Viewing Issues 19501 - 19550 / 29501

  IDCategorySummaryStatusReporterUpdated 
 0010564 
[Valley 2]  Artwork
Desert foliage asset, occasional (mis)placement
resolved (tigersfan)
AcetylFeb 12, 2013
 0010491 
[Valley 2]  Suggestion - Room Ideas/Complaints
Decrease width of enterable area for cave exits/entrances
resolved (tigersfan)
PepisoloFeb 12, 2013
 0010619 
[Valley 2]  Bug - Gameplay
Ashist illumination shot doesn't illuminate
resolved (tigersfan)
PepisoloFeb 12, 2013
 00106023
[Valley 2]  Suggestion - Balancing Issues
Dramatically reduce health of flying eyeballs
resolved (tigersfan)
MiseryFeb 12, 2013
 00106872
[Valley 2]  Suggestion - Spell Ideas
Mage class alternate version unlockables
considering
GemzoFeb 12, 2013
 00106851
[Valley 2]  Bug - Graphical Issue
Chest floating in midair
feedback
windgenFeb 12, 2013
 0010684 
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Nuclear Eye description does not indicate it will permanently stop supply in the system if it detonates.
new
DazioFeb 11, 2013
 0010682 
[Valley 2]  Suggestion - Balancing Issues
Tier 3 Spell Balance report part 2
new
PepisoloFeb 11, 2013
 00106751
[Valley 2]  Artwork
Visible rectangle around DeepMausoleumwindgenFeb 11, 2013
 0010575 
[AI War 1 / Classic]  Suggestion - New Features
language
new
teikaiFeb 11, 2013
 00106684
[Shattered Haven]  Bug - Gameplay
Getting killed by ShadowMan at 006-D results in no-player screen of snow.GameMaker24Feb 11, 2013
 0010656 
[Valley 2]  Suggestion - UI Ideas
Mouse click should bring up the escape menu
considering
Andrew SavinykhFeb 11, 2013
 0010654 
[Valley 2]  Suggestion - General Idea
Background Objects shouldn't be destroyable
considering
GigaClonFeb 11, 2013
 0010640 
[Valley 2]  Bug - Gameplay
Player "sinks" into slopes, affects firing pointMiseryFeb 11, 2013
 00106371
[Valley 2]  Bug - Monster Behavior
Enemy crawling through wall
closed
windgenFeb 11, 2013
 0010633 
[Valley 2]  Bug - Monster Behavior
Crawlers getting stuck on cratesMiseryFeb 11, 2013
 0010667 
[Valley 2]  Bug - Other
Delete lock.dat from world backups
considering
windgenFeb 11, 2013
 00106286
[Valley 2]  Bug - Room Issues
Game generated room it's impossible to get through
resolved (tigersfan)
PrismwindFeb 11, 2013
 00106771
[AI War 1 / Classic]  Bug - Other
AI War Fleet Command: Broken achievement, "Swiss Army Knife" (?)
new
cracticusFeb 10, 2013
 00106141
[Valley 2]  Bug - UI
Show number of coins when player picks them up
considering
windgenFeb 10, 2013
 00106463
[Valley 2]  Bug - Room Issues
Perkless cave + Static Clockwork Avian
closed
PepisoloFeb 10, 2013
 00105214
[Valley 2]  Gameplay - General Complaint
XBOX360 Controller Jump DefaultCypreneFeb 10, 2013
 00104855
[Valley 2]  Bug - Gameplay
Straight shot not very straightIpkinsFeb 10, 2013
 00104892
[Valley 2]  Bug - Gameplay
Wonky physics in Skelebot junkyard areasnas1mFeb 10, 2013
 00106202
[Valley 2]  Bug - Other
Spells sometimes behave very strangelyPrismwindFeb 10, 2013
 00106152
[Valley 2]  Suggestion - Balancing Issues
Do multiple clinics stack? Should they?
resolved (keith.lamothe)
windgenFeb 10, 2013
 00106601
[Valley 2]  Bug - UI
Conflicting help text and interjection textAndrew SavinykhFeb 10, 2013
 00106412
[Valley 2]  Bug - Gameplay
Reckless spells break concentration/equipmentMiseryFeb 10, 2013
 00106291
[Valley 2]  Bug - UI
No Region Descriptions in Strategic ViewWhiteSeraphFeb 10, 2013
 00106361
[Valley 2]  Bug - UI
Not Showing Building Effects?ZezarictFeb 10, 2013
 001007811
[Valley 2]  Gameplay - General Complaint
Equipment is almost useless
resolved
LayZboyFeb 10, 2013
 00106355
[Valley 2]  Suggestion - General Idea
VERY Basic Character Creation
considering
ZezarictFeb 10, 2013
 00100409
[Valley 2]  Suggestion - UI Ideas
Add ammo cost to ammo spell stats
strongly considering
OralordosFeb 9, 2013
 00106521
[Shattered Haven]  Bug - Gameplay
WAIT commands are sometimes skipped.GameMaker24Feb 9, 2013
 00106504
[Shattered Haven]  Bug - Gameplay
Scripts can process WAIT commands if prerequisite script displays text.GameMaker24Feb 9, 2013
 00106512
[Shattered Haven]  Bug - Gameplay
Scripts can process WAIT commands even while the game is paused.GameMaker24Feb 9, 2013
 0010649 
[Valley 2]  Suggestion - Balancing Issues
Tier 4 Spell Balance Report part 1
new
PepisoloFeb 9, 2013
 00106271
[Valley 2]  Bug - UI
UI text renders over itself (Quit menu)AcetylFeb 9, 2013
 00106324
[Valley 2]  Bug - UI
Overlapping UI elementsPenumbraFeb 9, 2013
 00106242
[Valley 2]  Bug - Graphical Issue
Text Overlap.MouldyKFeb 9, 2013
 00100873
[Valley 2]  Gameplay - General Complaint
More Areas should be reachable for purification
considering
GigaClonFeb 8, 2013
 00103946
[Valley 2]  Suggestion - Enemy Ideas
Aurock Warrior Mechanics UnintuitivePepisoloFeb 8, 2013
 00105941
[Valley 2]  Gameplay - Balance Issue
Giant Scorpions are much too commonMiseryFeb 8, 2013
 00103371
[Valley 2]  Gameplay - General Complaint
Annoyingly white platforms on a white background indoorsNanashiFeb 8, 2013
 00105571
[Valley 2]  Bug - Gameplay
Miniaturized and getting stuck on inclinesmadcowFeb 8, 2013
 00106032
[Valley 2]  Suggestion - Balancing Issues
Reduce crawler numbers in cavesMiseryFeb 8, 2013
 00105931
[Valley 2]  Bug - Monster Behavior
Firewalker's shots break each other?MiseryFeb 8, 2013
 00105992
[Valley 2]  Bug - Monster Behavior
Firewalker behaviour changeAquohnFeb 8, 2013
 00106184
[Valley 2]  Bug - Gameplay
Lucencer ammo attack hurts playerPepisoloFeb 8, 2013
 00106162
[Valley 2]  Suggestion - Balancing Issues
Abandoned town zones are way too longMiseryFeb 8, 2013