Viewing Issues 251 - 300 / 25773

  IDCategorySummaryStatusReporterUpdated 
 0025968 
[AI War 2]  Bug - Gameplay
no alert for alerted plasma eye
new
tadrinthDec 15, 2021
 00259582
[AI War 2]  Gameplay Idea
Interplanetary Weapon 1: The Last Resort (DLC1)
new
x4000BughunterDec 14, 2021
 00259592
[AI War 2]  Gameplay Idea
Interplanetary Weapon 2: The Time Stopper (DLC1)
new
x4000BughunterDec 14, 2021
 00259431
[AI War 2]  Gameplay Idea
Spire fleet harmonics
closed (x4000Bughunter)
x4000BughunterDec 14, 2021
 00259421
[AI War 2]  Gameplay Idea
Spire fleet size limitations
closed (x4000Bughunter)
x4000BughunterDec 14, 2021
 0025966 
[AI War 2]  Gameplay Idea
Mayhem Consultant (kickstarter)
new
x4000BughunterDec 14, 2021
 0025965 
[AI War 2]  Gameplay Idea
Art-Related Backer Rewards (kickstarter)
new
x4000BughunterDec 14, 2021
 0025964 
[AI War 2]  Gameplay Idea
Name a Planet (kickstarter)
new
x4000BughunterDec 14, 2021
 0025963 
[AI War 2]  Gameplay Idea
Text-Based or Design-based Mercenary Stuff (kickstarter)
new
x4000BughunterDec 14, 2021
 0025962 
[AI War 2]  Gameplay Idea
Design and Name an AI (kickstarter)
new
x4000BughunterDec 14, 2021
 0025961 
[AI War 2]  Gameplay Idea
Cyber Ciphers (kickstarter)
new
x4000BughunterDec 14, 2021
 0025960 
[AI War 2]  Gameplay Idea
Interplanetary Weapon 3: The Wormhole Jammer (DLC1)
new
x4000BughunterDec 14, 2021
 002351236
[AI War 2]  Gameplay Idea
Seeking ideas for "infrastructure" for DLC2.
closed (x4000Bughunter)
x4000BughunterDec 14, 2021
 00235879
[AI War 2]  Gameplay Idea
Thoughts for later: alternative win conditions via hostile base game factions.
closed (x4000Bughunter)
x4000BughunterDec 14, 2021
 002360411
[AI War 2]  Gameplay Idea
Seeking ideas for "batteries" that reward you for defending planets for DLC2 or DLC3.
closed (x4000Bughunter)
x4000BughunterDec 14, 2021
 00243441
[AI War 2]  Gameplay Idea
During press period: Hacking Improvements
resolved (x4000Bughunter)
x4000BughunterDec 14, 2021
 0024346 
[AI War 2]  Gameplay Idea
During press period: Interplanetary Weapons
closed (x4000Bughunter)
x4000BughunterDec 14, 2021
 0025957 
[AI War 2]  Gameplay Idea
Warhead silos and warheads (DLC1)
new
x4000BughunterDec 14, 2021
 0025956 
[AI War 2]  Gameplay Idea
Player taunts against the AI (kickstarter item)
new
x4000BughunterDec 14, 2021
 0025955 
[AI War 2]  Gameplay Idea
New brutal AI type: The Blip (DLC1)
new
x4000BughunterDec 14, 2021
 0025954 
[AI War 2]  Gameplay Idea
Roaming Shroud faction (DLC1)
new
x4000BughunterDec 14, 2021
 0025953 
[AI War 2]  Gameplay Idea
Permadeath items for deathwish mode.
new
x4000BughunterDec 14, 2021
 0025952 
[AI War 2]  Gameplay Idea
Lower TSS and ODSS and ARS options. (forced on in expert)
new
x4000BughunterDec 14, 2021
 0025951 
[AI War 2]  Gameplay Idea
CPA repositories (mandatory on expert)
new
x4000BughunterDec 14, 2021
 0025950 
[AI War 2]  Gameplay Idea
CPA timing adjustable in lobby. (forced higher on expert)
new
x4000BughunterDec 14, 2021
 0025949 
[AI War 2]  Gameplay Idea
More intense versions of nasty picks, forced on for expert mode.
