View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006442 | AI War 1 / Classic | Balance Issue | Mar 5, 2012 6:10 pm | Mar 6, 2012 7:35 pm | |
Reporter | HTL2001 | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.027 | ||||
Summary | 0006442: SC attritioner feedback and fortresses/forcefields | ||||
Description | When a forcefield or fortress dies, it triggers the attritioner feedback which can do a good chunk of damage to everything on the planet. This just made for a really fast AI homeworld assault combined with an artillery golem. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
|
Well, I thought that was intended. However, it might be a good idea to make the damage reduced on those hardened targets. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 5, 2012 6:10 pm | HTL2001 | New Issue | |
Mar 6, 2012 8:52 am | tigersfan | Internal Weight | => Fix Before Major Release |
Mar 6, 2012 8:52 am | tigersfan | Assigned To | => keith.lamothe |
Mar 6, 2012 8:52 am | tigersfan | Status | new => assigned |
Mar 6, 2012 7:35 pm | Ranakastrasz | Note Added: 0020462 | |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |