View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029389 | Heart Of The Machine | GUI | Sep 14, 2024 11:33 am | Oct 24, 2024 10:58 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.592.9 Compute Time And Hacking | ||||
Summary | 0029389: Improve tooltips and visibility of hacks that are not allowed. | ||||
Description | From Fluffiest, 0029338 * It doesn't differentiate between a hack attempt that will succeed and one that will fail. In reality, trying to hack the Panther will fail due to its high hacking resistance and will result in a regular attack instead. Trying to hack the distant Machinist will also fail, presumably due to the target being out of range. Both failures will, extremely inconveniently, result in the Raven running up to the mech and punching it. * It indicates that the Raven will move to the target (since it has no equipped weapon and is using fists). In reality, hacking the nearest Machinist does NOT move the Raven. This is filed as "suggestion" because I wanted to suggest what the player should see when mousing over a target while in hacking mode. * If the target can be hacked, show a preview of the result - a popup with some info on the hacking attempt, and target lines to show which enemy units will begin attacking either the hacker or the converted unit. * If the target cannot be hacked, indicate why not: Hacking resistance too high, target out of range, not a viable target for hacking, or whatever. * Upon right-clicking a target that can't be hacked, nothing happens. The game doesn't default to a regular attack or a move or anything, just like when you try to attack a target that's outside your movement range. | ||||
Tags | No tags attached. | ||||
related to | 0029338 | resolved | Chris_McElligottPark | Hacking attempt difficult to distinguish from regular attack |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 14, 2024 11:33 am | Chris_McElligottPark | New Issue | |
Sep 14, 2024 11:33 am | Chris_McElligottPark | Relationship added | related to 0029338 |
Oct 24, 2024 10:58 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 24, 2024 10:58 pm | Chris_McElligottPark | Status | new => resolved |
Oct 24, 2024 10:58 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 24, 2024 10:58 pm | Chris_McElligottPark | Fixed in Version | => 0.592.9 Compute Time And Hacking |
Oct 24, 2024 10:58 pm | Chris_McElligottPark | Note Added: 0070516 |