new
x4000BughunterDec 14, 2021
 0025948 
[AI War 2]  Gameplay Idea
Intense after-hack exostrikes lobby option, forced on for expert mode.
new
x4000BughunterDec 14, 2021
 0025944 
[AI War 2]  Gameplay Idea
Modular ships "switching frames"
new
x4000BughunterDec 14, 2021
 0025935 
[AI War 2]  Gameplay Issue
(Xml Only) Ark Empires need to have some pop-out mobile home-style defenses that they can use as-desired, like forcefields.
new
x4000BughunterDec 14, 2021
 0025936 
[AI War 2]  Gameplay Idea
Spire-Infused Empire to start you with a spire city right on your start planet, and use a version of fallen spire code.
new
x4000BughunterDec 14, 2021
 0025939 
[AI War 2]  Gameplay Idea
Spire-infused empire to not have relics, and allow you to build a new spire city after every 4 planets controlled.
new
x4000BughunterDec 14, 2021
 0025940 
[AI War 2]  Gameplay Idea
Spire-infused empire to be one-max, and to also disallow fallen spire faction.
new
x4000BughunterDec 14, 2021
 00259371
[AI War 2]  Bug - Other
Heroic AI Type can get normal Harbingers
resolved (BadgerBadger)
RocketAssistedPuffinDec 14, 2021
 00258504
[AI War 2]  Bug - Gameplay
Architrave constantly retreating through wormhole due to overwhelming forces
assigned (BadgerBadger)
RocketAssistedPuffinDec 14, 2021
 0025928 
[AI War 2]  Suggestion
Simple Core Shield Generators implementation for expert mode, deprecate mod by cml.
new
x4000BughunterDec 14, 2021
 0025931 
[AI War 2]  Note To Test
Test and fix spire city death and necromancer city death and fleet death on worlds that are destroyed.
new
x4000BughunterDec 14, 2021
 0025908 
[AI War 2]  Suggestion
Fleet stats for players: kills, deaths counts and strength totals.
new
x4000BughunterDec 14, 2021
 0025922 
[AI War 2]  Gameplay Idea
Reintroduce beacon factions, but in a new way.
new
x4000BughunterDec 14, 2021
 0025915 
[AI War 2]  GUI
Necromancer Flagship upgrade text mentions Science as well.
new
RocketAssistedPuffinDec 14, 2021
 0025913 
[AI War 2]  Suggestion
Modal yes/no prompt when loading a save with FEWER dlcs/mods than you have now.
new
x4000BughunterDec 14, 2021
 00258831
[AI War 2]  Bug - Audio
"Our planet is under attack" bark when outnumbered on enemy planet
new
tadrinthDec 14, 2021
 0025910 
[AI War 2]  GUI
Add in fancy graphs (plugin) for showing kills and deaths over time, by number or strength, fleet or aggregate.
new
x4000BughunterDec 14, 2021
 0025909 
[AI War 2]  GUI
At game end, properly show the most effective fleet rather than a random one like it presently is.
new
x4000BughunterDec 14, 2021
 0025907 
[AI War 2]  GUI
Actually have an in-game list of achievement completion!
new
x4000BughunterDec 14, 2021
 0025906 
[AI War 2]  GUI
Show quickstarts that you have previously completed.
new
x4000BughunterDec 14, 2021
 0025905 
[AI War 2]  Suggestion
add achievements for winning all of the official quickstarts
new
x4000BughunterDec 14, 2021
 0025904 
[AI War 2]  GUI
remember what quickstart you started on in world data, for achievement purposes and other lookup.
new
x4000BughunterDec 14, 2021
 0025899 
[AI War 2]  GUI
Implement the vassal orders xml framework that then transitions to vassal missions / gamecommands.
assigned (x4000Bughunter)
x4000BughunterDec 14, 2021
 0025898 
[AI War 2]  GUI
In-game ship encyclopedia.
new
x4000BughunterDec 14, 2021
 0025896 
[AI War 2]  GUI
Player types that don't use metal to not see metal harvesters/asteroids unless another player owns it.
new
x4000BughunterDec 14, 2021