View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007674 | Valley 1 | GUI | May 9, 2012 12:03 pm | May 9, 2012 2:18 pm | |
Reporter | Izumi5 | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 1.012 | ||||
Summary | 0007674: Nodes in Region Map overlapping each other | ||||
Description | This happens when you go into several underground buildings in a row of cavern systems and afterwards into another cavern system. Then second row of cavern dungeon nodes overlaps first one's building dungeon nodes. This becomes serious problem when you try to see the dungeon map of or to teleport to second cavern system. The game shows dungeon map of overlapped building nodes, not the desired one. I think this situation can be simply reproduced by going into a cavern, find and enter an underground building, and then going into another cavern (not the lower dungeon). | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 9, 2012 12:03 pm | Izumi5 | New Issue | |
May 9, 2012 2:18 pm | tigersfan | Internal Weight | => Fix Before Major Release |
May 9, 2012 2:18 pm | tigersfan | Assigned To | => Chris_McElligottPark |
May 9, 2012 2:18 pm | tigersfan | Status | new => assigned |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |