheJanitorApr 4, 2012
 00067891
[Valley 1]  Bug - Monster Behavior
Battleground allies and high flying enemiesBobTheJanitorApr 4, 2012
 00070001
[Valley 1]  Bug - Other
Spelling/Grammar in tooltip/descriptionXephApr 4, 2012
 0006863 
[Valley 1]  Gameplay Issue
"Duck walking" can let you get through 1 tile high passageways
closed
TechSY730Apr 4, 2012
 00068701
[Valley 1]  Bug - Other
Game allows REALLY LONG world nameskhadgarApr 4, 2012
 00069742
[Valley 1]  Suggestion
Keep unlocks going
considering
BluddyApr 4, 2012
 00069822
[Valley 1]  Bug - AVWW Multiplayer
Multiplayer Graphical MismatchesMaxAstroApr 4, 2012
 00068695
[Valley 1]  Bug - Other
NPCs in the battlefield mission spawn underground?TollApr 4, 2012
 00069031
[Valley 1]  Bug - Room Issues
Journey to Perfection (underground) in ocean shallow cave system spawns a ton of enemiessilverhoundApr 4, 2012
 00068553
[Valley 1]  Bug - Gameplay
Journey to perfection room full of monstersBobTheJanitorApr 4, 2012
 00069957
[Valley 1]  Bug - Other
Lost character after upgradeUnderfotApr 4, 2012
 00068067
[Valley 1]  Bug - Room Issues
Rescue Survivor Cave is flooded with acid waterNypyrenApr 4, 2012
 00068771
[Valley 1]  Bug - Room Issues
Boss tower in ocean shallows with no bossesBobTheJanitorApr 4, 2012
 00069906
[Valley 1]  Suggestion - UI Ideas
"reach depth two" unlock confusing to new playersmartyn_van_burenApr 4, 2012
 00069962
[Valley 1]  Gameplay Idea
More varied continents
considering
HyfrydleApr 4, 2012
 0006994 
[Valley 1]  Suggestion
Recognition for the Glyph Bearers
considering
HyfrydleApr 4, 2012
 00069654
[Valley 1]  Suggestion - Balancing Issues
Skelebot Mini boss to easyKregothApr 3, 2012
 000698519
[Valley 1]  Graphical Bug
Severe Graphic/Generating problem breaks the game.kingisaaclinksrApr 3, 2012
 00069933
[Valley 1]  Bug - Room Issues
Missing "room" inside room.Moonshine FoxApr 3, 2012
 0006992 
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
Youngling Alliance: All-neinzul player start
considering
LintManApr 3, 2012
 00069703
[Valley 1]  Bug - Room Issues
Room stopped drawing itselfecyrbApr 3, 2012
 00069831
[Valley 1]  Bug - Other
Journey to Prefection Description Wrongc4sc4Apr 3, 2012
 0006837 
[Valley 1]  Bug - Other
Stuck in the floorTollApr 3, 2012
 0006954 
[Valley 1]  Suggestion
Improving audio experience
considering (PVega8)
BluddyApr 3, 2012
 00051087
[Valley 1]  Graphical Bug
Ladder room window weirdnesszebramattApr 3, 2012
 00063894
[Valley 1]  Suggestion - Room Ideas/Complaints
Rare special event: The warp trap
considering
KDR_11kApr 3, 2012
 00069911
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
new option when choosing a map seedTssbackusApr 2, 2012
 0006988 
[Valley 1]  Bug - Gameplay
Battleground monsters way up in the air
closed
kingisaaclinksrApr 2, 2012
 00069872
[Valley 1]  Graphical Bug
Fatal Error, Seems to be related to graphic issues
closed
kingisaaclinksrApr 2, 2012
 0006986 
[Valley 1]  Bug - Room Issues
Rescue Mission *Deep* in Acid
closed
VerisApr 2, 2012
 00069841
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup - Map Styles And Generation
New map type suggestion: Ladder map
considering
LintManApr 2, 2012
 0006979 
[Valley 1]  Crash/Exception
Flickering/missing dungeon
closed
ShadowOTEApr 2, 2012
 00069784
[Valley 1]  Gameplay Idea
Building the port
considering
HyfrydleApr 2, 2012
 0006977 
[Valley 1]  Bug - Other
No bounding wall in Ice Age Thaw building
closed
PenumbraApr 2, 2012
 00069731
[Valley 1]  Bug - Room Issues
Got stuck in strange room with no doors and UI wouldn't draw itself
closed
lwithersApr 2, 2012
 00069561
[AI War 1 / Classic]  Bug - Gameplay
Sometimes my fleet stops attacking high HP targets before they are dead
assigned (keith.lamothe)
LintManApr 2, 2012
 0006972 
[Valley 1]  Suggestion - UI Ideas
Auto-close inventory on movement
considering
lwithersApr 2, 2012
 00069671
[Valley 1]  Suggestion - UI Ideas
Mission Browser
considering
PenumbraApr 2, 2012
 00069661
[Valley 1]  Bug - Gameplay
Missing Lieutenants
closed
HyfrydleApr 2, 2012
 00069642
[Valley 1]  Suggestion - Mission Ideas
Temporal Shift Mission
considering
KregothApr 2, 2012
 00069601
[Valley 1]  Bug - Other
Settlement NPCs attack moon lamps
closed
nickmameApr 2, 2012