View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006493 | Valley 1 | Gameplay Issue | Mar 7, 2012 8:03 am | Mar 7, 2012 11:45 am | |
Reporter | Terraziel | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Summary | 0006493: Unusual Enemy Concentrations. | ||||
Description | Whilst walking through an otherwise normal maze room I came across what you see in the screenshot. This doesn't seem like intended behavior, but it could be. The rest of the room did still have monsters so it's not as if through coincidence they have managed to all get to the one point. Now as it turns out killing them all was pretty easy, but that's because i had lots of high damage piercing attacks. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
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It's worth posting the world if you can, that's pretty odd. |
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World File added. Unfortunately it's after I killed everything. Without knowing how many enemies are supposed to spawn it's hard to judge, but I've seen a few other spots with strangely high numbers, not as bad as the screenshot, but if you walk just to the left in that save game, the dead end with a gravestone outside it had 3 bats, 3 fire bats and 2 espers in it. |
Date Modified | Username | Field | Change |
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Mar 7, 2012 8:03 am | Terraziel | New Issue | |
Mar 7, 2012 8:03 am | Terraziel | File Added: Enemy_Concentration.png | |
Mar 7, 2012 9:41 am | Chris_McElligottPark | Note Added: 0020500 | |
Mar 7, 2012 9:43 am | tigersfan | Internal Weight | => Polish Tweak |
Mar 7, 2012 9:43 am | tigersfan | Assigned To | => Chris_McElligottPark |
Mar 7, 2012 9:43 am | tigersfan | Status | new => assigned |
Mar 7, 2012 11:42 am | Terraziel | File Added: Environ.7z | |
Mar 7, 2012 11:45 am | Terraziel | Note Added: 0020520 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |