View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001234 | AI War 1 / Classic | Suggestion - Balance Tweaks | Nov 10, 2010 4:19 am | Dec 20, 2010 7:12 pm | |
Reporter | DakaSha | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.030 | ||||
Summary | 0001234: Bomber III Armor? | ||||
Description | The bombers III get a huuuuge increase in armor over bomber II.. I wouldn't think much about it but the reason tanks were "balanced" with bombers was partly because of their high armor wasn't it? Well bombers III have the same armor as tank III (the previous marks have a big big difference between the two) and the only thing the tank has going for it is a higher build cost and some armor piercing. It loses in everything else :P | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Hmm anybody else feel this is wrong or am i overlooking something? |
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the tank should have proportionately more than the bombers armor.. it should follow a trend from their lower mks. |
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now it seems all bombers just have the exact same amount as the tank with no other apparent changes (as far as i can tell) was this intended? |
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Fixed a while back, with the rebalance of bombers in general. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 10, 2010 4:19 am | DakaSha | New Issue | |
Nov 11, 2010 5:43 pm | DakaSha | Note Added: 0003253 | |
Nov 11, 2010 5:47 pm | Lancefighter | Note Added: 0003254 | |
Nov 13, 2010 3:10 am | DakaSha | Note Added: 0003334 | |
Dec 20, 2010 7:12 pm | Chris_McElligottPark | Note Added: 0006543 | |
Dec 20, 2010 7:12 pm | Chris_McElligottPark | Status | new => resolved |
Dec 20, 2010 7:12 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 20, 2010 7:12 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |