| 0029291 | 1 | | resource bar bug | | Mikeyd | Aug 17, 2024 |
| 0029289 | 2 | | Prologue stuck in UI tour | | Miikka Ryökäs | Aug 17, 2024 |
| 0029290 | 2 | | exception errors | | Mikeyd | Aug 17, 2024 |
| 0029180 | 1 | | Ability to "shelve" unused units. | new | Chris_McElligottPark | Aug 17, 2024 |
| 0028844 | 7 | | Give stronger narrative justification to attack the investigators in the prologue | | Jonathan S. Fox | Aug 17, 2024 |
| 0029287 | | | Fuel Depots Missing in Quick Start The Swarm | new | Felix Winterhalter | Aug 16, 2024 |
| 0029286 | | | Edge case where some squads can survive even if the game tells you they will be destroyed | | Mintdragon | Aug 15, 2024 |
| 0029285 | | | Selecting a building that can explode doesn't show explosion radius unless you're hovering over it | | Mintdragon | Aug 15, 2024 |
| 0029284 | | | Hovering over over a bulk unit shows attack and movement range, but hovering over a normal unit does not | | Mintdragon | Aug 15, 2024 |
| 0029271 | 1 | | 'Game Structure' Handbook Entry | | Strategic Sage | Aug 15, 2024 |
| 0029281 | 3 | | Missing Build Button | | Rebecca Labfiend | Aug 15, 2024 |
| 0029283 | | | Graphics related nullref on new game load | new | Paladin852 | Aug 15, 2024 |
| 0029278 | 3 | | Disproportionate AI Overlord Phase 2 response - attached bugged and working-as-intended save files | new | tzuica fiarta | Aug 15, 2024 |
| 0029280 | | | 'Game Structure' Handbook Entry | new | Strategic Sage | Aug 14, 2024 |
| 0029256 | 2 | | Customizing Raven, then customizing another android, throws an error. | | Athena | Aug 14, 2024 |
| 0029264 | 1 | | Other - When player builds a tower in a building that their units stand on, the unit will clip into the tower | | mblazewicz | Aug 14, 2024 |
| 0029277 | | | Suggestion - Revise the POI vs Bulk units logic to avoid endless alarms | | mblazewicz | Aug 14, 2024 |
| 0029275 | 1 | | Other - Toggling from map mode to regular view can render the ground significantly later than the rest of the environment | | mblazewicz | Aug 14, 2024 |
| 0029276 | 1 | | Blocker - Gameplay - Player cannot reach intelligence tier 3 if they take a specific upgrade path | | mblazewicz | Aug 14, 2024 |
| 0029198 | 2 | | Error message appeared when attempting to customize technician | | Fluffiest | Aug 14, 2024 |
| 0029274 | 2 | | Gameplay - Entering the Zodiac doesn't dismiss the arrow notification | | mblazewicz | Aug 14, 2024 |
| 0029272 | 1 | | Other - If player names their profile with a space no folder will be created and no auto saves visible in game | | mblazewicz | Aug 14, 2024 |
| 0029270 | 1 | | GUI - Tower Mainframe's text in build menu will not fit if it's suggested | | mblazewicz | Aug 13, 2024 |
| 0029269 | 1 | | Other - Heavy-Duty procurement job cap is split to two different upgrades | | mblazewicz | Aug 13, 2024 |
| 0029268 | 1 | | GUI - Attack rebel task tooltip falsely states that non-lethal approach isn't an option | | mblazewicz | Aug 13, 2024 |
| 0029267 | 1 | | GUI - Formatting expressions are displayed in multiple task tooltips | | mblazewicz | Aug 13, 2024 |
| 0029266 | 3 | | GUI - Many tasks in tasks stack are lacking their icons | | mblazewicz | Aug 13, 2024 |
| 0029257 | 4 | | Long delay between turns | | Athena | Aug 13, 2024 |
| 0029259 | 2 | | GUI - Title text in all tabs of the build menu is too large to fit it's space | | mblazewicz | Aug 13, 2024 |
| 0029263 | 1 | | When on a lense other than navigation and you use the keyboard shortcut for navigation (ctrl + n) it switches the UI to versatil | | Chris_McElligottPark | Aug 13, 2024 |
| 0029261 | 3 | | Gameplay - Technician isn't marked as defective after attacking the rebel observer | | mblazewicz | Aug 12, 2024 |
| 0029262 | 1 | | Other - Rebel organization for prologue can be pacifist | | mblazewicz | Aug 12, 2024 |
| 0029260 | 1 | | GUI - If player pins 11-13+ resources the resource bar in top left will overlap with the top right part of the UI | | mblazewicz | Aug 12, 2024 |
| 0029258 | | | Attempting to scrap excess androids through menu causes error to pop. | new | Irl_VriskaSerket | Aug 11, 2024 |
| 0029255 | | | GUI QOL - Total Resource Change per turn | new | A Devil Chicken | Aug 10, 2024 |
| 0029254 | | | GUI Suggestion - Vehicle unit carry slots show compatible unit types | new | A Devil Chicken | Aug 10, 2024 |
| 0029253 | | | GUI Bug - X close out button for Bulk Unit Stance Change does not work, but ESC does | new | A Devil Chicken | Aug 10, 2024 |
| 0029252 | 1 | | Softlock on UI Tour - Missing Tooltip for Unit Panel | | A Devil Chicken | Aug 9, 2024 |
| 0029193 | 1 | | Tutorial info on colour matching to show up only for the second (or later) fight in the game | | Fluffiest | Aug 9, 2024 |
| 0029196 | 1 | | Tutorial bug: Subduing investigators with Technician does not progress objective. | | Fluffiest | Aug 9, 2024 |
| 0029244 | 2 | | Gameplay - Non-lethally subduing the rebel observer doesn't cause a rebel response | | mblazewicz | Aug 9, 2024 |
| 0029239 | 2 | | Gameplay - Player isn't blocked on water investigation if they haven't completed the weapons and armor project | | mblazewicz | Aug 9, 2024 |
| 0029187 | 1 | | Different color of stretchy-line in the hacking interface when you will split. | | Chris_McElligottPark | Aug 9, 2024 |
| 0029188 | 1 | | "The place" should have a ground. | | Chris_McElligottPark | Aug 9, 2024 |
| 0029208 | 1 | | Exception thrown when clearing homicide investigation prompt | | Pingcode | Aug 9, 2024 |
| 0029219 | 2 | | Exception - Trying to move a mech after immobilizing it causes a rapidly repeating exception | | mblazewicz | Aug 9, 2024 |
| 0029228 | 1 | | wrong text on load keybind | | Gabarn | Aug 9, 2024 |
| 0029224 | 2 | | Customizing Raven, then opening Customize menu on other units causes NullReferenceException | | glencoe2004 | Aug 9, 2024 |
| 0029199 | 1 | | Exception thrown when attempting to customise Technician | | Pingcode | Aug 9, 2024 |
| 0029203 | 3 | | Exception when opening Deliver Craft equipment screen after customizing other units | | Mintdragon | Aug 9, 2024 |