Viewing Issues 201 - 250 / 24142
ID | Category | Summary | Status | Reporter | Updated | ||
---|---|---|---|---|---|---|---|
0024310 | 8 | [AI War 2] Bug - Other | Repeated Bug for host after non-host transfers ships out of transport with Viral Shredder | resolved (x4000Bughunter) | Chthon | Jan 20, 2021 | |
0024297 | 1 | [AI War 2] Bug - Gameplay | Viral Shredders Make More and More Copies Upon Loading Saves | resolved (x4000Bughunter) | Crabby | Jan 20, 2021 | |
0023375 | 1 | [AI War 2] Bug - Gameplay | Viral Shredder copies cannot be loaded on transports or be selected with the fleet hotkey | resolved (x4000Bughunter) | GreatYng | Jan 20, 2021 | |
0024348 | [AI War 2] Suggestion | Tackle Drone Frigate and Sniper Synergy proposal | new | Lightjolly | Jan 19, 2021 | ||
0023717 | 5 | [AI War 2] GUI | Attempting to place a structure on the outer planet boundary instead places it in the inner planet boundary | new | TechSY730 | Jan 19, 2021 | |
0024347 | [AI War 2] Suggestion | Confusion over second AIP floor | assigned (x4000Bughunter) | BadgerBadger | Jan 19, 2021 | ||
0024341 | 4 | [AI War 2] Bug - Gameplay | Ship Caps for strikecraft displayed inconsistently in C+click window and tech preview | resolved (x4000Bughunter) | Minotaar | Jan 19, 2021 | |
0024346 | [AI War 2] Gameplay Idea | During press period: Interplanetary Weapons | assigned (x4000Bughunter) | x4000Bughunter | Jan 19, 2021 | ||
0024343 | [AI War 2] Gameplay Idea | During press period: ship encyclopedia | assigned (x4000Bughunter) | x4000Bughunter | Jan 19, 2021 | ||
0024344 | [AI War 2] Gameplay Idea | During press period: Hacking Improvements | assigned (x4000Bughunter) | x4000Bughunter | Jan 19, 2021 | ||
0024345 | [AI War 2] Gameplay Idea | During press period: Loadouts | assigned (x4000Bughunter) | x4000Bughunter | Jan 19, 2021 | ||
0024300 | 1 | [AI War 2] Graphical Bug | Battle Strength Indicator Not Accurate | resolved (x4000Bughunter) | Crabby | Jan 19, 2021 | |
0024246 | 16 | [AI War 2] Graphical Bug | Wrong strength numbers on galaxy map | resolved (x4000Bughunter) | Kahuna | Jan 19, 2021 | |
0024319 | 8 | [AI War 2] Gameplay Issue | Unable to prevent the construction of a Golem | resolved (x4000Bughunter) | poljik2 | Jan 18, 2021 | |
0024332 | 1 | [AI War 2] Bug - Other | Log spam on starting game | resolved (x4000Bughunter) | Chthon | Jan 18, 2021 | |
0024336 | 1 | [AI War 2] Crash/Exception | NullReferenceException Engine_AIW2.GetHasSelection error spam and has to exit | resolved (x4000Bughunter) | samnainocard | Jan 18, 2021 | |
0024337 | 4 | [AI War 2] Bug - Gameplay | Negative Caps on Tech Upgrade Preview | resolved (x4000Bughunter) | NRSirLimbo | Jan 18, 2021 | |
0024321 | 4 | [AI War 2] Balance Issue | Poltergeist shooting under force fields seems like a very cheesy mechanic | resolved (x4000Bughunter) | Arides | Jan 18, 2021 | |
0024298 | 2 | [AI War 2] Crash/Exception | MissingArcenDynamicTableException | resolved (x4000Bughunter) | Crabby | Jan 18, 2021 | |
0024327 | 1 | [AI War 2] Crash/Exception | NullReferenceException: ShotVisualizer.DoShotMovement | resolved (x4000Bughunter) | samnainocard | Jan 18, 2021 | |
0024334 | 1 | [AI War 2] Bug - Gameplay | Logistics Stations fall afoul of the maximum of 4 forcefields | resolved (x4000Bughunter) | Chthon | Jan 18, 2021 | |
0024331 | 3 | [AI War 2] Gameplay Issue | GCAs plain don't work | resolved (x4000Bughunter) | Chthon | Jan 18, 2021 | |
0024209 | 8 | [AI War 2] Bug - Gameplay | Place Multiple Fails | resolved (x4000Bughunter) | Astilious | Jan 18, 2021 | |
0024338 | 1 | [AI War 2] Bug - Gameplay | Unscouted AI overlord can be located by applying an objective priorty marker to its intel entry | resolved (x4000Bughunter) | Tim_Fragmagnet | Jan 18, 2021 | |
