Viewing Issues 22751 - 22800 / 29476

  IDCategorySummaryStatusReporterUpdated 
 00068049
[Valley 1]  GUI
Texture wrapping artifacts on minimapNypyrenMay 2, 2012
 000722117
[Valley 1]  Suggestion
Replace "Detection Line" with an AuraPenumbraMay 2, 2012
 00074421
[Valley 1]  GUI
Font gets messed up in some places when using a texture packQuaixMay 2, 2012
 00074162
[Valley 1]  Bug - Other
Mouse capturing (AVWW)
closed
RednaxMay 2, 2012
 00074353
[Valley 1]  Bug - Gameplay
Achievement issuesgorturtleMay 2, 2012
 0007439 
[Valley 1]  GUI
Diluter enchant tooltips need to be updated
assigned (tigersfan)
khadgarMay 2, 2012
 0007433 
[Valley 1]  Suggestion - UI Ideas
Custom Hotbar saves
considering
KregothMay 2, 2012
 00074181
[AI War 1 / Classic]  Suggestion - Campaign Management And Setup
Allow for percentage increase in AIP over time
considering
GUDareMay 2, 2012
 00074281
[Valley 1]  Suggestion - Enemy Ideas
Enemy type that can stand on player created platforms
considering
khadgarMay 2, 2012
 00074303
[Valley 1]  Suggestion - Spell Ideas
Tractor spell
considering
martyn_van_burenMay 2, 2012
 000742712
[Valley 1]  Suggestion - Spell Ideas
Spell sliding
considering
KregothMay 2, 2012
 00074261
[Valley 1]  Suggestion - UI Ideas
Alternative targeting controls
considering
Leafy GreensMay 2, 2012
 00048393
[Valley 1]  Suggestion
Make particle modification support persistent over releaseszebramattMay 2, 2012
 00074211
[Valley 1]  Bug - Room Issues
Trapped miniboss
closed
QuaixMay 2, 2012
 0007419 
[Valley 1]  Gameplay Idea
Moving windstorms
considering
HyfrydleMay 2, 2012
 00072471
[Valley 1]  Bug - Monster Behavior
Explosive Espers bugged explosionskingisaaclinksrMay 2, 2012
 00073591
[Valley 1]  Bug - AVWW Multiplayer
Only tier 2 orbs dropping - higher tier orbs should be rewarded from missions but are not
resolved (keith.lamothe)
NuckMay 2, 2012
 00073624
[Valley 1]  Suggestion - Balancing Issues
Bat form trivializes Journey to Perfection missions.freykinMay 2, 2012
 00060793
[Valley 1]  Suggestion - Balancing Issues
Global Difficulty Level versus Area Difficulty LevelkhadgarMay 2, 2012
 00073297
[Valley 1]  Bug - Gameplay
Upgrading stats caused a reset
considering
SkarlathMay 2, 2012
 00074346
[Valley 1]  Suggestion - Multiplayer
Multiplayer spells should be pooledKregothMay 1, 2012
 00072502
[Valley 1]  Suggestion - UI Ideas
Shopping List for personal quests/tasks/goals
closed
KemenoMay 1, 2012
 00074005
[Valley 1]  Crash/Exception
Big error message after crash, unable to leave continent maprevwhateverMay 1, 2012
 00074323
[Valley 1]  Suggestion - Balancing Issues
Potential exploitkhadgarMay 1, 2012
 00072726
[Valley 1]  Suggestion - UI Ideas
Texture Pack SupportTheGodofCrueltyMay 1, 2012
 000740910
[Valley 1]  Bug - Gameplay
Creeping Death no longer possibleLeafy GreensMay 1, 2012
 00074222
[Valley 1]  Crash/Exception
Crash right after connecting to a multiplayer serverkhadgarMay 1, 2012
 00074203
[Valley 1]  Suggestion - Enemy Ideas
Abandoned towns have way too many espers, at least in new worldsmartyn_van_burenMay 1, 2012
 000738111
[Valley 1]  Suggestion - Balancing Issues
Bat form trivializes Journey to Perfection missions. Even without Storm Dash.
closed
OmoshMay 1, 2012
 00074151
[Valley 1]  Suggestion - Balancing Issues
There should be some intercontinental interactivity
considering
LokarinMay 1, 2012
 00074121
[Valley 1]  Gameplay Idea
Incentivize spells through cost
considering
BluddyMay 1, 2012
 00074107
[Valley 1]  Crash/Exception
AVWW fails to respond upon dying in the Overlord LairIpkinsMay 1, 2012
 00073954
[Valley 1]  Bug - Gameplay
Later continent unlocks ignore tier requirement.freykinMay 1, 2012
 00067809
[Valley 1]  Bug - Monster Behavior
Urban Crawlers not movingMooMay 1, 2012
 00073884
[Valley 1]  Bug - Gameplay
(dragon?) Survivor does not vanish upon completion of rescue survivor missionkhadgarMay 1, 2012
 0007408 
[Valley 1]  Gameplay Idea
Building Suggestion: buildings to connect settlements/allow limited trade
considering
vadatajsMay 1, 2012
 0007406 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Galaxy Map - Seperate "My" and "Allied" ship counts
considering
WingflierMay 1, 2012
 0007403 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
Galaxy Map - Displaying: Force Fields
considering
WingflierMay 1, 2012
 0007402 
[Valley 1]  Suggestion - UI Ideas
Differentiate the dungeon map player/door indicators
considering
The Wuggly UmpMay 1, 2012
 00073753
[Valley 1]  Bug - AVWW Multiplayer
MP spell resources not shared with other players until possibly sometime (much) later
resolved (keith.lamothe)
LintManMay 1, 2012
 0007397 
[Valley 1]  Bug - AVWW Multiplayer
Player-dropped items sometimes vanish in large quantities
assigned (keith.lamothe)
FydaMay 1, 2012
 0007394 
[Valley 1]  Bug - Gameplay
Interior rescue mission did not create monster spawners
closed
IpkinsMay 1, 2012
 00073931
[Valley 1]  Suggestion - UI Ideas
Renaming the player character when choosing it
considering
IpkinsMay 1, 2012
 00072985
[Valley 1]  GUI
200% fire resistanceQuaixMay 1, 2012
 0007390 
[Valley 1]  Graphical Bug
Floating one way teleporter in ice age stash roomPenumbraMay 1, 2012
 00074043
[Valley 1]  Suggestion - UI Ideas
Allow larger font configurationThe Wuggly UmpMay 1, 2012
 0007387 
[Valley 1]  Bug - AVWW Multiplayer
Some more interesting logged items from the Debug Log in a Multiplayer server, and in server chat log
assigned (keith.lamothe)
GUDareMay 1, 2012
 00073633
[Valley 1]  Gameplay Idea
Polish: Wind in the overworld
considering
QuaixMay 1, 2012
 000189911
[AI War 1 / Classic]  Suggestion - New Features
Human Fleet Command Station - Preferably at Murdoch!
considering (Chris_McElligottPark)
ShadowOTEMay 1, 2012
 0007384 
[Valley 1]  Bug - Gameplay
Utahraptors get "stuck" on the player somewhat often.khadgarMay 1, 2012