View Issue Details

IDProjectCategoryLast Update
0028929Heart Of The MachineBug - OtherJul 4, 2024 7:52 pm
ReporterPaladin852 Assigned ToChris_McElligottPark  
Status confirmedResolutionopen 
Product Version0.553 Fenceline 
Summary0028929: Projectiles taking a long time to register hits
DescriptionWhen enemies fire projectiles (most notably mechs) they can get "stuck" upon reaching the target. They will be visible and stationary or very rapidly moving around the target point for a few seconds before the hit registers and damage is applied.
TagsNo tags attached.

Activities

Paladin852

Jun 22, 2024 8:52 pm

reporter  

image.png (427,525 bytes)
projectiles.save (3,716,154 bytes)

Chris_McElligottPark

Jun 23, 2024 9:32 pm

administrator   ~0069424

I'll be interested to know if this still happens in 0.557, and if so, what framerate you are running at. If you hit F3, you can see what the actual framerate is during this.

Chris_McElligottPark

Jul 4, 2024 7:52 pm

administrator   ~0069631

Test save that demonstrates it well.
slow attack test.save (3,802,132 bytes)

Issue History

Date Modified Username Field Change
Jun 22, 2024 8:52 pm Paladin852 New Issue
Jun 22, 2024 8:52 pm Paladin852 File Added: image.png
Jun 22, 2024 8:52 pm Paladin852 File Added: projectiles.save
Jun 23, 2024 9:32 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 23, 2024 9:32 pm Chris_McElligottPark Status new => feedback
Jun 23, 2024 9:32 pm Chris_McElligottPark Note Added: 0069424
Jul 4, 2024 7:52 pm Chris_McElligottPark Status feedback => confirmed
Jul 4, 2024 7:52 pm Chris_McElligottPark Note Added: 0069631
Jul 4, 2024 7:52 pm Chris_McElligottPark File Added: slow attack test.save