Viewing Issues 19401 - 19450 / 29501

  IDCategorySummaryStatusReporterUpdated 
 00107192
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Increase minimum game speed from -10 to -5 due to UI issues
new
TechSY730Feb 16, 2013
 00106722
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Empty Planets
new
cracticusFeb 16, 2013
 00107451
[Valley 2]  Bug - Gameplay
Illuminoligist blast attack can trigger Caliber help textPepisoloFeb 16, 2013
 00107403
[Valley 2]  Bug - UI
0 concentration gives 160% caliberAquohnFeb 16, 2013
 00107381
[Valley 2]  Bug - Gameplay
No way to activate the "Threat to Survivors" OverlayAquohnFeb 16, 2013
 0010743 
[Valley 2]  Suggestion - UI Ideas
Survivor move confirmation
considering
AquohnFeb 16, 2013
 0010742 
[Valley 2]  Note To Test
Testing higher strategic difficulties
considering
AquohnFeb 16, 2013
 0010739 
[Valley 2]  Suggestion - Enemy Ideas
Make mosquito stings have low caliber
considering
AquohnFeb 16, 2013
 00107255
[Valley 2]  Bug - Graphical Issue
Demonaica flickers during initial conversationPenumbraFeb 16, 2013
 00107341
[Valley 2]  Bug - Room Issues
Too-high ledge in swamp cavern
closed
windgenFeb 16, 2013
 00107331
[Valley 2]  Bug - Room Issues
Cameras on high ceiling in Demonica's keep really difficult to reach
feedback
windgenFeb 16, 2013
 00107361
[Valley 2]  Artwork
Lilith is not attractive enough
closed
AquohnFeb 16, 2013
 00107222
[Valley 2]  Bug - Gameplay
Stockpile caps
resolved (keith.lamothe)
AquohnFeb 16, 2013
 0010727 
[Valley 2]  Gameplay - Balance Issue
Smash attacks are pretty useless
considering
AquohnFeb 16, 2013
 0010741 
[Valley 2]  Bug - Audio
Could not find (another) sound
resolved
AquohnFeb 16, 2013
 0010730 
[Valley 2]  Bug - Room Issues
Could not find sound
resolved
PepisoloFeb 15, 2013
 0010731 
[Valley 2]  Suggestion - Balancing Issues
Tier 5 Spell Balance Report part 1
new
PepisoloFeb 15, 2013
 00106952
[Valley 2]  Suggestion - General Idea
Slow down World Map movementAragonLAFeb 15, 2013
 00106304
[Valley 2]  Bug - Monster Behavior
Clockwork Blockade's summoned things getting stuckMiseryFeb 15, 2013
 00105541
[Valley 2]  Bug - Other
Mostly defeated boss appearing in normal tileMiseryFeb 15, 2013
 00106451
[Valley 2]  Bug - Room Issues
Bosses low energy at start of fightPepisoloFeb 15, 2013
 00105591
[Valley 2]  Bug - Monster Behavior
Leech Nests dont do anythingMiseryFeb 15, 2013
 00107281
[Valley 2]  Bug - Gameplay
Inconsistent Jumping Ability In Swamp WaterPepisoloFeb 15, 2013
 00106982
[Valley 2]  Bug - Gameplay
Resistance BurrowtheqmannFeb 15, 2013
 00107093
[Valley 2]  Suggestion - UI Ideas
Was able to waste a perk token without warning.GigaClonFeb 15, 2013
 00106584
[Valley 2]  Bug - Room Issues
It's possible to completely miss a follower dialogue in the Overlord keepAndrew SavinykhFeb 15, 2013
 00106571
[Valley 2]  Bug - UI
Tooltips should be hidden during interjectionsAndrew SavinykhFeb 15, 2013
 001065910
[Valley 2]  Bug - Room Issues
Some computers have higher jumps than othersOralordosFeb 15, 2013
 00101849
[Valley 2]  Suggestion - Loot/Item ideas
Remove Equipment Durability, lose only on death
considering
isilFeb 15, 2013
 0010726 
[Valley 2]  Bug - Gameplay
A grave says i need Double Jump to pass, but i didnĀ“t.
resolved
VatticsonFeb 15, 2013
 00107231
[Valley 2]  Bug - UI
Demonaica is not on the move
resolved (keith.lamothe)
AquohnFeb 15, 2013
 00106811
[Valley 2]  Bug - UI
End of Turn reporting inaccurate or misleading info.
resolved (keith.lamothe)
Jab2565Feb 15, 2013
 00106904
[Valley 2]  Bug - Gameplay
Belltowers not working
resolved (keith.lamothe)
AquohnFeb 15, 2013
 00106442
[Valley 2]  Bug - UI
Text/images displacedAquohnFeb 15, 2013
 00107201
[Valley 2]  Bug - Gameplay
Snow Snake shoots forward instead of slidingPrismwindFeb 15, 2013
 0010721 
[Valley 2]  Bug - UI
Typo in whip description
resolved
AquohnFeb 15, 2013
 0010724 
[Valley 2]  Bug - Gameplay
Charge spells have stopped charging
resolved
AquohnFeb 15, 2013
 00107123
[Valley 2]  Bug - Room Issues
Impassable lava pit in Demonica's keep
closed
windgenFeb 15, 2013
 00106551
[Valley 2]  Bug - UI
Sometimes text does not wrap correctly in the mage class spell descriptions in the escape menuAndrew SavinykhFeb 15, 2013
 00105924
[Valley 2]  Suggestion - Balancing Issues
Druids, To Me At Least, Seem Overpowered
considering (tigersfan)
ZezarictFeb 14, 2013
 00100964
[Valley 2]  Bug - AVWW Multiplayer
Spell Caliber not entierly working in MP
resolved (keith.lamothe)
AklyonFeb 14, 2013
 00106761Scroll rate independant of game speed?
new
cracticusFeb 14, 2013
 000233818
[AI War 1 / Classic]  Bug - Other
"Bouncy" ships refuse to go through wormholes.Moonshine FoxFeb 14, 2013
 00004212
[AI War 1 / Classic]  Suggestion - New Features
An option to disable auto-FRD on a planet
considering (Chris_McElligottPark)
TollFeb 14, 2013
 00107113
[Valley 2]  Suggestion - Gameplay
Skipping tutorial seems to give players a handicap
resolved (keith.lamothe)
PrismwindFeb 14, 2013
 0010357 
[AI War 1 / Classic]  Bug - Other
Collision ejection overcompensates frequently
new
TechSY730Feb 14, 2013
 00054156
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Game speed slows /everything/
closed (keith.lamothe)
moriartyFeb 14, 2013
 00107101
[AI War 1 / Classic]  Bug - Gameplay
System Explored but surrounded by Unexplored Systems
new
KnightRAFFeb 14, 2013
 00106251
[Valley 2]  Bug - AVWW Multiplayer
Getting stuck when exiting doors.
feedback (keith.lamothe)
MouldyKFeb 14, 2013
 00107181
[Valley 2]  Suggestion - Spell Ideas
New mage class: "Blue" mage
considering
PenumbraFeb 14, 2013