View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010091 | Valley 2 | Suggestion - Gameplay | Dec 21, 2012 7:33 am | Dec 25, 2012 8:02 am | |
Reporter | Chemuel | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.707 | ||||
Summary | 0010091: locking keys for standing firing location | ||||
Description | A more intuitive concept for keyboard-only control would be to have the up and down/duck buttons lock the left-right buttons pressed afterwards to angled firing while standing or flying. I.e. up, then left means shooting at the upper left corner of the screen and so on. First moving then pressing up would remain as is, making the character move and shoot in the corresponding direction at an angle. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Link to forum post: http://www.arcengames.com/forums/index.php/topic,12199.msg132579.html#msg132579 |
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Any alternate control schemes like this should be toggle-able by the way, in case people prefer the other scheme. I had a different control scheme suggestion to help with shooting angles on keyboard |
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I don't think that there is any chance of us doing this in such a way that it's NOT optional. Some folks, including myself, like the current scheme, and personally I would find this annoying. But, as an option, we might be able to get this in. |
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Thanks! * Along with the existing control options, the following new behavior has been added: ** If you are standing still on the X axis (you _can_ be jumping or falling, in other words), then all you have to to is hold or tap upwards, then release, and you will fire in an upwards 45 degree angle until you next move on the X axis. ** If you are standing still on the X axis, and are not ducking (so you _must_ be jumping or falling, in other words), then all you have to to is hold or tap downwards, then release, and you will fire in a downwards 45 degree angle until you next move on the X axis. Even after you land. ** The idea is that this is a quick way to do angled shots while stationary without having to use the angled-shots button. Positioning yourself where you want to be, then just tapping the up key and then laying loose with a barrage of shots at an upward arc is really really easy. We didn't do it quite the same way with the downward shots (you have to be jumping/falling for this to apply) because that would have eliminated low-shots. ** This isn't an option to toggle on and off simply because it's so unobtrusive the way that it's been implemented. But if that later seems needed, we can certainly add a toggle. |
Date Modified | Username | Field | Change |
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Dec 21, 2012 7:33 am | Chemuel | New Issue | |
Dec 21, 2012 9:14 am | zaaq | Note Added: 0029224 | |
Dec 21, 2012 10:23 am | madcow | Note Added: 0029225 | |
Dec 21, 2012 10:23 am | madcow | Relationship added | related to 0010085 |
Dec 21, 2012 10:37 am | tigersfan | Internal Weight | => Feature Suggestion |
Dec 21, 2012 10:37 am | tigersfan | Note Added: 0029227 | |
Dec 21, 2012 10:37 am | tigersfan | Status | new => considering |
Dec 21, 2012 10:37 am | tigersfan | Description Updated | |
Dec 21, 2012 4:38 pm | Chris_McElligottPark | Note Added: 0029255 | |
Dec 21, 2012 4:38 pm | Chris_McElligottPark | Status | considering => resolved |
Dec 21, 2012 4:38 pm | Chris_McElligottPark | Fixed in Version | => 0.707 |
Dec 21, 2012 4:38 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 21, 2012 4:38 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 25, 2012 8:02 am | zaaq | Relationship added | related to 0010162 |