| 0005901 | | | Mission Idea - Sabotage the Overlord | considering | Hyfrydle | Feb 14, 2012 |
| 0005900 | 1 | | Mission: Steal the boss' loot | considering | Penumbra | Feb 14, 2012 |
| 0005897 | | | Mission - Plumb the Watery Depths | considering | zebramatt | Feb 14, 2012 |
| 0005794 | 1 | | The tooltip of the player have weird health display. | | Toll | Feb 14, 2012 |
| 0005727 | 1 | [Valley 1] Suggestion - Balancing Issues | Starting characters - clearer variety | | zebramatt | Feb 14, 2012 |
| 0005880 | 1 | | Error while trying to enter lower cavern | | mrhanman | Feb 14, 2012 |
| 0005890 | | | Giant skelebot hovers while casting on slopes | | martyn_van_buren | Feb 14, 2012 |
| 0005889 | 1 | | Esc menu seems to still report raw total health | closed | martyn_van_buren | Feb 14, 2012 |
| 0005888 | | | Settlement Stockpile - Scrolling and Duplication | | Oz33 | Feb 14, 2012 |
| 0005885 | | | Objectives screen ignores planet cloaks | | dotjd | Feb 14, 2012 |
| 0005807 | 5 | | Omit numeral from Mark I ships does nothing | considering | Hearteater | Feb 14, 2012 |
| 0005877 | | | AVWW - Windstorm Camera Snap | | Itchykobu | Feb 14, 2012 |
| 0005811 | 2 | | Should the red box around ice pirates include the surrounding squares? | | martyn_van_buren | Feb 14, 2012 |
| 0004919 | 2 | | Lights minimap blips shouldn't obscure other blips | | zebramatt | Feb 13, 2012 |
| 0005861 | 2 | [Valley 1] Suggestion - Room Ideas/Complaints | Chunk Map: Ball of Light indicator dot obscures door indicator | | Erocs | Feb 13, 2012 |
| 0005830 | 3 | | Warp Stones in Ocean areas spawning in the sky | | BobTheJanitor | Feb 13, 2012 |
| 0005817 | 2 | | Doesn't quite sit right, yeah? | | Revannefarious | Feb 13, 2012 |
| 0005789 | 1 | [Valley 1] Suggestion - Room Ideas/Complaints | Warp stones spawn weirdly on uneven ground | | martyn_van_buren | Feb 13, 2012 |
| 0003767 | 4 | | Teleporting units are teleporting through shields directly through the wormhole being covered by it | | Mayjori | Feb 13, 2012 |
| 0005855 | 4 | | Crash on entering tower on Toll's server. | | Arnos | Feb 13, 2012 |
| 0005836 | 3 | | Inconsistent Fleet Ship Immunities Between Marks | | Niccus | Feb 13, 2012 |
| 0005790 | 1 | | Allies in battlefield missions should have dialogue after mission is complete | considering | martyn_van_buren | Feb 13, 2012 |
| 0003285 | 1 | | Enemy: Tornados. | | Chris_McElligottPark | Feb 13, 2012 |
| 0005874 | 2 | | Broken Golems Exowave pathing logic busted | | dotjd | Feb 13, 2012 |
| 0005871 | 6 | | HBC modules | considering | Spikey00 | Feb 13, 2012 |
| 0002844 | 9 | | Auto-updater is broken on Mac Steam Version | | Commiesalami | Feb 13, 2012 |
| 0005792 | 4 | | You can get hurt during warp stone explanation! | | martyn_van_buren | Feb 13, 2012 |
| 0005838 | 1 | | Missing warp stone marked on map | | martyn_van_buren | Feb 13, 2012 |
| 0005864 | 3 | | Suggest spawning unlockable materials in all chunks, but only accessable if unlocked | | GrimerX | Feb 13, 2012 |
| 0005869 | 4 | | Multiply resource cap by homeworld count | | FunnyMan | Feb 13, 2012 |
| 0005818 | 2 | | Ilari stone cave missing Ilari stone | new | BobTheJanitor | Feb 13, 2012 |
| 0005693 | 3 | | Blade spawner blades having problems targetting guardians under forcefield | | Spikey00 | Feb 13, 2012 |
| 0005870 | | | Cleanup drones can destroy (and recycle?) helpless units and structures | considering | FunnyMan | Feb 13, 2012 |
| 0005711 | 3 | | Zenith caches and viral shredders | considering | zharmad | Feb 13, 2012 |
| 0005865 | 1 | | ores too rare | considering | Armanant | Feb 13, 2012 |
| 0005581 | 5 | | Enabling stuff before the game should be a sliding scale. | considering | ElOhTeeBee | Feb 13, 2012 |
| 0005868 | 1 | | Tried to break a platform... | | Oz33 | Feb 13, 2012 |
| 0005798 | 1 | | Error when using fire tuch on medium wood platform | | Ixiohm | Feb 13, 2012 |
| 0005857 | | | Starship disassemblers should not be a global alert, allow click to jump-to the unit in question | considering | Spikey00 | Feb 13, 2012 |
| 0005722 | 5 | [Valley 1] Suggestion - Balancing Issues | Health drops still seem excessive | | martyn_van_buren | Feb 13, 2012 |
| 0005853 | | | Giving a fortress an attack order in range causes it to move slightly, which causes repair timer to reset | | Spikey00 | Feb 13, 2012 |
| 0005852 | | | Enchant unlocking progress bar | closed | BobTheJanitor | Feb 13, 2012 |
| 0005779 | 1 | [Valley 1] Suggestion - Balancing Issues | Too little granite around | | jerith | Feb 13, 2012 |
| 0005848 | 1 | | Hardened forcefields can be armour-boosted | | Spikey00 | Feb 13, 2012 |
| 0005847 | | | Constructing structures remaining at 1 HP | | Spikey00 | Feb 13, 2012 |
| 0005844 | | | Remove ring of fire background damage? | considering | martyn_van_buren | Feb 13, 2012 |
| 0005842 | | | Improved tab targeting? | considering | martyn_van_buren | Feb 13, 2012 |
| 0005841 | | | Not taking enough damage --- bug not balance issue, I think | | martyn_van_buren | Feb 13, 2012 |
| 0005840 | | | Give player skelebots lightning weakness | considering | martyn_van_buren | Feb 13, 2012 |
| 0005839 | | [Valley 1] Suggestion - Balancing Issues | Warp out of chunk before new-character select | | martyn_van_buren | Feb 13, 2012 |