View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006863 | Valley 1 | Gameplay Issue | Mar 25, 2012 10:36 pm | Apr 4, 2012 7:55 pm | |
Reporter | TechSY730 | Assigned To | |||
Status | closed | Resolution | duplicate | ||
Product Version | 0.914 | ||||
Summary | 0006863: "Duck walking" can let you get through 1 tile high passageways | ||||
Description | Normally, you cannot walk through 1 tile high passageways. However, when ducking, and you move forward, you will enter your normal walk animation, but still be able to pass through one tile high passageways. This lets you become trapped by dropoffs after one tile high passageways, even without the "help" of a sliding duck enchant. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0006190 | closed | Chris_McElligottPark | Able to crouch walk under small openings. |
related to | 0006999 | closed | One tile high passageways followed by a drop still generate |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 25, 2012 10:36 pm | TechSY730 | New Issue | |
Mar 25, 2012 11:26 pm | Penumbra | Relationship added | duplicate of 0006190 |
Mar 26, 2012 9:28 am | tigersfan | Internal Weight | => New |
Mar 26, 2012 9:28 am | tigersfan | Status | new => closed |
Mar 26, 2012 9:28 am | tigersfan | Resolution | open => duplicate |
Apr 4, 2012 7:55 pm | TechSY730 | Relationship added | related to 0006999 |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |