Viewing Issues 22501 - 22550 / 29478

  IDCategorySummaryStatusReporterUpdated 
 00064744
[Valley 1]  Bug - Gameplay
Secret mission surface area in Ocean regionBobTheJanitorMay 9, 2012
 00073923
[Valley 1]  Suggestion - Room Ideas/Complaints
Ocean surface chunks should be open under waterIpkinsMay 9, 2012
 00075283
[Valley 1]  Bug - Room Issues
Ocean-Continental Shelf secret mission rooms never have missionsgreyslayerMay 9, 2012
 000605511
[Valley 1]  Bug - Room Issues
No mission availablemithrandiMay 9, 2012
 00070243
[Valley 1]  Bug - Other
Ocean chunks only spawn resoueces if they have cave systemsTollMay 9, 2012
 00072201
[Valley 1]  Gameplay Idea
Warp gates should allow easy returnsBluddyMay 9, 2012
 00058263
[Valley 1]  Bug - Gameplay
Jumping off the top of the screen causes warpingBobTheJanitorMay 9, 2012
 00075271
[Valley 1]  Bug - Room Issues
Warp icon in Boss Tower dungeon mapgreyslayerMay 9, 2012
 00076581
[Valley 1]  Suggestion - Balancing Issues
Rejigger mission rewards
considering
PenumbraMay 9, 2012
 00075625
[AI War 1 / Classic]  Bug - Gameplay
AI eye doesn't want to self-destruct because of Fabricator
assigned (keith.lamothe)
PurloxMay 9, 2012
 00076821
[Valley 1]  Bug - Other
Inaccessible area in overland Ocean Shallows areaPenumbraMay 9, 2012
 00076543
[Valley 1]  Suggestion - Balancing Issues
Water spell upgrades locked until 30 missions done?MouldyKMay 9, 2012
 0007679 
[Valley 1]  GUI
Minimap updatingAcetylMay 9, 2012
 00076801
[Valley 1]  Suggestion - Enchant Ideas
Monetize excess enchantsAcetylMay 9, 2012
 00067831
[Valley 1]  Bug - Gameplay
Meteors in Defend Supply Depot From Meteor Storm mission should be immune to windstorm pushkhadgarMay 9, 2012
 0007677 
[Valley 1]  Suggestion
The day transition should happen at midnight instead of 8AMkhadgarMay 9, 2012
 0007676 
[Valley 1]  Bug - Room Issues
Journey to perfection missions, in buildingsAcetylMay 9, 2012
 00076752
[Valley 1]  Bug - Gameplay
Unable to remove storm on some islands
resolved
kulikscoMay 9, 2012
 00076711
[Valley 1]  Suggestion - Balancing Issues
Scaling of Conserving Mind/Overload/Resilient Form enchants
resolved (keith.lamothe)
lavacamoradaMay 9, 2012
 0007674 
[Valley 1]  GUI
Nodes in Region Map overlapping each otherIzumi5May 9, 2012
 0007669 
[Valley 1]  Suggestion - Multiplayer
Request: Allow the server to test for open ports when advertising server
considering
Chthonic OneMay 9, 2012
 0007666 
[Valley 1]  Gameplay Issue
Cannot use chat while 'esc' menu is up.GauHelldragonMay 9, 2012
 0007663 
[Valley 1]  Bug - Monster Behavior
Sea Worms easily get clipped into/stuck on objectsconductorboshMay 9, 2012
 00076624
[Valley 1]  Bug - Other
Excess of fences in Abandoned Town (and some grasslands) areas.conductorboshMay 9, 2012
 0007657 
[Valley 1]  Suggestion - UI Ideas
enchantment sets for quick swapping
considering
kulikscoMay 9, 2012
 0007656 
[Valley 1]  Suggestion - Balancing Issues
Roll new glyphbarer choices more intelligently.
closed
PrezombieMay 9, 2012
 00073206
[Valley 1]  Bug - Other
Dying after abandoning a battleground mission respawns you in the mission staging groundkhadgarMay 9, 2012
 0007655 
[Valley 1]  Suggestion - UI Ideas
Better tab targeting
considering
kulikscoMay 9, 2012
 00075308
[Valley 1]  Bug - Other
If a user attempts to pick up an item while their inventory is full, they get stuckkhadgarMay 9, 2012
 00076452
[Valley 1]  Suggestion - UI Ideas
Remove keybind text 1, 2, and 3 when only bound to mouse buttons
considering
kulikscoMay 9, 2012
 00076103
[Valley 1]  Bug - Gameplay
Initial 3 NPCs residents on a new continent aren't being counted.
resolved (keith.lamothe)
GauHelldragonMay 9, 2012
 00076521
[Valley 1]  Graphical Bug
Region map to largeAuditorMay 9, 2012
 0007650 
[Valley 1]  Audio Issue
change sound while absorbing damage with shield
considering
kulikscoMay 9, 2012
 000754010
[Valley 1]  Bug - AVWW Multiplayer
Unhandled Exceptions
assigned (keith.lamothe)
LokasMay 9, 2012
 00076651
[Valley 1]  Bug - Monster Behavior
Enemy reduced to negative HP, still alive
resolved
GauHelldragonMay 9, 2012
 0007648 
[Valley 1]  Suggestion - UI Ideas
Mousing over resource in rewards window on big map shows quantity you have/req for shopping list
considering
kulikscoMay 9, 2012
 0007647 
[Valley 1]  Audio Issue
Change sound of crates being damaged
considering
kulikscoMay 9, 2012
 0007673 
[Valley 1]  Bug - Gameplay
Dying in mission causes respawn to mission staging area.PrezombieMay 9, 2012
 00076721
[Valley 1]  Bug - Gameplay
Dying in mission respawns in mission staging area.PrezombieMay 9, 2012
 00076601
[Valley 1]  Suggestion - Enemy Ideas
Black Bull's entropy resistance should still be increased
resolved (keith.lamothe)
conductorboshMay 9, 2012
 00076592
[Valley 1]  Bug - Audio
AVWW - Changing the "sound volume" slider in settings does nothingconductorboshMay 9, 2012
 000766112
[Valley 1]  Crash/Exception
Error in log after mission completion, mission still available and no rewards received.conductorboshMay 9, 2012
 000701110
[Valley 1]  Bug - Other
Stuck in Urban CrawlerTollMay 9, 2012
 0007646 
[Valley 1]  Gameplay Idea
Change they way game shows targeted mobs
considering
kulikscoMay 9, 2012
 00076671
[Valley 1]  Bug - Gameplay
AVWW Mission success error, no reward given
closed
ArturiaMay 9, 2012
 00073047
[Valley 1]  Suggestion - Balancing Issues
Range might be too small nowPurloxMay 9, 2012
 00050873
[Valley 1]  Gameplay Idea
Settlement NPCs: less scampering, more standing - and less stacking!
feedback
zebramattMay 9, 2012
 000764916
[Valley 1]  Suggestion
Removing the focus from missionsBluddyMay 8, 2012
 00075471
[Valley 1]  Balance Issue
"Multiple entity" boss types drop too muchjerithMay 8, 2012
 00037759
[Valley 1]  Programming Todo
For later: implement a "bestiary" of some sort.
strongly considering (Chris_McElligottPark)
Chris_McElligottParkMay 8, 2012