Viewing Issues 101 - 150 / 24142
ID | Category | Summary | Status | Reporter | Updated | ||
---|---|---|---|---|---|---|---|
0023329 | 29 | [AI War 2] Bug - Gameplay | Battlestations are no longer upgraded by citadel tech | resolved (x4000Bughunter) | ArnaudB | Feb 12, 2021 | |
0024242 | 5 | [AI War 2] Bug - Gameplay | Production induced brownout on high game speeds | resolved (x4000Bughunter) | Kahuna | Feb 12, 2021 | |
0024399 | 1 | [AI War 2] Bug - Gameplay | The starting battlestation is too strong | resolved (x4000Bughunter) | Daw11 | Feb 12, 2021 | |
0024414 | 1 | [AI War 2] GUI | Multiple Fleets Hacking Notification Won't Go Away. | resolved (x4000Bughunter) | Strategic Sage | Feb 12, 2021 | |
0024411 | 3 | [AI War 2] Crash/Exception | Golem durability hack is bugged. Repeat attempts without a full reload get even more so! | resolved (x4000Bughunter) | CRCGamer | Feb 12, 2021 | |
0024410 | 1 | [AI War 2] Crash/Exception | Pop-up notification involving EmitOnAOEParticles. Debug number 4100 | resolved (x4000Bughunter) | CRCGamer | Feb 11, 2021 | |
0024413 | [AI War 2] Gameplay Idea | Specific permanent unit spawn triggers from buildings | new | DEMOCRACY_DEMOCRACY | Feb 11, 2021 | ||
0024412 | 1 | [AI War 2] Graphical Bug | Reduce the glow of the spider turret's laser | new | Daw11 | Feb 11, 2021 | |
0024406 | 1 | [AI War 2] Bug - Gameplay | Blitzkrieg turret spawned units are not the same mark as the Blitzkreig turret | resolved (x4000Bughunter) | DEMOCRACY_DEMOCRACY | Feb 11, 2021 | |
0023034 | 22 | [AI War 2] Balance Issue | Too Much Hacking | resolved (x4000Bughunter) | Strategic Sage | Feb 11, 2021 | |
0021926 | 1 | [AI War 2] Gameplay Idea | Gifting of resource flows in multiplayer. | resolved (x4000Bughunter) | x4000Bughunter | Feb 11, 2021 | |
0023822 | 4 | [AI War 2] Balance Issue | Multiplayer: Hacking done by player A doesn't increase cost for player B | resolved (x4000Bughunter) | Arides | Feb 11, 2021 | |
0023512 | 35 | [AI War 2] Gameplay Idea | Seeking ideas for "infrastructure" for DLC2. | feedback (x4000Bughunter) | x4000Bughunter | Feb 11, 2021 | |
0024408 | 3 | [AI War 2] Bug - Gameplay | Tech vault Swapped tech | new | DEMOCRACY_DEMOCRACY | Feb 11, 2021 | |
0024407 | 2 | [AI War 2] Gameplay Issue | Galatic cap for Spy | new | ArnaudB | Feb 11, 2021 | |
0024409 | [AI War 2] Balance Issue | Thoraxian Fortress knockback seems to be terrible | new | DEMOCRACY_DEMOCRACY | Feb 11, 2021 | ||
0024405 | [AI War 2] Suggestion | Multi stage structures | new | DEMOCRACY_DEMOCRACY | Feb 10, 2021 | ||
0024404 | [AI War 2] Gameplay Idea | Suggestion - Potential uses of HaP on Spire | new | vinco | Feb 10, 2021 | ||
0024400 | 4 | [AI War 2] Balance Issue | Change Forcefield Frigate tech upgrades and spawn chances | new | Daw11 | Feb 10, 2021 | |
0024403 | [AI War 2] Bug - Gameplay | Duplicate Factions | new | Strategic Sage | Feb 10, 2021 | ||
0024402 | 2 | [AI War 2] GUI | Errors when opening the galaxy options menu | resolved (x4000Bughunter) | Eonfighter | Feb 10, 2021 | |
0024401 | [AI War 2] GUI | Lobby Allegiance Tooltips | new | Strategic Sage | Feb 10, 2021 | ||
0024361 | 4 | [AI War 2] Gameplay Idea | Scouting | resolved (x4000Bughunter) | zdrgn | Feb 9, 2021 | |
0024398 | 2 | [AI War 2] Crash/Exception | save not working due to hacking changes | resolved (x4000Bughunter) | Isiel | Feb 9, 2021 | |
0024377 | 2 | [AI War 2] Balance Issue | Balance report -- Jabberwock is overtuned, spawning 70+ strength planets next to HW | resolved (BadgerBadger) | zeusalmighty | Feb 8, 2021 | |
