Viewing Issues 19551 - 19600 / 29501

  IDCategorySummaryStatusReporterUpdated 
 00106221
[Valley 2]  Suggestion - Balancing Issues
Abandoned town zones are way too longPrismwindFeb 8, 2013
 00106231
[Valley 2]  Bug - AVWW Multiplayer
Sea-Slide does not work.
resolved (keith.lamothe)
MouldyKFeb 8, 2013
 00106121
[Valley 2]  Bug - UI
Missing localization for fortifications
resolved (keith.lamothe)
windgenFeb 8, 2013
 00102456
[Valley 2]  Bug - Gameplay
Structure cannot be harmed by light missileSmiling SpectreFeb 8, 2013
 00105961
[Valley 2]  Bug - Gameplay
Rocket spells still fail upon hitting wallsMiseryFeb 8, 2013
 00105953
[Valley 2]  Gameplay - Balance Issue
Toad's whip attack is much too fast/strong
resolved (tigersfan)
MiseryFeb 8, 2013
 00104903
[Valley 2]  Bug - Monster Behavior
Scout Drone may be a tad too annoying
resolved
nas1mFeb 8, 2013
 00105481
[Valley 2]  Gameplay - Balance Issue
Miasma Slider is overpowered
assigned (tigersfan)
MiseryFeb 8, 2013
 00105341
[Valley 2]  Suggestion - UI Ideas
More specifically mark status of areas on world map
resolved (keith.lamothe)
MiseryFeb 8, 2013
 0010350 
[Valley 2]  Bug - Gameplay
rocket spells do no direct damageMiseryFeb 8, 2013
 00102293
[Valley 2]  Bug - Gameplay
Critical hit seems to ignore "blocked" status
closed (keith.lamothe)
Andrew SavinykhFeb 8, 2013
 00106211
[Valley 2]  Bug - Other
Demonica casts overland spells every turn
resolved (keith.lamothe)
PrismwindFeb 8, 2013
 00106094
[Valley 2]  Gameplay - Balance Issue
Storms and warp points
resolved (keith.lamothe)
AcetylFeb 8, 2013
 0010610 
[Valley 2]  Suggestion - Gameplay
Show death moral penalty in end of turn report.
considering
IxiohmFeb 8, 2013
 00106081
[Valley 2]  Bug - Gameplay
Shooting backwards
closed
AquohnFeb 8, 2013
 0010605 
[Valley 2]  Suggestion - Loot/Item ideas
Slightly misleading text
assigned (tigersfan)
PepisoloFeb 8, 2013
 00103843
[Valley 2]  Bug - Monster Behavior
Turret/Towers should not spawn in buildingsItchykobuFeb 8, 2013
 00105359
[Valley 2]  Bug - Crash or Exception
Error
resolved (keith.lamothe)
MouldyKFeb 8, 2013
 00105552
[Valley 2]  Bug - Other
Lightning Fusilade (mage class tornamancer) is too accuratemadcowFeb 7, 2013
 00105464
[Valley 2]  Gameplay - Balance Issue
Boss fight with Elder is completely broken; boss fight imbalances in generalMiseryFeb 7, 2013
 0010613 
[Valley 2]  Bug - UI
Items can roll spell damage reduction greater than 100%
resolved
windgenFeb 6, 2013
 00105741
[Valley 2]  Bug - UI
Incorrect Number of Monsters in Beta Progress WindowWhiteSeraphFeb 6, 2013
 00105912
[Valley 2]  Bug - Gameplay
Demonaica using unpurified warp points
assigned (keith.lamothe)
MiseryFeb 5, 2013
 00106002
[Valley 2]  Suggestion - Balancing Issues
So Many World Map Monsters?
assigned (keith.lamothe)
ZezarictFeb 5, 2013
 00104791
[Valley 2]  Bug - UI
Escape button does not work during interactionsAndrew SavinykhFeb 5, 2013
 00105634
[Valley 2]  Bug - AVWW Multiplayer
Enemy Spells
resolved (keith.lamothe)
LayZboyFeb 5, 2013
 00105891
[Valley 2]  Bug - Crash or Exception
"Fatal error" with fire spellsAcetylFeb 5, 2013
 00105901
[Valley 2]  Bug - Crash or Exception
Crash When Fired Spell At A Shielded Elephant SnailZezarictFeb 5, 2013
 00105982
[Valley 2]  Bug - Crash or Exception
Fatal ErrorPanopticonFeb 5, 2013
 00106014
[Valley 2]  Bug - Room Issues
Impassible windmill segment
resolved
AcetylFeb 5, 2013
 0010604 
[Valley 2]  Suggestion - Balancing Issues
Remove knockback from most/all spells?
considering
MiseryFeb 5, 2013
 00105971
[Valley 2]  Bug - Gameplay
Monsters & player teleporting when hit
resolved
MiseryFeb 5, 2013
 0010588 
[Valley 2]  Suggestion - Boss Ideas
Overlord's follower appearance
considering
AcetylFeb 5, 2013
 00104974
[Valley 2]  Bug - Gameplay
Defeated Elder, no achievementAquohnFeb 5, 2013
 00103463
[Valley 2]  Suggestion - General Idea
Encourage more class changes by limited overused ones.
considering
PrezombieFeb 5, 2013
 00105674
[Valley 2]  Bug - Gameplay
Another impassable chunk
resolved
Andrew SavinykhFeb 5, 2013
 00105321
[Valley 2]  Suggestion - General Idea
Returning to starting area
resolved (keith.lamothe)
AquohnFeb 4, 2013
 00105611
[Valley 2]  Suggestion - General Idea
Allow Confirm button to also interact with region map
resolved (keith.lamothe)
PepisoloFeb 4, 2013
 00105532
[Valley 2]  Bug - UI
Ivory tower description still displays the lighting related text
resolved (keith.lamothe)
Andrew SavinykhFeb 4, 2013
 00105781
[Valley 2]  Gameplay - Balance Issue
Percent damage reduction items can roll damage reduction greater than 100%windgenFeb 4, 2013
 00105191
[Valley 2]  Bug - UI
Unable to bind mouse keys to abilitiesBillickFeb 4, 2013
 00104804
[Valley 2]  Bug - Gameplay
Stone Ricochet projectiles become invisible after first bounceMiseryFeb 4, 2013
 00105831
[Valley 2]  Gameplay - Balance Issue
Amplifier Towers shouldn't be able to purify Stratospheric Citadels
resolved (keith.lamothe)
windgenFeb 4, 2013
 00105861
[Valley 2]  Suggestion - UI Ideas
Visually indicate which units have moved
considering
windgenFeb 4, 2013
 00105852
[Valley 2]  Suggestion - UI Ideas
Allow players to undo orders
closed (keith.lamothe)
windgenFeb 4, 2013
 00105801
[Valley 2]  Gameplay - General Complaint
Mercenary coin achievements should be removed
closed (keith.lamothe)
windgenFeb 4, 2013
 00105791
[Valley 2]  Bug - Gameplay
Military-industrial complex doesn't work
closed (keith.lamothe)
windgenFeb 4, 2013
 00105681
[Valley 2]  Bug - Gameplay
Demonaica AI is stuck on unpurified warp point
resolved (keith.lamothe)
MiseryFeb 4, 2013
 0010581 
[Valley 2]  Suggestion - UI Ideas
Allow separate keybindings for diagonals
considering
windgenFeb 4, 2013
 00105692
[Valley 2]  Bug - Room Issues
Deep Gate chunks do not have buildings definedstephanreikenFeb 4, 2013