| 0029742 | | | Grand Theft Aero quest cannot be progressed until ending turn or reloading a save | | Fluffiest | Nov 18, 2024 |
| 0029743 | 1 | | Key Contacts tab of History is awkward to use and probably buggy. | | Fluffiest | Nov 18, 2024 |
| 0029755 | | | "Destructive infiltration" for the liquid metal tiger. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029754 | | | Look into the "chimney A" and similar being used at small nuclear sites. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029741 | 1 | | City generation bug - Nuclear power plant with no fence around it | | Fluffiest | Nov 18, 2024 |
| 0029753 | | | POIs on irradiated cells, with all buildings destroyed, should be destroyed. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029752 | 1 | | Suggestion - Add a list of viable units to the Trapped Child contemplation | | mblazewicz | Nov 18, 2024 |
| 0029748 | 1 | | Gameplay - Bulk units and hacked mechs target the rebel observer despite them being a noncombatant unit | | mblazewicz | Nov 18, 2024 |
| 0029750 | | | Network connectivity issues on cells that are irradiated. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029749 | | | Explosion of network tower is on the top rather than the base during nuclear explosions. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029747 | | | Civilian deaths from nuclear explosions you cause to be tracked as themselves and murders. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029746 | | | Liquid metal tiger needs better visuals for its liquid metal form. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029745 | | | Liquid metal tiger needs to be able to pounce. | | Chris_McElligottPark | Nov 18, 2024 |
| 0029587 | 2 | | Possible blocker: Prismatic Tungsten not showing up *even* when a unit moves | | Fluffiest | Nov 17, 2024 |
| 0029736 | 1 | | Weapon and equipment suggestions | new | Fluffiest | Nov 17, 2024 |
| 0029308 | 3 | | Grand Theft Aero quest | | Mikeyd | Nov 17, 2024 |
| 0029602 | 1 | | City conflict involving Wolverines and Golden Pyramid | new | Fluffiest | Nov 17, 2024 |
| 0029737 | | | Compact Water Filters consume the same amount of power as filtration towers | new | Fluffiest | Nov 17, 2024 |
| 0029734 | 1 | | Some tents, rubble, and plants look transparent | | Fluffiest | Nov 17, 2024 |
| 0029735 | | | Subnet boosters still mentioned in "subnet basics" handbook entry | new | Fluffiest | Nov 17, 2024 |
| 0029304 | 1 | | Reloading an On Landing save causes enemies to skip their actions | new | Fluffiest | Nov 17, 2024 |
| 0029676 | 1 | | Replacing an already existing internal structure with Tiny Electrical Parasite ignores distance requirement | | Alias50 | Nov 16, 2024 |
| 0028992 | 4 | | slurry mines can be built inside their exclusion zones by changing into the job from a different one | | kenken244 | Nov 16, 2024 |
| 0029732 | 1 | | For later: allow demolishing the investigation target with AGI rescue. | | Chris_McElligottPark | Nov 16, 2024 |
| 0029728 | 1 | | Suggestion - Close command mode when player selects a unit | | mblazewicz | Nov 16, 2024 |
| 0028516 | 3 | | Other - Switching jobs on parasitic buildings back to regular will cause deterrence to stay visible | | mblazewicz | Nov 16, 2024 |
| 0028819 | 1 | | Bug - Attack type selection doesn't always update when changing weapon while customizing unit | | teo4512 | Nov 16, 2024 |
| 0029731 | 1 | | Gameplay - Shell company units can get involved in a city conflict but cannot interact with any of the units | | mblazewicz | Nov 15, 2024 |
| 0029730 | | | Suggestion - Add attack range to the placing units display | | mblazewicz | Nov 15, 2024 |
| 0029729 | | | Clarity - GUI - It is not obvious which fields will be unlocked on debate grid after placing an action | | aborys | Nov 15, 2024 |
| 0029727 | 1 | | Clarity - GUI - Android Menu is not visible when Standby Tutorial appears | | Maciej Piernicki | Nov 15, 2024 |
| 0029726 | 2 | | Clarity - GUI - Command Mode is closing after deploying an Android | | Maciej Piernicki | Nov 15, 2024 |
| 0029724 | 2 | | Gameplay - Scientists pay TMI for working for the TMI | | mblazewicz | Nov 15, 2024 |
| 0029723 | 1 | | Error log prevents android deployment | | Irl_VriskaSerket | Nov 15, 2024 |
| 0029722 | 2 | | Exception - Attempting to place any unit in range of PoI causes an exception | | mblazewicz | Nov 15, 2024 |
| 0029725 | 1 | | Clarity - Gameplay - Progressing Steal Prismatic Tungsten is easiest to do with loading into save after fail | | Maciej Piernicki | Nov 15, 2024 |
| 0029720 | 1 | | some structures to be associated with your shell company and immune to attack, don't show health by default. | | Chris_McElligottPark | Nov 14, 2024 |
| 0029715 | 2 | | Gameplay - Repair spiders are 2x more effective at healing units within vehicles | | mblazewicz | Nov 14, 2024 |
| 0029719 | 2 | | Clarity - Suggestion - It is very easy to skip an important part of the "New Style Of Investigation" tooltip | | ssiarkowska | Nov 14, 2024 |
| 0029718 | 1 | | Clarity - GUI - Network Tower is missing more information after pressing show detailed tooltip | | Maciej Piernicki | Nov 14, 2024 |
| 0029717 | 1 | | Clarity - GUI - Handbook Entry widget on Projects tracker does not disappear after reading the Entry through Handbook in tooltip | | Maciej Piernicki | Nov 14, 2024 |
| 0029716 | 1 | | Clarity - GUI - Expiry date is not exposed enough when first crafting of an Consumable | | Maciej Piernicki | Nov 14, 2024 |
| 0029714 | 1 | | Other - Suggested amount of Helix Forges don't provide enough storage to build Network Replay Bunker | | mblazewicz | Nov 14, 2024 |
| 0029713 | 1 | | Enemy troops spawn at territory control flags despite sufficient deterrence. | | Stetc | Nov 14, 2024 |
| 0029657 | 1 | | Launched nomad planet at zenith architrave successfully, but exostrike waves won't stop | new | The Grand Mugwump | Nov 13, 2024 |
| 0029712 | | | Clarity - Suggestion - The final "unwinnable" fight in prologue needs a hint | | aporczynska | Nov 13, 2024 |
| 0029711 | 1 | | Clarity - GUI - Currently controlled Android is least visible when the view is zoomed out | | Maciej Piernicki | Nov 13, 2024 |
| 0029710 | 1 | | Gameplay - Bulk units actively target Secforce Hackers within their range | | mblazewicz | Nov 13, 2024 |
| 0029709 | 1 | | Clarity - Gameplay - Faster Microbuilder Production Project is hard to complete | | Maciej Piernicki | Nov 13, 2024 |
| 0029708 | 1 | | Gameplay - If hackers are disconnected from network they will not raise alarm despite being attacked | | mblazewicz | Nov 13, 2024 |