Viewing Issues 19651 - 19700 / 29501

  IDCategorySummaryStatusReporterUpdated 
 00105291
[Valley 2]  Bug - Room Issues
Could not find connector hint
resolved
PepisoloJan 31, 2013
 0010530 
[Valley 2]  Bug - Monster Behavior
Crawlers going through wallsMiseryJan 31, 2013
 00104814
[Valley 2]  Bug - Gameplay
Launch Rock trajectory changes based on direction facedMiseryJan 31, 2013
 00105251
[Valley 2]  Bug - Room Issues
Character can get stuck between buildings
resolved
Andrew SavinykhJan 31, 2013
 00105241
[Valley 2]  Bug - Room Issues
Water dash not needed in region with water dash warning
resolved
martyn_van_burenJan 31, 2013
 0010522 
[Valley 2]  Suggestion - General Idea
Allow us to add notes to the strategic map
considering
madcowJan 31, 2013
 00105023
[Valley 2]  Gameplay - Balance Issue
Morale / Infighting cascade
resolved (keith.lamothe)
AcetylJan 30, 2013
 00101692
[Valley 2]  Suggestion - UI Ideas
"Show, don't tell" in the strategic UI
resolved (keith.lamothe)
zaaqJan 30, 2013
 00103302
[Valley 2]  Bug - UI
No indication on how to get more dispatches
closed (keith.lamothe)
theqmannJan 30, 2013
 00105061
[Valley 2]  Bug - Graphical Issue
Resolution 2560x1440 causes flickering title screen and crashjonaswasheJan 30, 2013
 00104275
[Valley 2]  Bug - Graphical Issue
Menu screen flashing on Mac OS X 10.8VampyreJan 30, 2013
 00104825
[Valley 2]  Bug - Monster Behavior
Snail crawlers teleporting and doing other weird thingsMiseryJan 29, 2013
 00104931
[Valley 2]  Bug - UI
0.1 health is displayed instead of 0 when character diesAndrew SavinykhJan 29, 2013
 00104691
[Valley 2]  Bug - Other
Upon actual death health should read 0PepisoloJan 29, 2013
 00104991
[Valley 2]  Suggestion - Gameplay
Allow players to destroy Evil Outposts/Skelebot Factories
considering
AquohnJan 28, 2013
 0010498 
[Valley 2]  Gameplay - General Complaint
Stratospheric Citadels are underwhelming
considering
AquohnJan 28, 2013
 0010518 
[AI War 1 / Classic]  Crash/Exception
Mac Installer Crashing
new
holigenJan 28, 2013
 00104592
[Valley 2]  Gameplay - Balance Issue
Fire walker enemy is bullet hell
considering
madcowJan 28, 2013
 00104873
[Valley 2]  Bug - Room Issues
Impassable Chunk
resolved
nas1mJan 28, 2013
 00101445
[Shattered Haven]  Bug - Gameplay
Bicycles don't always fit between trees.GameMaker24Jan 28, 2013
 00105082
[AI War 1 / Classic]  Suggestion - Game Mechanics
Have nebula built ships teleport to fabricator warp gates
new
CommiesalamiJan 28, 2013
 00104721
[Shattered Haven]  Suggestion
Poison Pill shortcut keyGameMaker24Jan 28, 2013
 00098892
[Shattered Haven]  Graphical Bug
Ravine spillover versus roof tilesGameMaker24Jan 28, 2013
 00016301
[AI War 1 / Classic]  Suggestion - AI Type Ideas
AI Type: Capricious
considering (Chris_McElligottPark)
shugyoshaJan 28, 2013
 00062984
[AI War 1 / Classic]  Suggestion - New Features
New Achievement for the SDH
considering
ArcDMJan 28, 2013
 00101431
[Shattered Haven]  Note To Test
Bicycles are stopped by organic shallows...GameMaker24Jan 27, 2013
 00101451
[Shattered Haven]  Gameplay Idea
Bicycles can push boulders.GameMaker24Jan 27, 2013
 00101741
[Shattered Haven]  Gameplay Idea
Running across slowing BG in overworld.GameMaker24Jan 27, 2013
 00103611
[Shattered Haven]  Graphical Bug
dancing puddlesGameMaker24Jan 27, 2013
 00105098
[Shattered Haven]  Bug - Gameplay
Two specific Grays that teleport after the sub-level begins.GameMaker24Jan 27, 2013
 00105111
[Shattered Haven]  Suggestion
Trailing space at the end of a condition will prevent it from coming true.GameMaker24Jan 27, 2013
 00104741
[Shattered Haven]  Gameplay Idea
Text Edit support for locked doors and gates.GameMaker24Jan 27, 2013
 00096951
[Shattered Haven]  Suggestion
Fading broken windowsGameMaker24Jan 27, 2013
 00100111
[Shattered Haven]  Suggestion - Puzzle Mechanics
"Find a key or smash it down."GameMaker24Jan 27, 2013
 00102981
[Shattered Haven]  Gameplay Idea
Unlocked door behaviorGameMaker24Jan 27, 2013
 00104751
[Shattered Haven]  Suggestion
Warning if script does not exist.GameMaker24Jan 27, 2013
 00099783
[Shattered Haven]  Gameplay Idea
HasRun command that is for a different sub-levelGameMaker24Jan 27, 2013
 00104846
[Shattered Haven]  Gameplay Idea
New script command: RepeatWhenFinishedGameMaker24Jan 27, 2013
 00104761
[Shattered Haven]  Gameplay Idea
Status warnings during first tutorialGameMaker24Jan 27, 2013
 00096876
[Shattered Haven]  Bug - Audio
No splashing in shallow water by scripted NPC.GameMaker24Jan 27, 2013
 00103701
[Shattered Haven]  Bug - Gameplay
HasRun and HasRunAtSublevel should not require OnceOnlyGameMaker24Jan 27, 2013
 00105073
[Shattered Haven]  Bug - Gameplay
FGFACING overridden by stationary Follower NPCGameMaker24Jan 27, 2013
 00105041
[Shattered Haven]  Crash/Exception
PLAYER2NPCFOLLOW freezes the game.GameMaker24Jan 27, 2013
 000973314
[Shattered Haven]  Suggestion - Enemy Ideas
New NPC - Squid FriendlyGameMaker24Jan 27, 2013
 00096974
[Shattered Haven]  Balance Issue
Grays getting their feet wet.GameMaker24Jan 27, 2013
 00096834
[Shattered Haven]  Balance Issue
Grays give up while you're falling in water.GameMaker24Jan 27, 2013
 000951120
[Shattered Haven]  Bug - Other
Grays vibrate / dance against obstacles they must travel against.GameMaker24Jan 27, 2013
 00103662
[AI War 1 / Classic]  Crash/Exception
Game crashes every 20 minutes in multiplayer
new
OzoneGrifJan 27, 2013
 00104884
[Shattered Haven]  Suggestion - Puzzle Mechanics
Canoe Conundrum
resolved (GameMaker24)
GameMaker24Jan 26, 2013
 00104714
[Shattered Haven]  Gameplay Idea
Death in a IsNonScoring LevelGameMaker24Jan 26, 2013