Viewing Issues 351 - 400 / 25314

  IDCategorySummaryStatusReporterUpdated 
 00221131
[AI War 2]  GUI
Request: Sidebar Tab Hotkeys should hide the sidebar when that tab is in focusdoctorfrogJul 16, 2021
 0025421 
[AI War 2]  Bug - Gameplay
Engineers glitched - can't decide what to do
new
DaniexpertJul 16, 2021
 00254136
[AI War 2]  Gameplay Issue
Engineer right-click not working properly or rays displayed incorrectly
resolved (x4000Bughunter)
DaniexpertJul 16, 2021
 00254171
[AI War 2]  Crash/Exception
Exception: Could not find file 'ArcenNetworkLib.dll'
resolved (x4000Bughunter)
andreyklJul 16, 2021
 0025416 
[AI War 2]  Graphical Bug
Units wiggling when pausing
new
DaniexpertJul 15, 2021
 00220497
[AI War 2]  Bug - Gameplay
Alt + select does not properly deselect a unit since 1.003
new
ChthonJul 15, 2021
 00254062
[AI War 2]  GUI
Kill list so long it doesn't display stuff
new
DaniexpertJul 15, 2021
 00246362
[AI War 2]  Bug - Gameplay
Polarizer cap inconsistent
resolved (BadgerBadger)
ZweihandJul 15, 2021
 0024487 
[AI War 2]  Bug - Other
Negative Exostrike
new
samnainocardJul 15, 2021
 00243121
[AI War 2]  Suggestion
Lobby control for allied repairs doesn't allow for assisting ally constructions
resolved
ChthonJul 15, 2021
 00243111
[AI War 2]  Suggestion
Allied factories will not assist building ships, but should.
resolved
ChthonJul 15, 2021
 00253947
[AI War 2]  Crash/Exception
null reference exception in Eye Adaptation
resolved (x4000Bughunter)
BadgerBadgerJul 14, 2021
 00248817
[AI War 2]  Bug - Gameplay
ships constantly peel off and ignore move commands
feedback (x4000Bughunter)
aliyahJul 14, 2021
 00249131
[AI War 2]  Bug - Gameplay
Stinger Bolt attack bonus does not apply to regular shields; description unclear even if that is working as intended
resolved (x4000Bughunter)
GreatYngJul 14, 2021
 00221954
[AI War 2]  Bug - Gameplay
Transports don't seem to spread out properly at the end of a move order, instead going back to start area.
feedback (x4000Bughunter)
ChthonJul 14, 2021
 00223381
[AI War 2]  Gameplay Issue
Custom Battlestations Concept
closed (x4000Bughunter)
NRSirLimboJul 14, 2021
 00228831
[AI War 2]  Gameplay Idea
Normal Engineers could automatically try to hide under forcefields in case of attack
closed (x4000Bughunter)
UbifanJul 14, 2021
 00253463
[AI War 2]  Suggestion
Engineers should prioritse forcefields
resolved (x4000Bughunter)
Wuffell_1Jul 14, 2021
 00227854
[AI War 2]  Gameplay Idea
[QoL] Engineers - Fix factories first
resolved (x4000Bughunter)
yupyipJul 14, 2021
 00224371
[AI War 2]  Bug - Gameplay
Engineers claiming an ark were also assisting a factory out of range
resolved (x4000Bughunter)
DaniexpertJul 14, 2021
 00243934
[AI War 2]  GUI
Current Metal Flow doesn't update after the engineers complete their last job
resolved (x4000Bughunter)
Daw11Jul 14, 2021
 0025410 
[AI War 2]  GUI
Custom Start Warden/Hunter/Praetorian difficulty tooltips do not take into account AI type
new
GreatYngJul 14, 2021
 0025409 
[AI War 2]  GUI
Typos in custom start menus
new
GreatYngJul 14, 2021
 0025408 
[AI War 2]  Crash/Exception
NullReferenceException after opening Custom Start menu
new
GreatYngJul 14, 2021
 00239141
[AI War 2]  Gameplay Issue
Multiplayer Capturable Object Ownership "Stealing"
resolved (x4000Bughunter)
TzarroJul 14, 2021
 00240792
[AI War 2]  Bug - Gameplay
Multiplayer can't change intensity of factions from beacon
resolved (x4000Bughunter)
crawlersJul 14, 2021
 00236871
[AI War 2]  Bug - Gameplay
Multiplayer: add a debug menu button to force an immediate full sync.
