View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0029592 | Heart Of The Machine | Graphical Bug | Oct 27, 2024 8:37 am | Oct 28, 2024 12:12 pm | |
Reporter | Fluffiest | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 0.593 The Girl With The Flower | ||||
Summary | 0029592: Odd effect when moving from city to street view when the only unit in the area is a vehicle | ||||
Description | I don't have a reliable way to reproduce this yet, but the following appears to work about 30% of the time. Load the attached save. In street view, zoom the camera out all the way. Go to map view. Move the camera around a bit, and aim it roughly at the transport vehicle. Press tab to go back to street view. The transport vehicle doesn't appear to render, and the surrounding streets are - while not as dark as areas entirely outside your view - still somewhat darkened. Move the camera around a bit or zoom in and out, and normalcy will return. If I figure out how to reliably make this happen, I'll let you know. I *cannot* get it to happen on areas near the tower or where the player has non-vehicle units around. Attached screenshots show the difference between the bugged and normal view. | ||||
Tags | No tags attached. | ||||
duplicate of | 0029275 | minor fix for later | Chris_McElligottPark | Other - Toggling from map mode to regular view can render the ground significantly later than the rest of the environment |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 27, 2024 8:37 am | Fluffiest | New Issue | |
Oct 27, 2024 8:37 am | Fluffiest | File Added: graphical bug.save | |
Oct 27, 2024 8:37 am | Fluffiest | File Added: 20241027123658_1.jpg | |
Oct 27, 2024 8:37 am | Fluffiest | File Added: 20241027123701_1.jpg | |
Oct 28, 2024 12:12 pm | mblazewicz | Relationship added | duplicate of 0029275 |