Viewing Issues 1 - 50 / 5794

  ID CategorySummaryStatusReporterUpdated 
 00211354
[AI War 2]  Bug - Gameplay
Fast rebuild station with delete
new
HeartHunter7Apr 25, 2019
 00209871
[AI War 2]  Bug - Gameplay
My ships will not attack this guard post
requires feedback
wm46Apr 25, 2019
 00211391
[AI War 2]  Graphical Bug
Rapidly flashing diagonal blasts
new
ApthorpeApr 25, 2019
 0021124 
[AI War 2]  Graphical Bug
Shots firing in random directions
new
ptarthApr 25, 2019
 00211411
[AI War 2]  Crash/Exception
Error regarding AISpecialForces
requires feedback
ApthorpeApr 25, 2019
 00211402
[AI War 2]  Suggestion
Mercs won't attack DataCenters
new
ApthorpeApr 25, 2019
 0021138 
[AI War 2]  Gameplay Issue
Zenith Trader pathing
new
ApthorpeApr 25, 2019
 0021134 
[AI War 2]  Gameplay Idea
Anti-waves for fleet splitting
new
vincoApr 24, 2019
 002112211
[AI War 2]  Bug - Gameplay
Units auto-target fortified tesla guardians, and don't close distance when they do
resolved
trillioneyesApr 24, 2019
 00210711
[AI War 2]  Bug - Gameplay
Marauders don't create raiders
new
OvalcircleApr 24, 2019
 00210852
[AI War 2]  Bug - Gameplay
Autobuild engineers ignores the amount in setting
new
wm46Apr 24, 2019
 00211286
[AI War 2]  Bug - Gameplay
Intel reports highlight already-captured fleets and battlestations
new
trillioneyesApr 24, 2019
 0021131 
[AI War 2]  GUI
Swarm management interface idea
new
Someone64Apr 24, 2019
 00211115
[AI War 2]  GUI
Warning when the Threat Fleet Attacks
new
ptarthApr 24, 2019
 0021133 
[AI War 2]  Gameplay Issue
Transport flaghships probably should not rush into battle when set to pursuit mode.
new
AnnoyingOrangeApr 24, 2019
 00211082
[AI War 2]  GUI
Have battle summary cards for all active battles
new
ptarthApr 24, 2019
 00211124
[AI War 2]  Bug - Gameplay
AI Ship targeting isn't behaving rationally
new
ptarthApr 23, 2019
 0021127 
[AI War 2]  Bug - Gameplay
Fleets do not inherit pursuit when unloaded
new
vincoApr 23, 2019
 00211251
[AI War 2]  Bug - Gameplay
Two Starting Home Command Stations/Planets/et al
new
hawkApr 23, 2019
 00211021
[AI War 2]  Bug - Gameplay
Crippled flag ships still display their strength in a system
new
x4000BughunterApr 23, 2019
 00211206
[AI War 2]  Suggestion
"Hold Position" Buttoms
new
HeartHunter7Apr 23, 2019
 0021115 
[AI War 2]  Suggestion
Suggestions for "too many fleets" mechanic
new
ApthorpeApr 22, 2019
 00211042
[AI War 2]  Gameplay Issue
Hacking bugs.
new
x4000BughunterApr 22, 2019
 0021097 
[AI War 2]  Bug - Gameplay
Wormhole that leads to the system it's already in exists
new
Someone64Apr 22, 2019
 00210783
[AI War 2]  Bug - Gameplay
Wormholes to same planets are showing up in the planet systems themselves
new
ApthorpeApr 22, 2019
 0021095 
[AI War 2]  Gameplay Issue
Artillery golem arks try to close the distance to their target.
new
trillioneyesApr 21, 2019
 0021090 
[AI War 2]  Suggestion
Suggestion: Unloaded units should inherit centerpiece orders
new
wm46Apr 21, 2019
 0021088 
[AI War 2]  Bug - Gameplay
Attack move interrupts Load order
new
wm46Apr 21, 2019
 0021087 
[AI War 2]  Bug - Gameplay
Crippled ships still try to attack when in attack move mode
new
wm46Apr 21, 2019
 00210684
[AI War 2]  Bug - Other
Metabolizing Gangsaws are upgraded by Heavy but don't show it in game
new
wm46Apr 20, 2019
 00210792
[AI War 2]  Bug - Gameplay
Turret based mercenary spawns all turrets in 1 spot
new
Someone64Apr 20, 2019
 00210751
[AI War 2]  GUI
When there are two or more AI's, Hunter and Warden fleet difficulties are different
new
OvalcircleApr 20, 2019
 00210641
[AI War 2]  GUI
Confusing to toggle off Extra Options in campaign setup
new
ApthorpeApr 20, 2019
 0021077 
[AI War 2]  GUI
Please make the descriptions of map types and factions consistent.
new
OvalcircleApr 20, 2019
 0021076 
[AI War]  Gameplay Issue
Refleeting Ships Should Adopt Stances
new
MaxAstroApr 20, 2019
 00210651
[AI War 2]  Balance Issue
Plasma turrets seem really overcosted?
new
wm46Apr 19, 2019
 00210622
[AI War 2]  GUI
Battlestations show up as a Buildable Structure
new
RocketAssistedPuffinApr 19, 2019
 00209761
[AI War 2]  Gameplay Issue
Ordering units to move to a point on a planet while it is on a different planet causes unit to stop
new
TechSY730Apr 18, 2019
 0021027 
[AI War 2]  Gameplay Idea
Maybe: have an easy "level up a fleet" as another thing you can hack for.
new
x4000BughunterApr 18, 2019
 0021021 
[AI War 2]  Suggestion
Astro Trains/Instigators to spawn units using AI Ship Groups
new
RocketAssistedPuffinApr 8, 2019
 00207151
[AI War 2]  Suggestion
AI to start with 3 Guardians, unlock more with AIP as in Classic
closed
RocketAssistedPuffinMar 30, 2019
 0021018 
[AI War 2]  Suggestion
Rare Occurrence Suggestion: AI Fortress Formation
new
wm46Mar 29, 2019
 0021017 
[AI War 2]  Suggestion
Rare Occurance Suggestion: AI Bunker Formation
new
wm46Mar 29, 2019
 00208693
[AI War 2]  Bug - Gameplay
Scouts run to edge of gravwell when a move order is given near wormhole
closed
KahunaMar 25, 2019
 00210066
[AI War 2]  Bug - Gameplay
Artillery golem prioritizes the wrong targets?
new
AnnoyingOrangeMar 22, 2019
 0021016 
[AI War 2]  Bug - Gameplay
Reprisal wave scheduled against non-player faction
new
wm46Mar 22, 2019
 00204292
[AI War 2]  Suggestion
Scout Auto Retreat
closed
MckloshivMar 20, 2019
 0020545 
[AI War 2]  Suggestion
Add an option so scouts are not added to a control group
closed
Mike ZaneMar 20, 2019
 00205771
[AI War 2]  Suggestion
Auto scout explore
closed
dj84722Mar 20, 2019
 00205781
[AI War 2]  Suggestion
Auto scout picket
closed
dj84722Mar 20, 2019