resolved (x4000Bughunter)
x4000BughunterJul 14, 2021
 00224941
[AI War 2]  Gameplay Issue
For Chris: look into making minefields work a bit differently.
closed (x4000Bughunter)
x4000BughunterJul 14, 2021
 00230581
[AI War 2]  Note To Test
Tutorial Journal like things for Chris
resolved (x4000Bughunter)
RocketAssistedPuffinJul 14, 2021
 00214321
[AI War 2]  Gameplay Idea
Multiplayer todo - parent issue.
resolved (x4000Bughunter)
x4000BughunterJul 14, 2021
 00217723
[AI War 2]  Suggestion
Suggestion -- Automation Setting Allowing/Disallowing Engineers to Heal Allies
resolved (x4000Bughunter)
zeusalmightyJul 14, 2021
 00234013
[AI War 2]  Gameplay Idea
Please can we have a cloaked Combat Factory start? - to go with cloaked transport
closed (x4000Bughunter)
Puppet MasterJul 14, 2021
 00243183
[AI War 2]  Suggestion
Fallen Spire Plot doesn't work well with Multiplayer
resolved (x4000Bughunter)
ChthonJul 14, 2021
 0025404 
[AI War 2]  GUI
Comparison of stats when tech upgrading missing
new
DaniexpertJul 14, 2021
 0025401 
[AI War 2]  Suggestion
Show number of already possessed ships of each tech, when choosing ship line
new
AsteroidJul 13, 2021
 00254003
[AI War 2]  Bug - Gameplay
Factory keeps building drones when pausing line
assigned (x4000Bughunter)
DaniexpertJul 13, 2021
 00228021
[AI War 2]  Gameplay Idea
Request - Allow Engineers to focus construction
resolved (x4000Bughunter)
RyulongJul 13, 2021
 00234645
[AI War 2]  Gameplay Idea
Make combat engineers swappable
closed (x4000Bughunter)
BurnerJul 13, 2021
 00239391
[AI War 2]  Suggestion
Allow Interplanetary Engineers to be rebuilt automatically when destroyed (or make it a toggleable setting)
resolved (x4000Bughunter)
GreatYngJul 13, 2021
 00246911
[AI War 2]  Gameplay Issue
Engineers constantly changing target
resolved (x4000Bughunter)
DaniexpertJul 13, 2021
 00248091
[AI War 2]  Bug - Gameplay
engineers suicide into the enemy edge of planet
resolved (x4000Bughunter)
aliyahJul 13, 2021
 00250431
[AI War 2]  Bug - Other
Spire Repair Center shortname not updated
resolved (x4000Bughunter)
DarkshadeJul 13, 2021
 00250911
[AI War 2]  Graphical Bug
Beam/Laser graphics seemingly in the middle of the gravity well are dancing/bouncing around
resolved (x4000Bughunter)
MetrekecJul 13, 2021
 00251273
[AI War 2]  Gameplay Issue
Confused Engineers
resolved (x4000Bughunter)
DetlefJul 13, 2021
 00230654
[AI War 2]  Crash/Exception
Frequent (roughly hourly) crashes under Linux
resolved (x4000Bughunter)
ilikeaiJul 13, 2021
 00249203
[AI War 2]  Graphical Bug
ZO - Lines left on screen
resolved (x4000Bughunter)
ZeroTheHeroJul 13, 2021
 00250792
[AI War 2]  Bug - Gameplay
Brownout caused by pausing game
feedback (x4000Bughunter)
PladdicusJul 13, 2021
 00236673
[AI War 2]  Bug - Gameplay
Support factories keep producing drones if line is paused
closed (x4000Bughunter)
BurnerJul 13, 2021
 00227701
[AI War 2]  Bug - Gameplay
Spire Beams Kill Non Targetted Critical Stuff
closed (x4000Bughunter)
AstiliousJul 13, 2021
 00208461
[AI War 2]  Gameplay Issue
If a unit is moving into a shield and the game is paused, it will still move back and forth.
resolved (x4000Bughunter)
OvalcircleJul 13, 2021