0024339 | 4 | [AI War 2] Suggestion | Defensive Mode for player fleets. The ability to designate your own warden fleets to reduce repetitive defense micro. | closed (x4000Bughunter) | Tim_Fragmagnet | Jan 18, 2021 | |
0024333 | [AI War 2] Bug - Gameplay | Hacking Dyson Sphere spawns ally during hack, but become enemy after | new | samnainocard | Jan 16, 2021 | ||
0024322 | 1 | [AI War 2] Gameplay Idea | Show fleet line strength in the Manage Fleet screen | new | Daw11 | Jan 15, 2021 | |
0024326 | [AI War 2] Suggestion | Hack Confirmation Dialog | new | samnainocard | Jan 15, 2021 | ||
0024325 | 1 | [AI War 2] Bug - Gameplay | Hack: ARS reroll doesn't change ARS contents | new | Arides | Jan 15, 2021 | |
0024320 | 6 | [AI War 2] Balance Issue | Mapgen: Spire archive 2 jumps from HW | new | Arides | Jan 14, 2021 | |
0024283 | 2 | [AI War 2] Bug - Gameplay | AI fleets ignore long range units and just sit and get shot | new | Arides | Jan 14, 2021 | |
0024323 | [AI War 2] Gameplay Idea | Visual indicator for invulnerable units | assigned (x4000Bughunter) | Daw11 | Jan 14, 2021 | ||
0024307 | 2 | [AI War 2] Crash/Exception | Fatal faction error | closed (x4000Bughunter) | Lightjolly | Jan 11, 2021 | |
0021804 | 8 | [AI War 2] Suggestion | Fleet Load-Move-(Unload) move order | resolved (x4000Bughunter) | darkarchon | Jan 11, 2021 | |
0022244 | 3 | [AI War 2] Bug - Gameplay | Hotkeys inconsistencies | resolved (x4000Bughunter) | deo | Jan 11, 2021 | |
0022255 | 1 | [AI War 2] Suggestion | Two new commands for fleets | resolved (x4000Bughunter) | deo | Jan 11, 2021 | |
0021798 | 4 | [AI War 2] GUI | Suggestion: Queue Load/Unload order with shift-L and shift-U | resolved (x4000Bughunter) | Asteroid | Jan 11, 2021 | |
0022054 | 1 | [AI War 2] Suggestion | Unload move hotkey for transports | resolved (x4000Bughunter) | NB_FlankStrike | Jan 11, 2021 | |
0022188 | 1 | [AI War 2] Suggestion | Unload Move Command | resolved (x4000Bughunter) | StarKeep | Jan 11, 2021 | |
0022375 | 1 | [AI War 2] Suggestion | Queuing unload command for fleets | resolved (x4000Bughunter) | Daniexpert | Jan 11, 2021 | |
0022449 | 1 | [AI War 2] Suggestion | New command: "Unload at destination" OR ability to queue up Unload order | resolved (x4000Bughunter) | Admiral | Jan 11, 2021 | |
0024318 | 2 | [AI War 2] Suggestion | Fallen Spire Plot doesn't work well with Multiplayer | new | Chthon | Jan 11, 2021 | |
0024317 | 1 | [AI War 2] Crash/Exception | ReevaluateUnitOrders multiplayer client crash | resolved (x4000Bughunter) | BadgerBadger | Jan 11, 2021 | |
0024314 | 1 | [AI War 2] Bug - Gameplay | Bug report -- "Lich Weapon" showing up as an option in Tech Vault | resolved (BadgerBadger) | zeusalmighty | Jan 10, 2021 | |
0024315 | 3 | [AI War 2] Bug - Gameplay | Typo in ship cap minimum value leads to insane raid frigate cap. | resolved (BadgerBadger) | CRCGamer | Jan 10, 2021 | |
0024282 | 2 | [AI War 2] Balance Issue | Outguard still weak-ish (on higher difficulties) | new | Arides | Jan 10, 2021 | |
0024289 | 5 | [AI War 2] GUI | Issue starting a new custom game | assigned (x4000Bughunter) | poljik2 | Jan 9, 2021 | |
0024312 | [AI War 2] Suggestion | Lobby control for allied repairs doesn't allow for assisting ally constructions | new | Chthon | Jan 9, 2021 | ||
0024311 | [AI War 2] Suggestion | Allied factories will not assist building ships, but should. | new | Chthon | Jan 9, 2021 | ||
0024278 | 1 | [AI War 1 / Classic] Bug - Gameplay | Repeated Bug for host after non-host transfers ships out of transport with Viral Shredder | new | Chthon | Jan 9, 2021 |