0022283 | 4 | [AI War 2] Bug - Gameplay | Hacking Two Simultaneous Tech Vaults grants same tech, causing the tech to disappear | resolved (x4000Bughunter) | nafka | Feb 8, 2021 | |
0023949 | 2 | [AI War 2] Bug - Gameplay | Hacking tech center for science results in nothing gained and dead tech center | resolved (x4000Bughunter) | Arides | Feb 8, 2021 | |
0023720 | 2 | [AI War 2] Suggestion | Several choices for tech vault hack | resolved (x4000Bughunter) | fwiffoforce | Feb 8, 2021 | |
0022055 | 1 | [AI War 2] Suggestion | Technology Vault Reroll shouldn't be a duplicate | resolved (x4000Bughunter) | NB_FlankStrike | Feb 8, 2021 | |
0021824 | 1 | [AI War 2] GUI | Tech menu should show tech that has at least one level even if you currently don't know about units that benefit | resolved (x4000Bughunter) | Asteroid | Feb 8, 2021 | |
0021770 | 1 | [AI War 2] Suggestion | Suggestion -- Special Tech Vault to mark up "Stations" (military, econ, logistic, *and* battle stations) | resolved (x4000Bughunter) | zeusalmighty | Feb 8, 2021 | |
0021769 | 1 | [AI War 2] Suggestion | Suggestion -- Tech Vault Alternate hack to mark up hacking flagship | resolved (x4000Bughunter) | zeusalmighty | Feb 8, 2021 | |
0022466 | 7 | [AI War 2] Balance Issue | Tech Tree reminder/concept | resolved (x4000Bughunter) | DEMOCRACY_DEMOCRACY | Feb 8, 2021 | |
0023885 | 12 | [AI War 2] Balance Issue | Mk power and deep vs wide tech rebalance proposal (also some low aip relevant adjustments) | resolved (x4000Bughunter) | Suzera | Feb 8, 2021 | |
0024396 | 1 | [AI War 2] Bug - Gameplay | System.NullReferenceException - Destroyed Home Command Station | resolved (x4000Bughunter) | Sigma7 | Feb 8, 2021 | |
0024394 | 3 | [AI War 2] Bug - Other | Infinite errors Calculate fleet data | resolved (x4000Bughunter) | ArnaudB | Feb 8, 2021 | |
0024395 | 1 | [AI War 2] Bug - Other | Error after enabling AMU | resolved (x4000Bughunter) | usersname | Feb 8, 2021 | |
0024388 | 2 | [AI War 2] Bug - Other | error after reloading mods/expansions (AMU bug) | resolved (x4000Bughunter) | Isiel | Feb 5, 2021 | |
0024386 | 2 | [AI War 2] Suggestion | More Tech Tweaks - Even More Strange Ships | resolved (x4000Bughunter) | Crabby | Feb 5, 2021 | |
0023709 | 2 | [AI War 2] Balance Issue | Resistance Research Center ship unlocks have a starting level discrepancy | resolved (x4000Bughunter) | GreatYng | Feb 5, 2021 | |
0023897 | 4 | [AI War 2] Suggestion | Tech for unusual ships | resolved (x4000Bughunter) | crawlers | Feb 5, 2021 | |
0024390 | 1 | [AI War 2] GUI | Notes on the science refund screen | resolved (x4000Bughunter) | BadgerBadger | Feb 5, 2021 | |
0024392 | 2 | [AI War 2] Bug - Gameplay | Retrieve Spent Science doesn't immediately downgrade the units | resolved (x4000Bughunter) | Daw11 | Feb 5, 2021 | |
0024391 | 3 | [AI War 2] GUI | Strength values in the Tech Unlocks page don't update if the game is paused | resolved (x4000Bughunter) | Daw11 | Feb 5, 2021 | |
0024393 | 2 | [AI War 2] GUI | Current Metal Flow doesn't update after the engineers complete their last job | new | Daw11 | Feb 5, 2021 | |
0024389 | 2 | [AI War 2] Bug - Gameplay | Tesla Torpedos can't harm Tractor Turrets | closed (x4000Bughunter) | Kahuna | Feb 4, 2021 | |
0024383 | 3 | [AI War 1 / Classic] Crash/Exception | Hunter Fleet killed | resolved (x4000Bughunter) | Lightjolly | Feb 2, 2021 | |
0024387 | [AI War 2] GUI | Science text overflow | new | Sigma7 | Feb 2, 2021 | ||
0024385 | 7 | [AI War 2] Crash/Exception | PlayerData should be saved under user directory | closed (x4000Bughunter) | Reiver | Feb 2, 2021 | |
0024382 | 6 | [AI War 2] Bug - Gameplay | Cannot unpause unit | closed (x4000Bughunter) | GrimerX | Feb 2, 2021 |