Viewing Issues 25601 - 25650 / 27807

  IDCategorySummaryStatusReporterUpdated 
 00019279
[AI War 1 / Classic]  Bug - Other
Engineers in FRD don't repair military ships
resolved (keith.lamothe)
ShdNxJan 15, 2011
 00021196
[AI War 1 / Classic]  Bug - Other
Engineers in FRD not repairing some ships
resolved (keith.lamothe)
TridusJan 15, 2011
 00021537
[AI War 1 / Classic]  Bug - Other
Engineers not repairing engines
resolved (keith.lamothe)
Draco CretelJan 15, 2011
 00024003
[AI War 1 / Classic]  Bug - Other
Auto-gather knowledge still does not persist after a reload
resolved (keith.lamothe)
TechSY730Jan 15, 2011
 00023373
[AI War 1 / Classic]  Suggestion - Game Mechanics
Units shouldn't auto-attack forcefieldsSigma7Jan 15, 2011
 00023112
[AI War 1 / Classic]  Bug - Other
Auto-gather knowledge breaks on ally's planets
resolved (keith.lamothe)
WoggleJan 15, 2011
 00023847
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
AI Fortress on AI homeworlds alwaysTechSY730Jan 15, 2011
 00023594
[AI War 1 / Classic]  Bug - Other
Auto-Gather knowledge broken
resolved (keith.lamothe)
BurnstreetJan 15, 2011
 00023807Notes Screen Textbox not showing cursor and selection
resolved (keith.lamothe)
TechSY730Jan 15, 2011
 00023201GUI-mouse issues
resolved (keith.lamothe)
SalamanderJan 15, 2011
 00023321Cannot change save game name
resolved (keith.lamothe)
BurnstreetJan 15, 2011
 0002371 
[AI War 1 / Classic]  Balance Issue
AI eyes and inf range ships
minor fix for later
KordyJan 15, 2011
 00024512
[AI War 1 / Classic]  Bug - Other
When Generating Maps, Can No Longer See Cursor in Map Seed Box
closed (keith.lamothe)
Penguin21Jan 15, 2011
 00024204
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
Auto-build Mark N generators behavior.
resolved (keith.lamothe)
PrezombieJan 15, 2011
 00024523
[AI War 1 / Classic]  Bug - Other
When 'Alt-Tab'ing out of the program, upon return, game thinks Tab is held down.Penguin21Jan 15, 2011
 00024392
[AI War 1 / Classic]  Balance Issue
Siege starship says it is devastating to force fields, but force fields are immune to it
resolved (keith.lamothe)
VornicusJan 15, 2011
 00023682Sniper/Spider Turrets still say they can fire through forcefields
resolved (keith.lamothe)
KPJZKCJan 15, 2011
 00023995
[AI War 1 / Classic]  Bug - Other
Engineer do not auto-assist moving ships with engine damage
resolved (keith.lamothe)
TechSY730Jan 15, 2011
 00024501
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
Space Docks etc should increment the ship counter when building starts, instead of when it finishes.VornicusJan 15, 2011
 00022975Enemy units loaded into Carriers/Barracks no longer showing on Galaxy viewSNAFUJan 15, 2011
 00023914
[AI War 1 / Classic]  Balance Issue
Manufactories not balanced for the new economy
resolved (keith.lamothe)
MaxAstroJan 15, 2011
 00024441Objectives: scouting both AI homes before you can destroy them makes the "Destroy AI Home..." objective say "complete!"
resolved (keith.lamothe)
VornicusJan 15, 2011
 00024484Stats reference is wrong for (at least) AI Spire Shield posts
closed (keith.lamothe)
SuzeraJan 15, 2011
 00024361
[AI War 1 / Classic]  Bug - Other
AI Fortresses sometimes shoots their own units.
