View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0029563 | Heart Of The Machine | Bug - Gameplay | Oct 23, 2024 2:44 pm | Oct 24, 2024 11:38 pm | |
Reporter | Hawk_v3 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.592.6 Construction And Storage Transformation | ||||
Fixed in Version | 0.592.9 Compute Time And Hacking | ||||
Summary | 0029563: Failing a Prismatic Heist causes enemy units to spawn as converted. | ||||
Description | Use the Peacekeeper to go to a prismatic event, and attempt to be authoratitive. Fail causes 4 snipers to spawn as yours. | ||||
Tags | No tags attached. | ||||
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Thanks! * Fixed a bug where if you failed the prismatic tungsten heist, then whatever enemies spawned would sort-of belong to you, but you wouldn't be able to give them any orders. They now properly spawn for the owner of that military base. ** I've also checked the other various repeat events that could have something like this, and they're all fine already; this seemed to be the only one that was messed up. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 23, 2024 2:44 pm | Hawk_v3 | New Issue | |
Oct 23, 2024 2:44 pm | Hawk_v3 | File Added: Before.save | |
Oct 23, 2024 2:44 pm | Hawk_v3 | File Added: Saved On Exit Landing Turn 437.save | |
Oct 24, 2024 11:38 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 24, 2024 11:38 pm | Chris_McElligottPark | Status | new => resolved |
Oct 24, 2024 11:38 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 24, 2024 11:38 pm | Chris_McElligottPark | Fixed in Version | => 0.592.9 Compute Time And Hacking |
Oct 24, 2024 11:38 pm | Chris_McElligottPark | Note Added: 0070522 |