Viewing Issues 22601 - 22650 / 29478

  IDCategorySummaryStatusReporterUpdated 
 0007588 
[Valley 1]  Bug - Audio
Light Rain sound keeps playing while the game is pausedQuaixMay 7, 2012
 0007587 
[Valley 1]  Suggestion - Spell Ideas
Turn platforms/crates into spells
considering
BluddyMay 7, 2012
 0007585 
[Valley 1]  Suggestion - UI Ideas
Selectable Rank for spells in the shopping list
considering
LokarinMay 7, 2012
 0007581 
[Valley 1]  Bug - AVWW Multiplayer
Amoeba bosses in multiplayer can cause bad lag
assigned (keith.lamothe)
GauHelldragonMay 7, 2012
 0007576 
[Valley 1]  Bug - Monster Behavior
Utahraptor stuck in map's endMicosilMay 7, 2012
 00070341
[AI War 1 / Classic]  Crash/Exception
paranoid AI with disabled starships leads to IndexOutOfRange exception
feedback (keith.lamothe)
benetnashMay 7, 2012
 00075821
[Valley 1]  Bug - AVWW Multiplayer
two different error messages in the server chat logfreykinMay 7, 2012
 00075184
[Valley 1]  Bug - Room Issues
Two place windshelter missions rooms have player spawn location issueskhadgarMay 7, 2012
 00075092
[Valley 1]  Bug - Room Issues
Loading into the ground/signing up for Mantis is bad lucknflftwMay 7, 2012
 0007575 
[Valley 1]  Bug - Other
Typo - acid gills torso enchant
resolved
huwMay 7, 2012
 00070423
[AI War 1 / Classic]  Bug - Gameplay
Botnet Golem reclaims some ships as regular
resolved (keith.lamothe)
amethystMay 7, 2012
 0007574 
[Valley 1]  Suggestion - UI Ideas
Currency counter
considering
Izumi5May 7, 2012
 00075731
[Valley 1]  GUI
Description of Consciousness Shards
resolved
Izumi5May 7, 2012
 00075721
[Valley 1]  Bug - Gameplay
Utahraptors don't always notice when you hit them.PenumbraMay 7, 2012
 00076083
[Valley 1]  Bug - Monster Behavior
Monsters will sometimes ignore you even if detected.GauHelldragonMay 7, 2012
 00074774
[Valley 1]  Gameplay Idea
Flesh out characters a little with ancestor ghosts
considering
BluddyMay 6, 2012
 00075592
[Valley 1]  Suggestion - UI Ideas
Entrances to the buildings
considering
Izumi5May 6, 2012
 0007571 
[Valley 1]  Graphical Bug
Welkin Gel doesn't totally fit on Loot Goals windowPenumbraMay 5, 2012
 0007570 
[Valley 1]  Bug - Gameplay
Item pick ups are limited to 10,000TerrazielMay 5, 2012
 0007569 
[Valley 1]  GUI
Abilities bound to just mouse buttons show "(Unbound)"zebramattMay 5, 2012
 0007568 
[Valley 1]  Suggestion - UI Ideas
Consider LMB, RMB, etc. instead of L-Click, R-Click, etc.
considering
zebramattMay 5, 2012
 0007560 
[Valley 1]  Suggestion - UI Ideas
Global volume slider
considering
MicosilMay 5, 2012
 00075581
[Valley 1]  Bug - Room Issues
Lava tower door spawned inside lava.GauHelldragonMay 5, 2012
 00075433
[Valley 1]  Suggestion - Balancing Issues
Higher platforming difficulties
considering
QuaixMay 5, 2012
 0007555 
[Valley 1]  Graphical Bug
Very large framerate drop in puzzle room with many orbsGauHelldragonMay 5, 2012
 0007553 
[Valley 1]  Suggestion - Enchant Ideas
New Enchance Bonus - Status Aliment Protection
considering
GauHelldragonMay 5, 2012
 0007550 
[Valley 1]  Artwork
Make overlord+lieutenant structures easier to spot on worldmap
considering
GauHelldragonMay 5, 2012
 0007549 
[Valley 1]  Bug - Other
Casting shrink in area with many background objects causes game to hangGauHelldragonMay 5, 2012
 0007539 
[Valley 1]  Suggestion - Spell Ideas
Storm Fist does not negate fall damage
considering
LokarinMay 5, 2012
 0007533 
[Valley 1]  Graphical Bug
Walking animation in midair when jumping and touching the ceilingQuaixMay 5, 2012
 0007529 
[Valley 1]  GUI
When a direct spell keybind is set to a mouse button, it still triggers when dragging inventory items out
closed
TechSY730May 5, 2012
 0007580 
[Valley 1]  GUI
When a direct spell keybind is set to a mouse button, it still triggers when closing menus
closed
TechSY730May 5, 2012
 0007579 
[Valley 1]  GUI
When a direct spell keybind is set to a mouse button, it still triggers in HUD elements
closed
TechSY730May 5, 2012
 00074619
[Valley 1]  GUI
When a direct spell keybind is set to a mouse button, it still triggers in menus
assigned (keith.lamothe)
TechSY730May 5, 2012
 0007526 
[Valley 1]  Bug - Gameplay
Clinging Fetor only does base damage.TerrazielMay 5, 2012
 0007523 
[Valley 1]  Bug - Gameplay
Player can use warp gates while deadkhadgarMay 5, 2012
 00075202
[Valley 1]  GUI
AVWW: Dungeon Map Scale Function Not Moving Correctly Bug
closed
GuswutMay 5, 2012
 0007515 
[Valley 1]  Bug - Other
Switching to and from fullscreen changes window sizejerithMay 5, 2012
 00075116
[Valley 1]  Balance Issue
Fire Bats hit for too much
closed
BluddyMay 5, 2012
 00075102
[Valley 1]  Bug - Gameplay
Character stats rolling over/signing up for Mantis is REALLY bad luck :(nflftwMay 5, 2012
 0007507 
[Valley 1]  Suggestion - Mission Ideas
Too many storm missions!
considering
nflftwMay 5, 2012
 00075042
[Valley 1]  Suggestion - UI Ideas
Can we let Shift to be used in conjunction with mouse clicks? KB+Mouse UI annoyance
closed
flechetteMay 5, 2012
 00059868
[Valley 1]  Suggestion - Balancing Issues
Circumstantial mana regen
considering
TheodisMay 5, 2012
 00074851
[Valley 1]  Suggestion - UI Ideas
Stash Box/Action Bar Filler
considering
MortusnyteMay 5, 2012
 00075782
[Valley 1]  Bug - Gameplay
"Native monster has been slain" message after killing an anachronism.MicosilMay 5, 2012
 00075482
[Valley 1]  Suggestion - Balancing Issues
Make Rescue Survivor Missions more common if settlement is in need.GauHelldragonMay 5, 2012
 00075312
[Valley 1]  Bug - Gameplay
Auto-pause on lost focus spams repeated pause attemptskhadgarMay 5, 2012
 00075672
[Valley 1]  Suggestion - UI Ideas
Show Middle Mouse Button ability labelzebramattMay 5, 2012
 00075371
[Valley 1]  Bug - Audio
Boss music in missions doesn't playTechSY730May 5, 2012
 00075571
[Valley 1]  Suggestion - UI Ideas
Interaction with White Guardian should be more clearIzumi5May 5, 2012