closed (keith.lamothe)
TollJan 15, 2011
 00021773
[AI War 1 / Classic]  Bug - Other
Rebuilding energy reactors from remains
resolved (keith.lamothe)
FleetJan 15, 2011
 00021693
[AI War 1 / Classic]  Bug - Other
Remains Rebuilders and "Energy Reactor Remains"
resolved (keith.lamothe)
Draco18sJan 15, 2011
 00024055
[AI War 1 / Classic]  Bug - Other
Human Resistance overruns the galaxy in huge force
resolved (keith.lamothe)
eRe4s3rJan 15, 2011
 000243711
[AI War 1 / Classic]  Bug - Other
Siege Starships still fire upon harvesters when they're covered by a harvester exo-shield.TollJan 15, 2011
 00024466
[AI War 1 / Classic]  Suggestion - Game Mechanics
Concentric map generation: Split starting areaSigma7Jan 15, 2011
 00023185
[AI War 1 / Classic]  Bug - Other
Odd spreading pattern when ships try not to collideTollJan 15, 2011
 00023854
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Remove Requirement that reclaimer must have final hit to reclaim
resolved (keith.lamothe)
TechSY730Jan 15, 2011
 00024496
[AI War 1 / Classic]  Bug - Other
Wormhole moved once I loaded my saveOzymandiazJan 15, 2011
 00024451
[AI War 1 / Classic]  Bug - Other
Cannot use trial on expansionsDraco CretelJan 15, 2011
 00024243
[AI War 1 / Classic]  Suggestion - Game Mechanics
Partial Dampening IgnorelyravegaJan 15, 2011
 00024474
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Game Start Settings - Ship selectionslyravegaJan 15, 2011
 000237524
[AI War 1 / Classic]  Suggestion - Game Mechanics
Greater starting resources please!
considering (Chris_McElligottPark)
zebramattJan 15, 2011
 00024382
[AI War 1 / Classic]  Suggestion - New Features
Fabricator and mk4 factories on a sliderRed SpotJan 15, 2011
 00024403"Destroy E-Network Core Shield Generator" objective mistakenly suggests capturing a planet with a B generator
resolved (keith.lamothe)
matyasbotJan 15, 2011
 00023084
[AI War 1 / Classic]  Suggestion - Interface Ideas - Resource Management and Construction
Spire mining enclosures can be hard to placeBobTheJanitorJan 14, 2011
 00016042
[AI War 1 / Classic]  Gameplay Issue
Spread out the asteroids to prevent building issues.Spikey00Jan 14, 2011
 00013024
[AI War 1 / Classic]  Bug - Other
Added ships all seed in a line if an existing savegame.Chris_McElligottParkJan 14, 2011
 00024356
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Add scorched-earth AI to "ultra-hard" AI listTechSY730Jan 14, 2011
 00024321
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Tachyon Burst Guardian
considering (Chris_McElligottPark)
KDR_11kJan 14, 2011
 00024311
[AI War 1 / Classic]  Suggestion - AI Behavior And Tactics
AI Engineers should not stick under forcefieldsTechSY730Jan 14, 2011
 000233919
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Balance: Zenith Beam Frigate
resolved (keith.lamothe)
mr_lolzJan 14, 2011
 00024293
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Make "My Ships" selection on the galaxy view show only military shipsBobTheJanitorJan 13, 2011
 00024284
[AI War 1 / Classic]  Bug - Other
Remains Rebuilder not rebuilding Energy Reactor on home planet
resolved (keith.lamothe)
BobTheJanitorJan 13, 2011
 000225613
[AI War 1 / Classic]  Bug - Other
Engineers do auto-assist building allied units with more than 1000/s resource drain
resolved (keith.lamothe)
TechSY730Jan 13, 2011
 000237810
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Golems
Option to disallow engineers from fixing broken golems.
resolved (keith.lamothe)
chmjsJan 13, 2011
 00020748
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Marauder pirates come too often and are too well armoured?
resolved (keith.lamothe)
chmjsJan 13, 2011